Player Matchup

Morgan Le Fay
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
Level 121
God Stats
23W - 31L
1,482 SR
Queue Stats
228W - 239L
1,340 Elo+
Solo
Yemoja
Yemoja
NoarBacK
Yemoja
Level 62
God Stats
5W - 7L
1,444 SR
Queue Stats
81W - 87L
1,388 Elo+
Solo
Hera
Hera
S-hitmonlee
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 116L
1,462 Elo+
Party 1
Arachne
Arachne
Swamp_Croc
Arachne
Level 85
God Stats
1W - 4L
1,746 SR
Queue Stats
26W - 40L
1,277 Elo+
Party 1
Neith
Neith
rvtugade
Neith
Level 69
God Stats
16W - 21L
1,581 SR
Queue Stats
23W - 37L
1,365 Elo+
Solo
Team Averages
Level 89
1,551 SR
1,367 Elo+

VS

Team Averages
Level 111
1,505 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Jungas15
Jormungandr
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 54L
1,344 Elo+
Party 2
Loki
Loki
Zever20
Loki
Level 96
God Stats
9W - 11L
1,344 SR
Queue Stats
92W - 90L
1,438 Elo+
Solo
Chaac
Chaac
xThePunisher17x
Chaac
Level 122
God Stats
28W - 21L
1,681 SR
Queue Stats
653W - 751L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
5
0 / 4 / 0
3,936
437
974
3,899
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
NoarBacK
Yemoja
7
0 / 3 / 0
3,972
441
1,972
5,274
1,469
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 4 / 1
4,351
483
2,662
5,461
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Swamp_Croc
Arachne
7
1 / 2 / 0
4,518
502
2,810
5,022
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
rvtugade
Neith
6
0 / 3 / 0
3,948
439
4,186
6,282
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
2 / 1 / 6
5,709
634
4,690
3,813
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
 
Neith
9
3 / 0 / 3
5,545
616
3,896
2,889
937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Jungas15
Jormungandr
9
1 / 0 / 5
5,326
592
4,707
7,113
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Zever20
Loki
11
7 / 0 / 0
6,312
701
2,841
4,391
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 1
5,753
639
1,646
4,592
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
16
16
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
6
5
W
Neith
 
Neith
3
0
3
4.5
L
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
0
4
0
0
W
Jormungandr
Jungas15
Jormungandr
1
0
5
3.5
L
Yemoja
NoarBacK
Yemoja
0
3
0
0
L
0
4
1
0.13
L
Arachne
Swamp_Croc
Arachne
1
2
0
0.5
W
Loki
Zever20
Loki
7
0
0
7
L
Neith
rvtugade
Neith
0
3
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,604
Damage
17,780
25,938
Taken
22,798
6,973
Mitigated
10,672
7,949
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,690
863
0
1,492
3,813
1,093
0
1,092
2,627
23,818
0
W
Neith
 
Neith
3,896
2,029
0
1,572
2,889
937
259
657
2,232
0
28,125
L
Morgan Le Fay
Duck-Kayto
Morgan Le Fay
974
314
0
534
3,899
941
0
191
3,592
10,985
0
W
Jormungandr
Jungas15
Jormungandr
4,707
1,391
0
2,525
7,113
3,917
0
1,840
5,233
16,232
0
L
Yemoja
NoarBacK
Yemoja
1,972
987
978
1,616
5,274
1,469
0
2,815
2,385
9,888
0
L
2,662
706
0
452
5,461
1,361
0
2,250
2,903
14,877
0
L
Arachne
Swamp_Croc
Arachne
2,810
1,567
44
1,976
5,022
1,685
0
1,251
3,690
0
22,808
W
Loki
Zever20
Loki
2,841
658
0
2,597
4,391
1,328
0
641
3,714
0
30,836
L
Neith
rvtugade
Neith
4,186
2,519
177
2,172
6,282
1,517
114
2,460
3,798
0
23,037
W
1,646
274
0
2,140
4,592
3,397
586
1,160
3,384
0
23,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,725
Gold Earned
28,645
146
Minions Killed
277
0
Camps Cleared
0
724,355
Distance Traveled
841,163
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,709
634
57
6
0
179,357
2
W
Neith
5,545
616
61
7
0
148,926
1
L
Morgan Le Fay
3,936
437
17
2
0
96,947
3
W
Jormungandr
5,326
592
20
2
0
162,556
1
L
Yemoja
3,972
441
27
3
0
133,912
3
L
Hera
4,351
483
23
3
0
161,085
0
L
Arachne
4,518
502
43
5
0
187,030
0
W
Loki
6,312
701
73
8
0
209,844
3
L
Neith
3,948
439
36
4
0
145,381
1
W
Chaac
5,753
639
66
7
0
140,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role