Player Matchup

Achilles
Achilles
Arthur_CKL
Achilles
Level 32
God Stats
1W - 7L
1,270 SR
Queue Stats
74W - 84L
1,013 Elo+
Party 2
Chernobog
Chernobog
Felpxp
Chernobog
Level 41
God Stats
1W - 2L
1,741 SR
Queue Stats
28W - 22L
1,622 Elo+
Solo
Kali
Kali
NicollasGomes98
Kali
Level 46
God Stats
3W - 2L
1,662 SR
Queue Stats
257W - 289L
1,363 Elo+
Solo
Ymir
Ymir
bigorrilho-Itz
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,184 Elo+
Party 2
The Morrigan
The Morrigan
yRapha-_-
The Morrigan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 93L
1,065 Elo+
Party 2
Team Averages
Level 35
1,535 SR
1,249 Elo+

VS

Team Averages
Level 65
1,468 SR
1,406 Elo+
Mulan
Mulan
DanejaKun
Mulan
Level 127
God Stats
16W - 9L
1,269 SR
Queue Stats
400W - 385L
1,472 Elo+
Solo
Shiva
Shiva
Ddsmelcher69
Shiva
Level 27
God Stats
5W - 7L
1,634 SR
Queue Stats
8W - 20L
1,427 Elo+
Party 1
Medusa
Medusa
JP_Souza01
Medusa
Level 31
God Stats
4W - 7L
1,500 SR
Queue Stats
27W - 53L
1,321 Elo+
Party 1
Hel
Hel
biga456edu
Hel
Level 61
God Stats
26W - 20L
1,426 SR
Queue Stats
720W - 714L
1,382 Elo+
Solo
Mercury
Mercury
gui_silveira3012
Mercury
Level 79
God Stats
5W - 3L
1,513 SR
Queue Stats
54W - 63L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arthur_CKL
Achilles
13
2 / 4 / 3
7,956
468
5,148
11,915
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Felpxp
Chernobog
12
0 / 4 / 2
7,243
426
7,168
10,245
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 7 / 3
8,864
521
10,728
14,529
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 3 / 0
6,322
372
2,457
10,477
3,698
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
yRapha-_-
The Morrigan
14
2 / 5 / 0
8,598
506
5,025
9,631
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DanejaKun
Mulan
16
4 / 4 / 1
9,792
576
10,313
12,681
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 4
8,296
488
6,200
12,231
7,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
JP_Souza01
Medusa
15
4 / 1 / 4
9,506
559
9,997
8,668
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 5
9,496
559
6,250
9,122
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 2 / 6
11,161
657
11,992
12,563
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
23
23
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arthur_CKL
Achilles
2
4
3
0.88
W
Mulan
DanejaKun
Mulan
4
4
1
1.13
W
2
1
4
4
L
Chernobog
Felpxp
Chernobog
0
4
2
0.25
W
Medusa
JP_Souza01
Medusa
4
1
4
6
L
3
7
3
0.64
W
4
1
5
6.5
L
1
3
0
0.33
W
9
2
6
6
L
The Morrigan
yRapha-_-
The Morrigan
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
44,752
56,797
Taken
55,265
22,173
Mitigated
28,036
10,300
Healing
16,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arthur_CKL
Achilles
5,148
1,315
0
2,293
11,915
7,786
481
930
10,510
0
31,396
W
Mulan
DanejaKun
Mulan
10,313
1,367
0
3,569
12,681
9,735
0
933
11,106
5,099
46,351
W
6,200
1,645
556
2,662
12,231
7,688
308
2,253
9,707
0
37,805
L
Chernobog
Felpxp
Chernobog
7,168
4,133
0
2,531
10,245
2,549
0
336
9,887
0
44,089
W
Medusa
JP_Souza01
Medusa
9,997
5,911
0
4,217
8,668
3,462
1,392
802
7,840
0
64,085
L
10,728
4,980
0
3,460
14,529
4,947
0
1,719
12,515
0
59,843
W
6,250
0
523
3,986
9,122
2,739
1,014
2,377
6,401
42,522
0
L
2,457
626
0
1,363
10,477
3,698
0
0
10,477
14,673
0
W
11,992
5,945
0
913
12,563
4,412
1,405
529
11,921
0
105,256
L
The Morrigan
yRapha-_-
The Morrigan
5,025
982
0
653
9,631
3,193
658
3,410
5,821
44,509
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,983
Gold Earned
48,251
341
Minions Killed
495
0
Camps Cleared
0
1,577,605
Distance Traveled
1,613,404
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,956
468
49
3
0
309,706
1
W
Mulan
9,792
576
94
6
0
313,150
4
W
Shiva
8,296
488
57
3
0
304,912
4
L
Chernobog
7,243
426
92
5
0
307,310
5
W
Medusa
9,506
559
107
6
0
298,841
0
L
Kali
8,864
521
93
5
0
356,179
0
W
Hel
9,496
559
89
5
0
291,144
2
L
Ymir
6,322
372
24
1
0
316,641
3
W
Mercury
11,161
657
148
9
0
405,357
2
L
The Morrigan
8,598
506
83
5
0
287,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role