Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
The0nlySloth
Sol
Level 51
God Stats
2W - 0L
1,673 SR
Queue Stats
94W - 97L
1,418 Elo+
Party 2
Horus
Horus
ttdynamite
Horus
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 127L
1,512 Elo+
Party 2
Team Averages
Level 106
1,558 SR
1,477 Elo+

VS

Team Averages
Level 117
1,793 SR
1,735 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Biltix
Neith
Level 68
God Stats
7W - 2L
1,927 SR
Queue Stats
14W - 3L
1,927 Elo+
Party 1
The Morrigan
The Morrigan
Mithty
The Morrigan
Level 126
God Stats
10W - 4L
1,951 SR
Queue Stats
54W - 27L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
10 / 1 / 2
9,638
803
10,418
7,272
2,998
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 9
8,690
724
4,325
7,740
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
13
1 / 1 / 9
8,223
685
9,393
14,750
15,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 5 / 4
8,251
688
10,490
8,505
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Biltix
Neith
11
0 / 6 / 4
7,506
626
5,344
10,427
3,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Mithty
The Morrigan
13
4 / 2 / 1
9,460
788
7,593
8,006
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
2
11
L
Zeus
 
Zeus
1
5
4
0.6
L
Neith
Biltix
Neith
0
6
4
0.33
L
The Morrigan
Mithty
The Morrigan
4
2
1
2.25
W
2
3
9
2.17
W
Horus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,136
Damage
23,427
29,762
Taken
26,938
22,279
Mitigated
12,940
8,413
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,418
3,382
0
21
7,272
2,998
902
4,108
3,164
0
34,926
L
Zeus
 
Zeus
10,490
435
0
1,600
8,505
1,966
0
1,278
6,963
28,640
0
L
Neith
Biltix
Neith
5,344
2,578
0
1,493
10,427
3,126
57
1,878
8,396
0
19,608
L
The Morrigan
Mithty
The Morrigan
7,593
1,792
0
712
8,006
7,848
0
1,334
6,403
24,872
2,813
W
4,325
819
0
1,282
7,740
3,521
688
5,491
2,216
30,687
2,368
W
Horus
9,393
3,488
1,007
6,103
14,750
15,760
171
6,517
8,233
0
20,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
25,217
140
Minions Killed
116
7
Camps Cleared
4
712,430
Distance Traveled
613,389
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,638
803
49
4
1
247,051
6
L
Zeus
8,251
688
49
4
3
208,264
4
L
Neith
7,506
626
30
3
1
189,359
4
L
The Morrigan
9,460
788
37
3
0
215,766
4
W
Sol
8,690
724
66
6
4
219,851
1
W
Horus
8,223
685
25
2
2
245,528
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role