Player Matchup

Mercury
Mercury
BulidMuch
Mercury
Level 128
God Stats
4W - 10L
1,319 SR
Queue Stats
85W - 129L
1,312 Elo+
Solo
Jing Wei
Jing Wei
Ep1KGl0w
Jing Wei
Level 20
God Stats
0W - 2L
1,334 SR
Queue Stats
37W - 65L
1,198 Elo+
Party 1
Eset
Eset
Scooober182
Eset
Level 81
God Stats
1W - 1L
1,718 SR
Queue Stats
95W - 125L
1,271 Elo+
Party 1
Team Averages
Level 76
1,457 SR
1,260 Elo+

VS

Team Averages
Level 103
1,364 SR
1,362 Elo+
Neith
Neith
 
Neith
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BeardedPotato666
Nu Wa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 92L
1,286 Elo+
Solo
Shiva
Shiva
Tyler2Tall89
Shiva
Level 103
God Stats
48W - 48L
1,091 SR
Queue Stats
89W - 103L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BulidMuch
Mercury
13
2 / 5 / 1
8,642
665
1,444
11,515
3,184
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jing Wei
Ep1KGl0w
Jing Wei
14
4 / 2 / 3
9,243
711
9,047
12,324
3,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 4 / 4
8,276
637
6,904
8,188
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 3 / 6
10,319
794
12,196
9,762
4,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 3 / 5
9,217
709
5,300
6,568
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 5
9,095
700
9,054
12,121
11,598
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
11
11
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
6
2.67
W
3
3
5
1.83
L
Mercury
BulidMuch
Mercury
2
5
1
0.5
L
Jing Wei
Ep1KGl0w
Jing Wei
4
2
3
2.75
L
2
4
4
1
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
26,550
32,027
Taken
28,451
8,727
Mitigated
17,913
2,950
Healing
5,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,196
4,605
645
1,875
9,762
4,172
1,198
2,807
6,719
0
40,668
W
5,300
2,017
0
513
6,568
2,143
965
942
5,580
26,282
0
L
Mercury
BulidMuch
Mercury
1,444
273
0
1,502
11,515
3,184
0
2,708
8,577
0
19,516
L
Jing Wei
Ep1KGl0w
Jing Wei
9,047
4,315
0
334
12,324
3,272
308
1,808
10,300
0
38,461
L
6,904
533
433
681
8,188
2,271
0
1,115
6,927
25,658
0
W
9,054
1,317
308
2,369
12,121
11,598
398
2,969
8,900
0
23,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,161
Gold Earned
28,631
130
Minions Killed
146
5
Camps Cleared
6
737,462
Distance Traveled
655,012
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,319
794
76
6
2
208,124
4
W
Nu Wa
9,217
709
37
3
3
194,210
1
L
Mercury
8,642
665
28
2
3
248,502
1
L
Jing Wei
9,243
711
56
4
0
280,276
0
L
Eset
8,276
637
46
4
2
208,684
0
W
Shiva
9,095
700
33
3
1
252,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role