Player Matchup

Atlas
Atlas
Ethan522011
Atlas
Level 96
God Stats
10W - 11L
1,645 SR
Queue Stats
425W - 506L
1,432 Elo+
Solo
Nemesis
Nemesis
SPARTAN1512
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,623 Elo+
Solo
Mulan
Mulan
TheRed1ight
Mulan
Level 160
God Stats
4W - 6L
1,499 SR
Queue Stats
615W - 632L
1,527 Elo+
Solo
Poseidon
Poseidon
theFlectomancer
Poseidon
Level 137
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 180L
1,482 Elo+
Solo
Medusa
Medusa
tsw77
Medusa
Level 87
God Stats
2W - 5L
1,244 SR
Queue Stats
456W - 448L
1,558 Elo+
Solo
Team Averages
Level 112
1,478 SR
1,524 Elo+

VS

Team Averages
Level 114
1,582 SR
1,531 Elo+
Eset
Eset
IchugNyQuil
Eset
Level 142
God Stats
4W - 5L
1,500 SR
Queue Stats
143W - 140L
1,530 Elo+
Party 1
Hel
Hel
Skurrt
Hel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,602 Elo+
Party 1
Achilles
Achilles
WHISKYDRUNK2DAY
Achilles
Level 153
God Stats
21W - 13L
2,075 SR
Queue Stats
178W - 171L
1,569 Elo+
Party 1
Bellona
Bellona
Yoda2103
Bellona
Level 84
God Stats
8W - 9L
1,448 SR
Queue Stats
55W - 53L
1,440 Elo+
Solo
Izanami
Izanami
ramsrockjcmartin
Izanami
Level 61
God Stats
6W - 13L
1,386 SR
Queue Stats
194W - 196L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
7,375
434
5,032
12,304
8,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
SPARTAN1512
Nemesis
13
1 / 4 / 0
8,156
480
4,970
11,763
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 1
8,540
502
9,878
16,347
13,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
4 / 6 / 2
9,001
529
10,302
10,802
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
tsw77
Medusa
15
3 / 3 / 1
9,300
547
10,292
10,875
3,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 13
9,054
533
8,914
11,831
9,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Skurrt
Hel
15
5 / 3 / 10
9,324
548
11,667
13,523
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
5 / 4 / 3
9,694
570
8,395
14,418
5,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Yoda2103
Bellona
17
6 / 0 / 3
10,111
595
7,636
10,426
10,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 6
9,616
566
6,177
10,374
3,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
10
Kills
22
22
Deaths
10
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
3
1
13
9.5
L
Nemesis
SPARTAN1512
Nemesis
1
4
0
0.25
W
Hel
Skurrt
Hel
5
3
10
3.33
L
1
7
1
0.21
W
Achilles
5
4
3
1.63
W
Bellona
Yoda2103
Bellona
6
0
3
7.5
W
3
2
6
3
L
Poseidon
4
6
2
0.83
L
Medusa
tsw77
Medusa
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,474
Damage
42,789
62,091
Taken
60,572
32,649
Mitigated
34,060
8,780
Healing
21,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,032
1,171
110
992
12,304
8,383
0
5,443
6,701
23,460
0
W
8,914
2,001
122
2,387
11,831
9,671
39
3,742
7,895
25,083
2,105
L
Nemesis
SPARTAN1512
Nemesis
4,970
1,154
0
478
11,763
4,235
0
3,805
7,840
0
51,465
W
Hel
Skurrt
Hel
11,667
939
3,830
6,310
13,523
5,302
331
4,774
8,381
55,372
0
L
9,878
1,691
0
3,043
16,347
13,181
940
706
15,623
0
57,479
W
Achilles
8,395
4,246
0
1,856
14,418
5,642
0
2,905
11,337
0
65,244
W
Bellona
Yoda2103
Bellona
7,636
3,253
0
5,476
10,426
10,016
944
723
9,701
0
56,177
W
6,177
4,701
0
1,928
10,374
3,429
684
2,566
7,778
0
68,620
L
Poseidon
10,302
703
0
1,855
10,802
3,100
0
4,462
6,166
44,754
0
L
Medusa
tsw77
Medusa
10,292
4,068
0
2,302
10,875
3,750
264
4,489
6,232
0
73,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
47,799
465
Minions Killed
478
0
Camps Cleared
0
1,600,065
Distance Traveled
1,653,959
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,375
434
31
2
0
330,247
1
W
Eset
9,054
533
38
2
0
341,072
3
L
Nemesis
8,156
480
95
6
0
372,631
0
W
Hel
9,324
548
78
5
0
313,317
7
L
Mulan
8,540
502
115
7
0
272,016
4
W
Achilles
9,694
570
111
7
0
369,648
2
W
Bellona
10,111
595
128
8
0
325,650
1
W
Izanami
9,616
566
123
7
0
304,272
3
L
Poseidon
9,001
529
87
5
0
311,809
8
L
Medusa
9,300
547
137
8
0
313,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role