Player Matchup

Nu Wa
Nu Wa
AlphaFemale_xx
Nu Wa
Level 124
God Stats
4W - 4L
1,435 SR
Queue Stats
81W - 104L
1,323 Elo+
Party 3
Fenrir
Fenrir
Excrimson
Fenrir
Level 29
God Stats
10W - 7L
1,516 SR
Queue Stats
74W - 99L
1,339 Elo+
Party 3
Danzaburou
Danzaburou
JON-RAMBO-72
Danzaburou
Level 46
God Stats
18W - 24L
1,430 SR
Queue Stats
109W - 129L
1,399 Elo+
Party 1
Bellona
Bellona
KINGMERS_ALB
Bellona
Level 77
God Stats
16W - 20L
1,866 SR
Queue Stats
182W - 224L
1,373 Elo+
Party 1
Cerberus
Cerberus
killer-beast366
Cerberus
Level 87
God Stats
3W - 0L
1,870 SR
Queue Stats
216W - 223L
1,454 Elo+
Solo
Team Averages
Level 73
1,623 SR
1,377 Elo+

VS

Team Averages
Level 40
1,512 SR
1,331 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
AristontoloA90
Chaac
Level 29
God Stats
0W - 1L
1,441 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Pele
Pele
Fraanrdgzz
Pele
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Ares
Ares
fantasmico16
Ares
Level 44
God Stats
0W - 1L
1,732 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Thanatos
Thanatos
iTruxter
Thanatos
Level 48
God Stats
40W - 46L
1,388 SR
Queue Stats
174W - 191L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,998
583
10,091
5,077
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Excrimson
Fenrir
11
4 / 0 / 5
6,590
549
4,515
6,544
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
JON-RAMBO-72
Danzaburou
11
4 / 0 / 1
6,609
551
5,123
4,768
1,356
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
KINGMERS_ALB
Bellona
13
3 / 1 / 1
7,741
645
6,807
4,982
4,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
10
0 / 1 / 4
6,128
511
2,028
6,562
4,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 3 / 0
5,510
459
4,175
7,126
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
6,200
517
3,219
9,843
7,211
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 6 / 0
4,594
383
955
8,225
2,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 1
5,118
427
2,056
9,312
5,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
iTruxter
Thanatos
11
1 / 2 / 2
6,242
520
3,959
9,137
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
3
3
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
0
0.33
W
7
1
1
7.5
L
1
3
0
0.33
W
Fenrir
Excrimson
Fenrir
4
0
5
6.5
L
0
6
0
0
W
Danzaburou
JON-RAMBO-72
Danzaburou
4
0
1
4.5
W
Bellona
KINGMERS_ALB
Bellona
3
1
1
3.5
L
0
4
1
0.13
L
Thanatos
iTruxter
Thanatos
1
2
2
1
W
Cerberus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
14,364
27,933
Taken
43,643
13,979
Mitigated
20,267
10,380
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,175
793
0
741
7,126
2,126
0
2,993
3,929
0
27,866
W
10,091
2,452
0
1,835
5,077
1,296
488
294
4,783
39,837
0
L
3,219
798
0
2,687
9,843
7,211
38
323
9,512
0
31,253
W
Fenrir
Excrimson
Fenrir
4,515
879
0
3,760
6,544
2,061
0
30
6,514
0
23,720
L
955
246
112
456
8,225
2,563
27
4,009
3,902
0
13,854
W
Danzaburou
JON-RAMBO-72
Danzaburou
5,123
2,006
136
1,993
4,768
1,356
1,614
557
4,211
0
35,406
W
Bellona
KINGMERS_ALB
Bellona
6,807
2,516
0
1,278
4,982
4,583
0
0
4,982
0
45,139
L
2,056
30
0
269
9,312
5,106
0
2,369
6,825
13,565
0
L
Thanatos
iTruxter
Thanatos
3,959
743
0
4,983
9,137
3,261
0
1,581
7,516
0
35,623
W
Cerberus
2,028
96
0
1,378
6,562
4,683
291
1,175
5,387
17,779
4,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,066
Gold Earned
27,664
328
Minions Killed
241
0
Camps Cleared
0
1,178,933
Distance Traveled
1,144,433
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,510
459
48
4
0
217,925
0
W
Nu Wa
6,998
583
54
5
0
227,051
2
L
Chaac
6,200
517
64
5
0
229,300
0
W
Fenrir
6,590
549
44
4
0
303,445
2
L
Pele
4,594
383
28
2
0
210,289
0
W
Danzaburou
6,609
551
73
6
0
211,533
1
W
Bellona
7,741
645
106
9
0
229,302
3
L
Ares
5,118
427
25
2
0
237,586
1
L
Thanatos
6,242
520
76
6
0
249,333
0
W
Cerberus
6,128
511
51
4
0
207,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role