Player Matchup

Kuzenbo
Kuzenbo
BKfrycook29
Kuzenbo
Level 65
God Stats
9W - 12L
1,441 SR
Queue Stats
78W - 71L
1,477 Elo+
Party 3
Medusa
Medusa
Cashmere Jr
Medusa
Level 139
God Stats
1W - 3L
1,289 SR
Queue Stats
159W - 65L
1,665 Elo+
Party 1
Ra
Ra
D3athD3st0y3r
Ra
Level 121
God Stats
3W - 0L
1,283 SR
Queue Stats
176W - 127L
1,680 Elo+
Party 1
Bellona
Bellona
Danger_Zone_318
Bellona
Level 106
God Stats
12W - 8L
1,635 SR
Queue Stats
213W - 216L
1,438 Elo+
Party 3
Zhong Kui
Zhong Kui
tiptoephilsophy
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 31L
1,665 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,585 Elo+

VS

Team Averages
Level 54
1,485 SR
1,445 Elo+
Izanami
Izanami
BraddyJim809
Izanami
Level 15
God Stats
1W - 6L
1,366 SR
Queue Stats
18W - 19L
1,469 Elo+
Party 4
Guan Yu
Guan Yu
GangGungGuru
Guan Yu
Level 39
God Stats
47W - 57L
1,400 SR
Queue Stats
48W - 68L
1,410 Elo+
Party 2
Ra
Ra
MisterEFG
Ra
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
1,556 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xynnad
Morgan Le Fay
Level 97
God Stats
12W - 13L
1,734 SR
Queue Stats
212W - 243L
1,464 Elo+
Party 4
Skadi
Skadi
lovespelll_
Skadi
Level 28
God Stats
18W - 20L
1,424 SR
Queue Stats
39W - 68L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BKfrycook29
Kuzenbo
19
3 / 0 / 26
12,355
1,236
10,143
13,650
24,098
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
19
13 / 1 / 15
14,057
1,406
18,440
7,136
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 3 / 17
12,760
1,276
14,633
7,310
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 3 / 14
11,907
1,191
11,305
14,373
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
tiptoephilsophy
Zhong Kui
19
11 / 2 / 22
13,396
1,340
33,566
19,068
17,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

260

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BraddyJim809
Izanami
16
0 / 5 / 4
9,807
981
9,249
14,711
4,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
GangGungGuru
Guan Yu
17
4 / 7 / 3
12,949
1,295
13,549
25,068
18,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 10 / 6
10,715
1,072
9,648
18,307
6,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Xynnad
Morgan Le Fay
16
3 / 8 / 4
11,482
1,148
10,934
15,532
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 11 / 4
10,563
1,056
11,832
18,920
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
30
41
Kills
9
9
Deaths
41
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BKfrycook29
Kuzenbo
3
0
26
16
L
Izanami
BraddyJim809
Izanami
0
5
4
0.4
W
Medusa
13
1
15
20.5
W
8
3
17
5.5
W
6
3
14
4.33
L
Guan Yu
GangGungGuru
Guan Yu
4
7
3
0.79
L
1
10
6
0.4
L
Morgan Le Fay
Xynnad
Morgan Le Fay
3
8
4
0.63
L
1
11
4
0.27
W
Zhong Kui
tiptoephilsophy
Zhong Kui
11
2
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,087
Damage
55,212
61,537
Taken
92,538
62,484
Mitigated
40,192
17,250
Healing
12,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BKfrycook29
Kuzenbo
10,143
2,953
0
0
13,650
24,098
0
4,796
8,706
20,495
0
L
Izanami
BraddyJim809
Izanami
9,249
7,419
0
1,189
14,711
4,380
0
6,978
7,733
0
25,594
W
Medusa
18,440
8,228
0
350
7,136
3,140
0
2,303
4,755
0
49,748
W
14,633
1,093
3,165
1,817
7,310
3,040
0
3,793
3,479
38,895
0
W
11,305
2,566
0
2,269
14,373
14,669
0
6,106
7,998
0
16,895
L
Guan Yu
GangGungGuru
Guan Yu
13,549
1,822
2,968
5,460
25,068
18,421
0
17,965
7,103
9,331
20,116
L
9,648
1,083
956
906
18,307
6,124
0
10,817
7,490
32,475
0
L
Morgan Le Fay
Xynnad
Morgan Le Fay
10,934
1,017
0
688
15,532
5,374
0
9,044
6,488
28,585
0
L
11,832
5,599
0
687
18,920
5,893
0
13,538
5,382
0
28,720
W
Zhong Kui
tiptoephilsophy
Zhong Kui
33,566
5,134
0
9,649
19,068
17,537
0
6,725
12,119
52,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,475
Gold Earned
55,516
202
Minions Killed
196
12
Camps Cleared
6
957,479
Distance Traveled
862,805
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,355
1,236
16
2
0
216,634
0
L
Izanami
9,807
981
28
3
1
172,043
0
W
Medusa
14,057
1,406
64
6
3
193,046
0
W
Ra
12,760
1,276
72
7
5
188,346
0
W
Bellona
11,907
1,191
8
1
0
186,366
2
L
Guan Yu
12,949
1,295
39
4
1
200,081
2
L
Ra
10,715
1,072
49
5
1
176,610
0
L
Morgan Le Fay
11,482
1,148
51
5
3
167,171
1
L
Skadi
10,563
1,056
29
3
0
146,900
0
W
Zhong Kui
13,396
1,340
42
4
4
173,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role