Player Matchup

Hercules
Hercules
ActualPlathead
Hercules
Level 60
God Stats
1W - 0L
1,331 SR
Queue Stats
3W - 5L
1,548 Elo+
Party 2
Baba Yaga
Baba Yaga
DonLu
Baba Yaga
Level 160
God Stats
3W - 2L
1,832 SR
Queue Stats
63W - 66L
1,568 Elo+
Party 2
Chang'e
Chang'e
ElKaloz
Chang'e
Level 159
God Stats
4W - 1L
1,716 SR
Queue Stats
338W - 356L
1,597 Elo+
Party 4
Zhong Kui
Zhong Kui
TheRobotinXZ
Zhong Kui
Level 134
God Stats
5W - 6L
1,372 SR
Queue Stats
171W - 185L
1,598 Elo+
Party 4
Ah Puch
Ah Puch
brappleberypie
Ah Puch
Level 88
God Stats
6W - 3L
1,805 SR
Queue Stats
198W - 170L
1,635 Elo+
Party 2
Team Averages
Level 120
1,611 SR
1,589 Elo+

VS

Team Averages
Level 131
1,444 SR
1,643 Elo+
Terra
Terra
BLACKROTTX
Terra
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,937 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cisko
Tsukuyomi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 85L
1,544 Elo+
Party 1
Sol
Sol
TheVaselineGod
Sol
Level 117
God Stats
1W - 1L
1,221 SR
Queue Stats
84W - 83L
1,553 Elo+
Party 1
Cerberus
Cerberus
YungDumFullaJung
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,556 Elo+
Party 3
Thoth
Thoth
ilLusioñ
Thoth
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,627 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 10
8,948
813
6,090
13,846
17,431
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
DonLu
Baba Yaga
17
5 / 3 / 12
9,898
900
10,759
10,749
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ElKaloz
Chang'e
16
1 / 1 / 13
9,209
837
8,214
10,057
3,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
TheRobotinXZ
Zhong Kui
12
1 / 6 / 8
8,092
736
7,201
10,160
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
10 / 4 / 6
10,820
984
18,572
9,136
2,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
5 / 2 / 9
9,484
862
4,260
13,729
17,827
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
Cisko
Tsukuyomi
14
2 / 5 / 9
8,062
733
9,549
10,844
9,474
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 3 / 10
9,323
848
11,375
10,639
4,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 3 / 10
8,206
746
5,351
13,642
17,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
ilLusioñ
Thoth
13
4 / 7 / 5
7,920
720
8,880
11,270
4,020
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
60
20
Kills
17
17
Deaths
20
49
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
3
10
2.67
L
Terra
5
2
9
4.75
L
Tsukuyomi
Cisko
Tsukuyomi
2
5
9
1.3
W
Baba Yaga
DonLu
Baba Yaga
5
3
12
3.67
W
Chang'e
ElKaloz
Chang'e
1
1
13
7.5
W
Zhong Kui
TheRobotinXZ
Zhong Kui
1
6
8
0.83
L
5
3
10
3.33
L
1
3
10
2
W
10
4
6
3.25
L
Thoth
ilLusioñ
Thoth
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,836
Damage
39,415
53,948
Taken
60,124
33,391
Mitigated
52,878
24,660
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,090
1,112
861
4,941
13,846
17,431
322
6,966
6,580
0
10,075
L
Terra
4,260
501
5,794
4,573
13,729
17,827
0
9,394
4,199
7,559
0
L
Tsukuyomi
Cisko
Tsukuyomi
9,549
1,400
315
1,216
10,844
9,474
68
7,329
3,403
0
26,795
W
Baba Yaga
DonLu
Baba Yaga
10,759
644
2,703
3,593
10,749
4,018
722
5,147
5,452
20,007
0
W
Chang'e
ElKaloz
Chang'e
8,214
557
4,590
3,958
10,057
3,548
2,171
5,909
4,086
18,211
0
W
Zhong Kui
TheRobotinXZ
Zhong Kui
7,201
279
4
1,405
10,160
5,452
152
5,956
4,092
13,978
0
L
11,375
6,262
453
3,034
10,639
4,204
507
8,746
1,841
28,796
0
L
5,351
243
1,350
3,699
13,642
17,353
0
9,533
3,967
7,934
0
W
18,572
406
1,700
905
9,136
2,942
1,411
5,028
3,872
41,468
0
L
Thoth
ilLusioñ
Thoth
8,880
0
204
1,272
11,270
4,020
206
9,167
1,968
18,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
42,995
121
Minions Killed
129
0
Camps Cleared
0
1,052,202
Distance Traveled
959,761
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,948
813
7
1
0
218,107
5
L
Terra
9,484
862
7
1
0
223,039
0
L
Tsukuyomi
8,062
733
16
1
0
175,472
1
W
Baba Yaga
9,898
900
24
2
0
200,361
0
W
Chang'e
9,209
837
27
2
0
238,094
2
W
Zhong Kui
8,092
736
14
1
0
195,837
0
L
Sol
9,323
848
68
6
0
186,288
2
L
Cerberus
8,206
746
11
1
0
198,827
0
W
Ah Puch
10,820
984
49
4
0
199,803
2
L
Thoth
7,920
720
27
2
0
176,135
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role