Player Matchup

Medusa
Medusa
AcesnydzRnT
Medusa
Level 142
God Stats
2W - 10L
1,307 SR
Queue Stats
81W - 132L
1,327 Elo+
Party 1
Hun Batz
Hun Batz
Hot4u772006
Hun Batz
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 79L
1,099 Elo+
Party 1
Vulcan
Vulcan
Wavyy-_-TryHard6
Vulcan
Level 87
God Stats
4W - 7L
1,520 SR
Queue Stats
142W - 265L
1,218 Elo+
Party 1
Team Averages
Level 84
1,442 SR
1,215 Elo+

VS

Team Averages
Level 49
1,646 SR
1,448 Elo+
Anubis
Anubis
BarrioVanNuys
Anubis
Level 64
God Stats
10W - 6L
1,653 SR
Queue Stats
67W - 90L
1,390 Elo+
Solo
Mulan
Mulan
DOGGYCHEWTOY
Mulan
Level 57
God Stats
9W - 8L
1,612 SR
Queue Stats
66W - 61L
1,448 Elo+
Party 2
Izanami
Izanami
Kingslatra
Izanami
Level 27
God Stats
2W - 1L
1,672 SR
Queue Stats
23W - 27L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
6 / 5 / 9
13,544
713
17,365
13,710
5,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Hot4u772006
Hun Batz
18
3 / 4 / 13
13,007
685
6,492
11,946
4,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 6 / 7
13,266
698
24,054
12,777
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 5
14,248
750
9,880
17,868
7,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 9 / 8
12,899
679
11,833
22,324
19,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Kingslatra
Izanami
18
5 / 4 / 9
13,365
703
13,861
14,791
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
16
Kills
15
15
Deaths
16
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
6
5
9
2.1
W
7
3
5
3.17
W
3
9
8
0.78
L
Hun Batz
Hot4u772006
Hun Batz
3
4
13
2.38
W
Izanami
Kingslatra
Izanami
5
4
9
2.38
L
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
35,574
38,433
Taken
54,983
14,642
Mitigated
33,018
5,108
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
17,365
5,679
275
610
13,710
5,685
1,650
3,126
10,317
0
55,592
W
9,880
124
0
9,066
17,868
7,635
776
7,904
9,642
76,171
0
W
11,833
538
0
2,229
22,324
19,958
0
9,570
12,460
4,564
32,009
L
Hun Batz
Hot4u772006
Hun Batz
6,492
1,075
1,444
1,085
11,946
4,048
793
4,617
7,123
0
20,903
W
Izanami
Kingslatra
Izanami
13,861
5,005
0
720
14,791
5,425
1,366
6,604
7,973
0
52,956
L
24,054
10,051
471
1,223
12,777
4,909
447
4,006
8,672
57,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,817
Gold Earned
40,512
200
Minions Killed
233
9
Camps Cleared
9
954,969
Distance Traveled
786,445
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,544
713
77
4
3
320,346
3
W
Anubis
14,248
750
117
6
5
261,878
4
W
Mulan
12,899
679
39
2
1
268,327
4
L
Hun Batz
13,007
685
40
2
3
317,895
5
W
Izanami
13,365
703
77
4
3
256,240
1
L
Vulcan
13,266
698
83
4
3
316,728
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role