Player Matchup

Mercury
Mercury
MWolfs
Mercury
Level 34
God Stats
27W - 17L
1,809 SR
Queue Stats
299W - 195L
1,742 Elo+
Party 1
Hou Yi
Hou Yi
MyNameisRoyal
Hou Yi
Level 66
God Stats
18W - 16L
1,524 SR
Queue Stats
163W - 132L
1,661 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGoldenSaint
Sun Wukong
Level 127
God Stats
18W - 13L
1,473 SR
Queue Stats
274W - 193L
1,641 Elo+
Party 3
Bacchus
Bacchus
krungfou
Bacchus
Level 42
God Stats
16W - 11L
1,719 SR
Queue Stats
162W - 111L
1,688 Elo+
Party 3
Nu Wa
Nu Wa
lFLiPPZ
Nu Wa
Level 160
God Stats
9W - 2L
1,842 SR
Queue Stats
454W - 333L
1,712 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,689 Elo+

VS

Team Averages
Level 66
1,633 SR
1,537 Elo+
Merlin
Merlin
Prince7487
Merlin
Level 74
God Stats
17W - 14L
1,643 SR
Queue Stats
207W - 171L
1,669 Elo+
Party 2
Amaterasu
Amaterasu
Tcgirl9
Amaterasu
Level 72
God Stats
10W - 9L
1,509 SR
Queue Stats
14W - 17L
1,540 Elo+
Party 2
Hel
Hel
TotalMinerOdin
Hel
Level 106
God Stats
7W - 5L
1,683 SR
Queue Stats
76W - 60L
1,620 Elo+
Party 2
Cthulhu
Cthulhu
pinkfloydperson
Cthulhu
Level 63
God Stats
6W - 1L
2,002 SR
Queue Stats
116W - 134L
1,586 Elo+
Party 2
Hou Yi
Hou Yi
wreckshoppin953
Hou Yi
Level 14
God Stats
0W - 3L
1,330 SR
Queue Stats
4W - 10L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MWolfs
Mercury
20
10 / 3 / 12
12,995
812
17,202
13,346
4,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 5 / 11
13,155
822
19,897
13,548
5,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TheGoldenSaint
Sun Wukong
20
6 / 1 / 16
12,861
804
15,934
16,456
18,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
krungfou
Bacchus
18
3 / 1 / 20
12,434
777
10,132
15,607
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
lFLiPPZ
Nu Wa
19
1 / 5 / 15
11,510
719
17,242
12,489
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Prince7487
Merlin
20
7 / 5 / 8
13,074
817
19,952
17,526
8,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Amaterasu
Tcgirl9
Amaterasu
17
1 / 7 / 5
11,040
690
8,056
18,467
16,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 6 / 4
10,303
644
10,548
16,340
11,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 5
12,549
784
15,651
20,982
27,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 12 / 4
10,290
643
6,014
17,845
7,327
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
32
Kills
15
15
Deaths
33
74
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Mercury
MWolfs
Mercury
10
3
12
5.33
W
12
5
11
3.5
L
Merlin
Prince7487
Merlin
7
5
8
2.2
L
Amaterasu
Tcgirl9
Amaterasu
1
7
5
0.5
W
Sun Wukong
TheGoldenSaint
Sun Wukong
6
1
16
14
L
1
6
4
0.5
W
Bacchus
krungfou
Bacchus
3
1
20
13
W
Nu Wa
lFLiPPZ
Nu Wa
1
5
15
1.7
L
6
3
5
2.83
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,407
Damage
60,221
71,446
Taken
91,160
57,683
Mitigated
71,255
8,803
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
MWolfs
Mercury
17,202
6,537
0
1,039
13,346
4,986
1,850
7,826
5,239
0
51,174
W
19,897
10,840
0
2,551
13,548
5,177
1,794
9,704
3,592
0
54,171
L
Merlin
Prince7487
Merlin
19,952
504
579
1,723
17,526
8,433
0
4,825
12,441
68,951
0
L
Amaterasu
Tcgirl9
Amaterasu
8,056
4,049
1,617
1,833
18,467
16,744
943
5,220
13,107
0
23,677
W
Sun Wukong
TheGoldenSaint
Sun Wukong
15,934
1,772
0
3,015
16,456
18,198
486
10,731
5,415
0
48,935
L
10,548
1,225
5,697
5,282
16,340
11,335
847
5,279
10,804
27,478
0
W
Bacchus
krungfou
Bacchus
10,132
644
0
1,559
15,607
24,997
155
7,524
7,902
18,118
0
W
Nu Wa
lFLiPPZ
Nu Wa
17,242
5,761
0
639
12,489
4,325
158
9,082
3,147
46,921
0
L
15,651
231
1,204
1,694
20,982
27,416
0
6,680
14,169
48,107
0
L
6,014
2,590
0
977
17,845
7,327
1,099
5,370
12,208
0
35,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,955
Gold Earned
57,256
291
Minions Killed
292
0
Camps Cleared
0
1,601,033
Distance Traveled
1,460,679
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,995
812
66
4
0
401,013
4
W
Hou Yi
13,155
822
70
4
0
228,943
1
L
Merlin
13,074
817
101
6
0
298,927
1
L
Amaterasu
11,040
690
33
2
0
303,209
2
W
Sun Wukong
12,861
804
78
5
0
331,078
0
L
Hel
10,303
644
32
2
0
273,410
0
W
Bacchus
12,434
777
13
1
0
360,021
1
W
Nu Wa
11,510
719
64
4
0
279,978
1
L
Cthulhu
12,549
784
72
5
0
333,372
3
L
Hou Yi
10,290
643
54
3
0
251,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role