Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Fury_TK12
Agni
Level 105
God Stats
14W - 14L
1,436 SR
Queue Stats
200W - 207L
1,587 Elo+
Solo
Cupid
Cupid
Prince7487
Cupid
Level 74
God Stats
8W - 5L
1,543 SR
Queue Stats
207W - 171L
1,676 Elo+
Party 2
Odin
Odin
TotalMinerOdin
Odin
Level 105
God Stats
43W - 40L
1,604 SR
Queue Stats
76W - 60L
1,626 Elo+
Party 2
Bacchus
Bacchus
pinkfloydperson
Bacchus
Level 63
God Stats
78W - 82L
1,556 SR
Queue Stats
116W - 134L
1,589 Elo+
Party 2
Team Averages
Level 101
1,528 SR
1,596 Elo+

VS

Team Averages
Level 124
1,550 SR
1,601 Elo+
Freya
Freya
AhmadMan4336
Freya
Level 102
God Stats
2W - 2L
1,860 SR
Queue Stats
36W - 33L
1,625 Elo+
Party 1
Ao Kuang
Ao Kuang
FreshSqueezedJ
Ao Kuang
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,636 Elo+
Party 1
Bastet
Bastet
GovernorToast
Bastet
Level 128
God Stats
30W - 28L
1,687 SR
Queue Stats
167W - 144L
1,627 Elo+
Party 1
Nox
Nox
LordToast5136
Nox
Level 144
God Stats
2W - 2L
1,514 SR
Queue Stats
144W - 125L
1,611 Elo+
Party 1
Shiva
Shiva
PattyMac12
Shiva
Level 116
God Stats
5W - 6L
1,191 SR
Queue Stats
34W - 43L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 0 / 8
9,747
812
11,815
13,609
5,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Agni
18
4 / 2 / 7
10,105
842
11,887
6,408
2,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
18
11 / 1 / 8
11,026
919
16,925
11,304
4,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 12
8,974
748
8,314
11,012
5,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 4 / 12
9,086
757
5,454
14,526
14,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
7,863
655
6,969
13,861
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
14
1 / 5 / 0
7,734
645
6,683
11,787
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 1 / 4
8,214
685
11,381
11,157
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 1
8,051
671
5,854
12,064
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
15
2 / 5 / 4
8,445
704
11,574
13,900
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
22
Kills
8
8
Deaths
22
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
8
8
L
1
8
3
0.31
L
Ao Kuang
1
5
0
0.2
W
Agni
4
2
7
3.75
L
3
1
4
5
L
1
3
1
0.5
L
Shiva
2
5
4
0.8
W
Cupid
11
1
8
15
W
2
1
12
8
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
42,461
56,859
Taken
62,769
32,901
Mitigated
31,524
13,408
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,815
2,151
0
5,387
13,609
5,698
2,097
3,051
9,868
0
26,413
L
6,969
2,915
0
1,926
13,861
3,649
0
3,184
10,231
19,706
0
L
Ao Kuang
6,683
198
0
3,023
11,787
3,119
0
4,829
6,671
19,930
0
W
Agni
11,887
642
0
250
6,408
2,192
1,770
1,033
5,126
46,828
0
L
11,381
2,723
0
2,470
11,157
4,507
0
2,504
8,437
0
23,524
L
5,854
974
0
1,548
12,064
9,125
0
2,826
8,786
19,168
0
L
Shiva
11,574
1,638
227
2,650
13,900
11,124
0
3,064
10,538
5,476
28,451
W
Cupid
16,925
9,674
300
4,098
11,304
4,912
2,460
4,568
6,271
0
49,975
W
8,314
2,543
0
1,678
11,012
5,886
911
5,209
5,376
0
14,144
W
5,454
569
281
1,414
14,526
14,213
308
6,836
7,229
12,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,938
Gold Earned
40,307
230
Minions Killed
198
0
Camps Cleared
0
1,265,509
Distance Traveled
1,149,543
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,747
812
46
4
0
291,346
0
L
Freya
7,863
655
44
4
0
212,260
1
L
Ao Kuang
7,734
645
37
3
0
210,746
4
W
Agni
10,105
842
74
6
0
254,850
0
L
Bastet
8,214
685
32
3
0
288,263
0
L
Nox
8,051
671
38
3
0
209,958
0
L
Shiva
8,445
704
47
4
0
228,316
0
W
Cupid
11,026
919
72
6
0
238,375
1
W
Odin
8,974
748
22
2
0
268,432
0
W
Bacchus
9,086
757
16
1
0
212,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role