Player Matchup

Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Rambo ATG
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,584 Elo+
Solo
Neith
Neith
TheJAYRICH27
Neith
Level 139
God Stats
11W - 13L
1,804 SR
Queue Stats
258W - 279L
1,507 Elo+
Party 2
Fenrir
Fenrir
Toxic Terror
Fenrir
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
121W - 114L
1,534 Elo+
Party 2
Team Averages
Level 130
1,561 SR
1,525 Elo+

VS

Team Averages
Level 146
1,380 SR
1,542 Elo+
Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Creci
Ah Puch
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 53L
1,547 Elo+
Solo
Sobek
Sobek
Kory So Saucy
Sobek
Level 156
God Stats
0W - 1L
1,120 SR
Queue Stats
20W - 19L
1,599 Elo+
Party 1
Thor
Thor
Suimasen
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Tk So Saucy
Hou Yi
Level 128
God Stats
0W - 1L
1,280 SR
Queue Stats
45W - 49L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
6 / 1 / 9
10,245
854
18,599
6,527
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
16
2 / 2 / 14
9,175
765
9,254
12,474
11,759
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
Rambo ATG
Ao Kuang
15
4 / 2 / 7
9,026
752
4,953
10,072
3,207
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 0 / 8
9,679
807
6,061
4,399
1,612
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
17
8 / 2 / 12
10,206
851
11,279
13,402
10,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
1 / 7 / 3
7,870
656
7,567
13,471
8,781
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Creci
Ah Puch
16
0 / 2 / 1
8,743
729
7,780
6,500
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 3
8,933
744
4,790
16,128
16,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thor
15
3 / 6 / 2
9,082
757
4,054
11,368
4,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
14
1 / 4 / 1
8,190
683
8,192
10,232
3,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
23
Kills
6
7
Deaths
23
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
1
9
10.5
W
Shiva
 
Shiva
2
2
14
4.5
L
Shiva
 
Shiva
1
7
3
0.36
L
Ah Puch
Creci
Ah Puch
0
2
1
0.25
L
1
4
3
0.63
W
Ao Kuang
Rambo ATG
Ao Kuang
4
2
7
3.75
L
Thor
3
6
2
0.67
W
3
0
8
7
L
Hou Yi
1
4
1
0.38
W
Fenrir
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,146
Damage
32,383
46,874
Taken
57,699
29,364
Mitigated
36,027
12,509
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,599
180
0
1,522
6,527
2,434
582
3,031
3,496
54,588
0
W
Shiva
 
Shiva
9,254
987
712
3,790
12,474
11,759
243
2,802
9,672
0
23,539
L
Shiva
 
Shiva
7,567
983
209
729
13,471
8,781
0
6,479
6,829
0
13,020
L
Ah Puch
Creci
Ah Puch
7,780
409
0
2,156
6,500
2,651
0
1,489
4,923
51,543
0
L
4,790
279
164
3,346
16,128
16,374
0
5,949
9,814
17,463
0
W
Ao Kuang
Rambo ATG
Ao Kuang
4,953
977
0
2,396
10,072
3,207
0
3,233
6,839
23,603
0
L
Thor
4,054
883
0
250
11,368
4,270
0
4,912
6,312
0
6,178
W
6,061
1,672
0
1,702
4,399
1,612
1,050
1,013
3,386
0
49,650
L
Hou Yi
8,192
1,456
0
359
10,232
3,951
0
4,242
5,919
0
32,542
W
Fenrir
11,279
2,090
0
2,387
13,402
10,352
486
2,491
10,911
0
34,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
42,818
310
Minions Killed
197
0
Camps Cleared
0
1,319,258
Distance Traveled
1,202,592
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,245
854
113
9
0
267,846
3
W
Shiva
9,175
765
37
3
0
288,581
1
L
Shiva
7,870
656
12
1
0
255,231
0
L
Ah Puch
8,743
729
99
8
0
241,708
2
L
Sobek
8,933
744
19
2
0
268,005
3
W
Ao Kuang
9,026
752
24
2
0
275,828
3
L
Thor
9,082
757
5
0
0
207,871
0
W
Neith
9,679
807
88
7
0
223,816
1
L
Hou Yi
8,190
683
62
5
0
229,777
3
W
Fenrir
10,206
851
48
4
0
263,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role