Player Matchup

King Arthur
King Arthur
CatnipAddict691
King Arthur
Level 101
God Stats
10W - 9L
1,578 SR
Queue Stats
131W - 127L
1,571 Elo+
Party 2
Arachne
Arachne
EliTe1383
Arachne
Level 160
God Stats
60W - 49L
1,404 SR
Queue Stats
775W - 759L
1,492 Elo+
Solo
Medusa
Medusa
Rachet217
Medusa
Level 121
God Stats
4W - 3L
1,273 SR
Queue Stats
53W - 55L
1,512 Elo+
Party 2
Baron Samedi
Baron Samedi
XAVICIBA
Baron Samedi
Level 60
God Stats
9W - 2L
1,882 SR
Queue Stats
194W - 210L
1,532 Elo+
Solo
Sol
Sol
sonichedge23
Sol
Level 107
God Stats
3W - 2L
1,423 SR
Queue Stats
76W - 105L
1,495 Elo+
Solo
Team Averages
Level 110
1,512 SR
1,520 Elo+

VS

Team Averages
Level 103
1,415 SR
1,480 Elo+
Nu Wa
Nu Wa
KeySleepRn
Nu Wa
Level 93
God Stats
1W - 2L
1,294 SR
Queue Stats
3W - 3L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
MCClapYoHands23
Cthulhu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 81L
1,470 Elo+
Party 1
Hou Yi
Hou Yi
NJIronMan6
Hou Yi
Level 109
God Stats
3W - 5L
1,318 SR
Queue Stats
136W - 146L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ShameOnJames
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 120L
1,480 Elo+
Party 1
Serqet
Serqet
xHeadshotGames
Serqet
Level 108
God Stats
1W - 5L
1,461 SR
Queue Stats
44W - 55L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatnipAddict691
King Arthur
20
4 / 1 / 18
12,664
745
20,207
24,825
31,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
EliTe1383
Arachne
20
13 / 4 / 15
14,984
881
23,274
24,061
14,115
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Rachet217
Medusa
20
10 / 6 / 17
13,752
809
24,335
18,750
8,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
XAVICIBA
Baron Samedi
20
9 / 7 / 22
13,454
791
26,307
20,997
10,257
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 5 / 17
12,613
742
9,012
12,859
4,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
3 / 9 / 12
12,102
712
13,926
15,216
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 7 / 8
12,107
712
18,605
33,692
33,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
NJIronMan6
Hou Yi
20
10 / 7 / 3
13,323
784
19,237
19,879
7,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ShameOnJames
Gilgamesh
19
4 / 11 / 10
12,935
761
18,260
33,420
24,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 8 / 7
10,108
595
6,109
15,096
9,568
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
63
42
Kills
23
23
Deaths
42
89
Assists
40
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CatnipAddict691
King Arthur
4
1
18
13
W
Arachne
EliTe1383
Arachne
13
4
15
5.13
L
Nu Wa
3
9
12
1
L
5
7
8
1.29
L
Hou Yi
NJIronMan6
Hou Yi
10
7
3
1.64
W
Medusa
Rachet217
Medusa
10
6
17
3.08
L
Gilgamesh
ShameOnJames
Gilgamesh
4
11
10
0.82
W
Baron Samedi
XAVICIBA
Baron Samedi
9
7
22
2.86
W
6
5
17
2.9
L
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,135
Damage
76,137
101,492
Taken
117,303
68,092
Mitigated
78,682
40,209
Healing
19,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CatnipAddict691
King Arthur
20,207
2,557
462
9,303
24,825
31,378
708
8,758
15,373
0
43,518
W
Arachne
EliTe1383
Arachne
23,274
16,730
0
9,517
24,061
14,115
2,085
5,001
19,060
0
86,319
L
Nu Wa
13,926
2,780
0
1,626
15,216
4,403
0
5,285
9,719
45,288
0
L
18,605
581
614
8,220
33,692
33,039
0
8,832
23,709
39,924
0
L
Hou Yi
NJIronMan6
Hou Yi
19,237
7,874
0
3,969
19,879
7,081
117
6,748
12,888
0
56,244
W
Medusa
Rachet217
Medusa
24,335
10,009
624
2,752
18,750
8,096
3,226
5,494
13,256
0
68,421
L
Gilgamesh
ShameOnJames
Gilgamesh
18,260
4,826
1,866
2,446
33,420
24,591
0
8,539
24,052
800
45,170
W
Baron Samedi
XAVICIBA
Baron Samedi
26,307
2,420
6,076
8,478
20,997
10,257
1,515
8,912
11,846
61,860
0
W
9,012
3,222
0
2,997
12,859
4,246
2,772
4,366
8,451
38,281
0
L
6,109
954
0
1,039
15,096
9,568
0
5,489
9,310
0
15,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,467
Gold Earned
60,575
357
Minions Killed
244
0
Camps Cleared
0
1,718,783
Distance Traveled
1,313,796
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,664
745
53
3
0
400,843
1
W
Arachne
14,984
881
106
6
0
344,259
4
L
Nu Wa
12,102
712
48
3
0
247,294
2
L
Cthulhu
12,107
712
48
3
0
289,777
0
L
Hou Yi
13,323
784
68
4
0
259,203
2
W
Medusa
13,752
809
83
5
0
328,541
1
L
Gilgamesh
12,935
761
61
4
0
289,505
0
W
Baron Samedi
13,454
791
61
4
0
319,051
3
W
Sol
12,613
742
54
3
0
326,089
0
L
Serqet
10,108
595
19
1
0
228,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role