Player Matchup

Raijin
Raijin
Billybot29
Raijin
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,534 Elo+
Party 1
Neith
Neith
CoopaTroopa01
Neith
Level 3
God Stats
1W - 2L
1,413 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NaturalRubber
Kumbhakarna
Level 83
God Stats
3W - 4L
1,389 SR
Queue Stats
36W - 28L
1,538 Elo+
Party 1
Loki
Loki
Noodles99
Loki
Level 26
God Stats
1W - 2L
1,382 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Medusa
Medusa
TheMeatBaby
Medusa
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
126W - 97L
1,492 Elo+
Solo
Team Averages
Level 55
1,437 SR
1,461 Elo+

VS

Team Averages
Level 62
1,429 SR
1,470 Elo+
Hachiman
Hachiman
 
Hachiman
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
AwesomeSexHaver
Poseidon
Level 27
God Stats
3W - 5L
1,294 SR
Queue Stats
8W - 6L
1,459 Elo+
Party 2
Mulan
Mulan
BrunhiIde
Mulan
Level 83
God Stats
42W - 47L
1,349 SR
Queue Stats
205W - 227L
1,445 Elo+
Solo
Tsukuyomi
Tsukuyomi
MuniMobster
Tsukuyomi
Level 64
God Stats
4W - 5L
1,500 SR
Queue Stats
72W - 64L
1,441 Elo+
Party 2
Cerberus
Cerberus
Whote
Cerberus
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Billybot29
Raijin
14
5 / 5 / 2
8,330
555
11,477
9,628
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
3 / 6 / 0
7,873
525
5,684
6,144
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
NaturalRubber
Kumbhakarna
9
0 / 7 / 3
6,031
402
1,666
13,832
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
11
2 / 4 / 4
7,160
477
4,501
9,708
2,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
11
2 / 3 / 0
7,264
484
6,699
8,386
2,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
13 / 1 / 4
10,086
672
12,679
10,042
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
12
3 / 4 / 4
7,715
514
5,131
7,545
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
BrunhiIde
Mulan
14
1 / 2 / 3
8,265
551
6,822
10,938
7,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
MuniMobster
Tsukuyomi
13
3 / 4 / 9
8,163
544
4,281
9,497
3,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Whote
Cerberus
12
5 / 1 / 9
8,253
550
4,598
8,314
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
12
Kills
25
25
Deaths
12
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
13
1
4
15
W
Poseidon
3
4
4
1.25
L
Raijin
Billybot29
Raijin
5
5
2
1.2
W
Mulan
BrunhiIde
Mulan
1
2
3
1.25
L
3
6
0
0.5
W
Tsukuyomi
MuniMobster
Tsukuyomi
3
4
9
1.88
L
Kumbhakarna
NaturalRubber
Kumbhakarna
0
7
3
0.21
L
Loki
2
4
4
1
L
Medusa
2
3
0
0.67
W
Cerberus
Whote
Cerberus
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,027
Damage
33,511
47,698
Taken
46,336
15,282
Mitigated
25,662
5,479
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,679
5,071
0
4,005
10,042
3,526
598
1,904
8,138
0
65,812
W
Poseidon
5,131
200
0
1,543
7,545
2,413
890
4,250
3,295
36,160
0
L
Raijin
Billybot29
Raijin
11,477
495
0
0
9,628
3,032
362
3,369
6,259
57,065
0
W
Mulan
BrunhiIde
Mulan
6,822
1,012
0
6,129
10,938
7,571
376
1,789
9,149
84
44,399
L
5,684
2,431
0
705
6,144
1,388
0
825
5,319
0
37,451
W
Tsukuyomi
MuniMobster
Tsukuyomi
4,281
1,222
0
1,300
9,497
3,765
0
2,735
6,762
0
40,131
L
Kumbhakarna
NaturalRubber
Kumbhakarna
1,666
105
0
2,105
13,832
5,785
0
3,151
10,681
10,089
542
L
Loki
4,501
1,017
0
0
9,708
2,372
0
2,384
7,324
0
36,774
L
Medusa
6,699
4,303
0
2,669
8,386
2,705
767
62
8,324
0
33,323
W
Cerberus
Whote
Cerberus
4,598
416
342
1,817
8,314
8,387
0
1,923
6,391
12,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
42,482
324
Minions Killed
365
0
Camps Cleared
0
1,389,231
Distance Traveled
1,386,863
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,086
672
103
7
0
273,591
4
W
Poseidon
7,715
514
65
4
0
277,278
5
L
Raijin
8,330
555
92
6
0
272,352
1
W
Mulan
8,265
551
109
7
0
263,028
0
L
Neith
7,873
525
83
6
0
273,346
0
W
Tsukuyomi
8,163
544
66
4
0
318,198
3
L
Kumbhakarna
6,031
402
15
1
0
287,574
5
L
Loki
7,160
477
68
5
0
339,268
0
L
Medusa
7,264
484
66
4
0
216,691
5
W
Cerberus
8,253
550
22
1
0
254,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role