Player Matchup

Cthulhu
Cthulhu
CrispCabbage
Cthulhu
Level 76
God Stats
6W - 5L
1,815 SR
Queue Stats
250W - 207L
1,654 Elo+
Party 1
Baron Samedi
Baron Samedi
NameSample01
Baron Samedi
Level 127
God Stats
17W - 1L
1,700 SR
Queue Stats
261W - 144L
1,750 Elo+
Party 1
Apollo
Apollo
Wubma
Apollo
Level 21
God Stats
8W - 1L
1,700 SR
Queue Stats
81W - 16L
1,931 Elo+
Party 1
Team Averages
Level 75
1,738 SR
1,778 Elo+

VS

Team Averages
Level 83
1,440 SR
1,333 Elo+
Chaac
Chaac
FIankVille
Chaac
Level 52
God Stats
0W - 5L
1,320 SR
Queue Stats
82W - 112L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
KingValle
Nu Wa
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 114L
1,333 Elo+
Party 2
Fenrir
Fenrir
Thebeast301120
Fenrir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 59L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrispCabbage
Cthulhu
12
1 / 2 / 21
7,929
793
5,010
10,687
7,055
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
NameSample01
Baron Samedi
13
13 / 1 / 12
9,569
957
19,017
7,811
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Wubma
Apollo
13
12 / 1 / 11
9,042
904
11,582
7,218
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 6 / 3
6,690
669
6,889
15,611
7,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
KingValle
Nu Wa
11
1 / 12 / 2
6,851
685
4,508
13,777
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 8 / 1
6,061
606
4,242
13,053
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
9
26
Kills
3
4
Deaths
26
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrispCabbage
Cthulhu
1
2
21
5.75
L
Chaac
1
6
3
0.42
L
Nu Wa
KingValle
Nu Wa
1
12
2
0.17
W
Baron Samedi
NameSample01
Baron Samedi
13
1
12
19
L
1
8
1
0.19
W
Apollo
Wubma
Apollo
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,609
Damage
15,639
25,716
Taken
42,441
13,228
Mitigated
15,554
9,081
Healing
4,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrispCabbage
Cthulhu
5,010
249
547
2,586
10,687
7,055
286
1,263
8,989
16,518
0
L
Chaac
6,889
683
100
3,368
15,611
7,341
0
7,307
8,304
0
17,360
L
Nu Wa
KingValle
Nu Wa
4,508
1,582
0
170
13,777
2,126
0
9,869
3,908
13,028
0
W
Baron Samedi
NameSample01
Baron Samedi
19,017
2,995
1,076
3,238
7,811
3,678
1,007
1,529
6,074
38,939
0
L
4,242
554
0
441
13,053
6,087
0
7,583
5,470
0
8,241
W
Apollo
Wubma
Apollo
11,582
6,964
0
1,634
7,218
2,495
1,540
1,933
4,990
0
26,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,540
Gold Earned
19,602
106
Minions Killed
38
5
Camps Cleared
1
492,628
Distance Traveled
421,068
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,929
793
22
2
0
181,973
0
L
Chaac
6,690
669
17
2
0
161,829
1
L
Nu Wa
6,851
685
14
1
1
111,265
0
W
Baron Samedi
9,569
957
45
5
1
158,624
1
L
Fenrir
6,061
606
7
1
0
147,974
1
W
Apollo
9,042
904
39
4
4
152,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role