Player Matchup

Shiva
Shiva
 
Shiva
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AFatJew
Danzaburou
Level 56
God Stats
9W - 13L
1,494 SR
Queue Stats
165W - 150L
1,340 Elo+
Party 3
Bakasura
Bakasura
Crayplayer
Bakasura
Level 62
God Stats
1W - 2L
1,692 SR
Queue Stats
150W - 123L
1,596 Elo+
Party 3
Chang'e
Chang'e
Nexter010
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,566 Elo+
Solo
Jormungandr
Jormungandr
NonToxíc
Jormungandr
Level 74
God Stats
6W - 2L
1,705 SR
Queue Stats
163W - 160L
1,492 Elo+
Solo
Team Averages
Level 79
1,578 SR
1,499 Elo+

VS

Team Averages
Level 78
1,625 SR
1,495 Elo+
Rama
Rama
BichaelBhomps
Rama
Level 105
God Stats
5W - 2L
1,741 SR
Queue Stats
168W - 181L
1,482 Elo+
Party 2
Anubis
Anubis
IEatCrayons7330
Anubis
Level 79
God Stats
52W - 66L
1,384 SR
Queue Stats
95W - 122L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
Natesclubhouse
Sun Wukong
Level 69
God Stats
22W - 19L
1,500 SR
Queue Stats
121W - 107L
1,571 Elo+
Party 1
Ullr
Ullr
helweed
Ullr
Level 59
God Stats
7W - 8L
1,684 SR
Queue Stats
124W - 123L
1,504 Elo+
Party 1
Cerberus
Cerberus
leSQUARED2
Cerberus
Level 80
God Stats
3W - 2L
1,816 SR
Queue Stats
82W - 90L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
3 / 5 / 2
8,376
524
7,425
12,884
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
AFatJew
Danzaburou
12
2 / 1 / 2
7,777
486
5,276
6,338
1,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Crayplayer
Bakasura
12
2 / 3 / 1
7,700
481
5,547
10,622
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Nexter010
Chang'e
14
1 / 6 / 2
8,226
514
3,177
11,070
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
NonToxíc
Jormungandr
14
0 / 5 / 3
8,335
521
6,394
11,308
7,621
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,842
553
6,644
9,968
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 2 / 5
9,546
597
9,861
7,340
3,388
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
Natesclubhouse
Sun Wukong
16
5 / 1 / 7
9,750
609
9,666
12,586
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
helweed
Ullr
15
5 / 2 / 5
9,285
580
4,794
9,170
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
leSQUARED2
Cerberus
12
0 / 1 / 7
7,874
492
2,901
12,008
8,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
8
Kills
20
20
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
5
2
0.8
L
Danzaburou
AFatJew
Danzaburou
2
1
2
3
W
4
3
3
1.83
L
Bakasura
Crayplayer
Bakasura
2
3
1
0.83
W
6
2
5
4.25
W
Sun Wukong
Natesclubhouse
Sun Wukong
5
1
7
8.5
L
Chang'e
Nexter010
Chang'e
1
6
2
0.33
L
Jormungandr
NonToxíc
Jormungandr
0
5
3
0.3
W
Ullr
helweed
Ullr
5
2
5
3.75
W
Cerberus
leSQUARED2
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,819
Damage
33,866
52,222
Taken
51,072
21,091
Mitigated
24,372
13,406
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,425
2,260
291
3,578
12,884
5,383
0
3,715
9,169
0
42,883
L
Danzaburou
AFatJew
Danzaburou
5,276
2,196
0
1,094
6,338
1,941
0
1,380
4,958
0
35,983
W
6,644
4,425
0
4,205
9,968
2,746
2,232
892
9,015
0
51,294
L
Bakasura
Crayplayer
Bakasura
5,547
3,954
0
2,573
10,622
3,487
0
3,177
7,445
0
33,091
W
9,861
470
0
3,362
7,340
3,388
534
1,936
5,404
57,194
0
W
Sun Wukong
Natesclubhouse
Sun Wukong
9,666
2,918
0
4,731
12,586
6,456
1,264
4,677
7,909
0
60,604
L
Chang'e
Nexter010
Chang'e
3,177
217
744
2,869
11,070
2,659
0
2,455
8,615
43,409
0
L
Jormungandr
NonToxíc
Jormungandr
6,394
1,970
32
2,225
11,308
7,621
648
2,035
9,273
61,981
0
W
Ullr
helweed
Ullr
4,794
1,379
0
3,891
9,170
3,383
923
1,091
8,039
0
56,753
W
Cerberus
leSQUARED2
Cerberus
2,901
445
147
3,828
12,008
8,399
302
975
10,885
21,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
45,297
386
Minions Killed
472
0
Camps Cleared
0
1,599,776
Distance Traveled
1,550,553
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,376
524
52
3
0
313,343
6
L
Danzaburou
7,777
486
69
4
0
338,893
3
W
Rama
8,842
553
104
7
0
277,186
4
L
Bakasura
7,700
481
65
4
0
356,150
2
W
Anubis
9,546
597
102
6
0
274,871
4
W
Sun Wukong
9,750
609
114
7
0
336,189
2
L
Chang'e
8,226
514
92
6
0
304,031
1
L
Jormungandr
8,335
521
108
7
0
287,359
1
W
Ullr
9,285
580
102
6
0
331,306
0
W
Cerberus
7,874
492
50
3
0
331,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role