Player Matchup

Skadi
Skadi
AlanDuboc
Skadi
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 15L
1,649 Elo+
Party 2
Geb
Geb
MrChamyto9393
Geb
Level 58
God Stats
1W - 6L
1,054 SR
Queue Stats
17W - 34L
1,440 Elo+
Party 3
Mercury
Mercury
PãoDaConceição
Mercury
Level 100
God Stats
1W - 1L
1,749 SR
Queue Stats
36W - 48L
1,503 Elo+
Party 3
Merlin
Merlin
TKnoner
Merlin
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,649 Elo+
Party 2
Chang'e
Chang'e
UrsoMolhado
Chang'e
Level 104
God Stats
1W - 3L
1,265 SR
Queue Stats
45W - 60L
1,507 Elo+
Party 3
Team Averages
Level 84
1,414 SR
1,549 Elo+

VS

Team Averages
Level 118
1,457 SR
1,561 Elo+
Mulan
Mulan
FedeeShadow12
Mulan
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 63L
1,720 Elo+
Party 1
Susano
Susano
MelgarejoSMMR
Susano
Level 108
God Stats
2W - 1L
1,301 SR
Queue Stats
129W - 119L
1,439 Elo+
Solo
Artio
Artio
Santodfe
Artio
Level 129
God Stats
19W - 15L
1,648 SR
Queue Stats
139W - 146L
1,502 Elo+
Solo
Danzaburou
Danzaburou
SebastianAriel95
Danzaburou
Level 110
God Stats
2W - 1L
1,537 SR
Queue Stats
38W - 36L
1,620 Elo+
Party 1
Hel
Hel
ZeroAbsoluto0
Hel
Level 124
God Stats
10W - 14L
1,300 SR
Queue Stats
292W - 307L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AlanDuboc
Skadi
9
2 / 1 / 0
5,221
522
6,361
5,788
1,453
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 1
4,860
486
2,796
6,070
1,476
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 3 / 2
5,204
520
1,218
7,699
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
TKnoner
Merlin
9
0 / 2 / 0
4,952
495
2,157
4,358
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
UrsoMolhado
Chang'e
9
1 / 2 / 0
5,440
544
4,028
6,869
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,049
605
5,060
7,430
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 5
5,822
582
3,474
5,972
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artio
Santodfe
Artio
8
2 / 0 / 0
5,667
567
2,263
8,609
4,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SebastianAriel95
Danzaburou
9
0 / 1 / 1
5,366
537
3,087
4,998
1,208
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 1
5,949
595
5,210
4,779
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
8
8
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
AlanDuboc
Skadi
2
1
0
2
W
2
0
1
2.5
W
1
2
5
1.75
L
0
0
1
0.5
L
0
3
2
0.33
W
Artio
Santodfe
Artio
2
0
0
2
W
Danzaburou
SebastianAriel95
Danzaburou
0
1
1
0.5
L
Merlin
TKnoner
Merlin
0
2
0
0
L
Chang'e
UrsoMolhado
Chang'e
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,560
Damage
19,094
30,784
Taken
31,788
8,879
Mitigated
13,557
9,005
Healing
17,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AlanDuboc
Skadi
6,361
2,671
0
1,151
5,788
1,453
0
2,280
3,508
0
24,172
W
5,060
993
0
4,211
7,430
5,385
77
3,578
3,801
0
35,443
W
3,474
363
0
2,072
5,972
1,730
0
1,309
4,565
0
25,616
L
2,796
356
1,497
1,839
6,070
1,476
0
1,238
4,826
12,223
0
L
1,218
309
0
604
7,699
2,431
0
1,284
6,349
0
31,607
W
Artio
Santodfe
Artio
2,263
360
490
4,803
8,609
4,031
245
1,576
7,033
14,610
0
W
Danzaburou
SebastianAriel95
Danzaburou
3,087
2,140
0
2,485
4,998
1,208
892
1,054
3,944
0
31,600
L
Merlin
TKnoner
Merlin
2,157
313
0
584
4,358
1,435
0
2,360
1,998
23,701
0
L
Chang'e
UrsoMolhado
Chang'e
4,028
486
89
3,241
6,869
2,084
0
311
6,192
29,305
0
W
5,210
61
1,038
2,802
4,779
1,203
0
1,123
3,464
31,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
28,853
240
Minions Killed
249
0
Camps Cleared
0
964,016
Distance Traveled
1,038,254
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,221
522
45
5
0
179,080
1
W
Mulan
6,049
605
64
6
0
217,830
5
W
Susano
5,822
582
50
5
0
221,720
3
L
Geb
4,860
486
18
2
0
219,034
2
L
Mercury
5,204
520
60
6
0
215,080
1
W
Artio
5,667
567
19
2
0
202,140
3
W
Danzaburou
5,366
537
60
6
0
181,460
2
L
Merlin
4,952
495
55
6
0
181,169
2
L
Chang'e
5,440
544
62
6
0
169,653
2
W
Hel
5,949
595
56
6
0
215,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role