Player Matchup

Thor
Thor
KingTut-N-Kum
Thor
Level 124
God Stats
1W - 0L
1,492 SR
Queue Stats
14W - 12L
1,406 Elo+
Party 1
Ah Puch
Ah Puch
Paddy3013
Ah Puch
Level 104
God Stats
1W - 0L
1,783 SR
Queue Stats
94W - 98L
1,493 Elo+
Party 1
Geb
Geb
RVCAProdigy1
Geb
Level 126
God Stats
2W - 2L
1,522 SR
Queue Stats
92W - 84L
1,447 Elo+
Solo
Medusa
Medusa
Super-Mario_504
Medusa
Level 108
God Stats
1W - 1L
1,347 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 1
Nu Wa
Nu Wa
pantherbuc
Nu Wa
Level 151
God Stats
19W - 14L
1,658 SR
Queue Stats
258W - 231L
1,641 Elo+
Party 1
Team Averages
Level 123
1,560 SR
1,462 Elo+

VS

Team Averages
Level 95
1,579 SR
1,588 Elo+
Hel
Hel
Mygreen
Hel
Level 160
God Stats
158W - 179L
1,476 SR
Queue Stats
313W - 320L
1,441 Elo+
Solo
Tsukuyomi
Tsukuyomi
Prince7487
Tsukuyomi
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 171L
1,685 Elo+
Party 2
Hachiman
Hachiman
Tcgirl9
Hachiman
Level 72
God Stats
3W - 6L
1,736 SR
Queue Stats
14W - 17L
1,578 Elo+
Party 2
Odin
Odin
TotalMinerOdin
Odin
Level 105
God Stats
43W - 40L
1,617 SR
Queue Stats
76W - 60L
1,637 Elo+
Party 2
Bacchus
Bacchus
pinkfloydperson
Bacchus
Level 63
God Stats
78W - 82L
1,568 SR
Queue Stats
116W - 134L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 7 / 7
12,530
783
13,492
23,714
8,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Paddy3013
Ah Puch
19
2 / 7 / 12
12,570
786
17,396
16,393
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 3 / 17
12,440
778
9,474
19,081
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 7 / 5
12,842
803
15,353
19,589
6,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
20
12 / 6 / 8
14,390
899
39,045
19,069
6,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
11 / 4 / 9
13,123
820
23,797
22,204
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Prince7487
Tsukuyomi
20
11 / 4 / 5
13,333
833
22,834
27,013
10,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Tcgirl9
Hachiman
17
2 / 6 / 8
10,696
669
11,747
20,869
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
6 / 3 / 14
11,908
744
16,487
23,951
12,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

17
0 / 8 / 16
11,132
696
7,952
25,412
26,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
82
25
Kills
30
30
Deaths
25
49
Assists
52
Player
Kills
Deaths
Assists
KDA
W
5
7
7
1.21
L
Hel
11
4
9
3.88
W
Ah Puch
Paddy3013
Ah Puch
2
7
12
1.14
L
Tsukuyomi
Prince7487
Tsukuyomi
11
4
5
3.38
W
0
3
17
2.83
W
6
7
5
1.21
L
Hachiman
Tcgirl9
Hachiman
2
6
8
1
L
6
3
14
4.33
W
Nu Wa
12
6
8
2.67
L
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,760
Damage
82,817
97,846
Taken
119,449
45,811
Mitigated
69,389
17,868
Healing
31,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,492
3,545
0
1,508
23,714
8,525
995
5,861
17,443
0
47,970
L
Hel
23,797
0
6,236
9,221
22,204
11,576
636
10,010
11,794
60,419
0
W
Ah Puch
Paddy3013
Ah Puch
17,396
766
81
2,842
16,393
5,360
1,933
4,597
11,506
53,567
0
L
Tsukuyomi
Prince7487
Tsukuyomi
22,834
5,129
0
10,305
27,013
10,983
1,053
12,019
14,311
0
72,212
W
9,474
982
0
5,935
19,081
18,711
749
6,793
11,763
18,193
0
W
15,353
7,775
0
3,476
19,589
6,716
2,286
6,633
12,799
0
53,406
L
Hachiman
Tcgirl9
Hachiman
11,747
6,218
0
2,635
20,869
7,008
1,067
9,471
11,045
0
32,489
L
16,487
4,261
0
1,012
23,951
12,856
0
15,428
7,729
0
31,764
W
Nu Wa
39,045
7,171
338
3,688
19,069
6,499
2,261
6,981
11,550
70,055
0
L
7,952
493
273
1,523
25,412
26,966
294
15,681
8,644
22,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,772
Gold Earned
60,192
290
Minions Killed
263
0
Camps Cleared
0
1,476,859
Distance Traveled
1,570,528
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,530
783
77
5
0
312,626
4
L
Hel
13,123
820
90
6
0
329,395
2
W
Ah Puch
12,570
786
67
4
0
316,173
0
L
Tsukuyomi
13,333
833
88
6
0
344,842
2
W
Geb
12,440
778
16
1
0
295,125
1
W
Medusa
12,842
803
65
4
0
279,013
2
L
Hachiman
10,696
669
34
2
0
296,938
2
L
Odin
11,908
744
40
3
0
326,303
0
W
Nu Wa
14,390
899
65
4
0
273,922
3
L
Bacchus
11,132
696
11
1
0
273,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role