Player Matchup

Ravana
Ravana
Clxmps RU
Ravana
Level 125
God Stats
7W - 5L
1,635 SR
Queue Stats
52W - 45L
1,501 Elo+
Party 2
Mulan
Mulan
MythicMercury14
Mulan
Level 119
God Stats
2W - 3L
1,510 SR
Queue Stats
28W - 31L
1,471 Elo+
Party 2
Sol
Sol
TAKEE0FFF
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
TJ TO COOL 123
Vulcan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,460 Elo+
Party 2
Shiva
Shiva
TheBlackBoruto
Shiva
Level 104
God Stats
3W - 1L
1,331 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 2
Team Averages
Level 98
1,495 SR
1,477 Elo+

VS

Team Averages
Level 67
1,537 SR
1,523 Elo+
Sun Wukong
Sun Wukong
Cisxp
Sun Wukong
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
364W - 325L
1,463 Elo+
Solo
Athena
Athena
Kerysi
Athena
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
315W - 284L
1,563 Elo+
Party 1
Apollo
Apollo
Larger Pancakes
Apollo
Level 99
God Stats
11W - 6L
1,669 SR
Queue Stats
362W - 347L
1,552 Elo+
Party 1
Neith
Neith
Pamillo
Neith
Level 45
God Stats
6W - 10L
1,517 SR
Queue Stats
31W - 35L
1,514 Elo+
Party 1
Arachne
Arachne
diegoxlpz
Arachne
Level 43
God Stats
9W - 8L
1,500 SR
Queue Stats
335W - 283L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Clxmps RU
Ravana
12
6 / 1 / 3
7,468
622
6,604
5,380
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
3 / 2 / 5
6,741
562
6,147
12,752
7,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
5,841
487
3,593
6,484
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 1 / 4
7,340
612
9,166
5,578
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
7,017
585
4,098
8,644
6,135
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cisxp
Sun Wukong
10
0 / 2 / 0
6,239
520
3,371
7,570
5,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Athena
Kerysi
Athena
10
0 / 2 / 4
6,146
512
4,511
12,942
7,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 2 / 0
7,383
615
4,810
7,087
1,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Pamillo
Neith
10
1 / 5 / 0
5,738
478
5,757
9,176
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
diegoxlpz
Arachne
11
2 / 2 / 1
6,420
535
2,849
9,225
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
9
9
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Cisxp
Sun Wukong
0
2
0
0
W
Ravana
Clxmps RU
Ravana
6
1
3
7.5
L
Athena
Kerysi
Athena
0
2
4
1
L
6
2
0
3
W
3
2
5
2.75
L
Neith
Pamillo
Neith
1
5
0
0.2
W
0
5
2
0.2
W
3
1
4
5
W
1
0
2
2
L
Arachne
diegoxlpz
Arachne
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,608
Damage
21,298
38,838
Taken
46,000
18,426
Mitigated
21,557
12,721
Healing
13,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Cisxp
Sun Wukong
3,371
593
0
1,578
7,570
5,933
569
534
7,036
0
30,046
W
Ravana
Clxmps RU
Ravana
6,604
1,413
0
1,251
5,380
2,017
9
592
4,788
0
31,577
L
Athena
Kerysi
Athena
4,511
1,304
225
4,638
12,942
7,693
0
2,900
9,862
23,154
0
L
4,810
2,844
0
1,779
7,087
1,819
404
1,738
5,217
0
44,232
W
6,147
618
247
3,802
12,752
7,075
0
1,596
11,156
0
30,529
L
Neith
Pamillo
Neith
5,757
3,552
0
3,094
9,176
3,032
0
4,792
4,384
0
30,628
W
3,593
1,070
0
1,262
6,484
1,311
194
788
5,696
24,021
0
W
9,166
3,673
0
2,280
5,578
1,888
744
570
5,008
48,166
0
W
4,098
667
103
3,776
8,644
6,135
183
965
7,679
0
37,702
L
Arachne
diegoxlpz
Arachne
2,849
1,730
0
2,471
9,225
3,080
0
2,483
6,742
0
36,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
31,926
304
Minions Killed
299
0
Camps Cleared
0
1,245,251
Distance Traveled
1,205,256
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,239
520
63
5
0
241,987
1
W
Ravana
7,468
622
60
5
0
278,641
3
L
Athena
6,146
512
33
3
0
251,910
5
L
Apollo
7,383
615
88
7
0
232,503
4
W
Mulan
6,741
562
52
4
0
257,176
1
L
Neith
5,738
478
51
4
0
207,080
7
W
Sol
5,841
487
36
3
0
214,146
0
W
Vulcan
7,340
612
82
7
0
238,963
0
W
Shiva
7,017
585
74
6
0
256,325
6
L
Arachne
6,420
535
64
5
0
271,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role