Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Extrauren
Sylvanus
Level 139
God Stats
2W - 2L
1,366 SR
Queue Stats
46W - 45L
1,544 Elo+
Party 2
Neith
Neith
NooRTeeXx
Neith
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Anhur
Anhur
Shirash
Anhur
Level 147
God Stats
3W - 1L
1,635 SR
Queue Stats
36W - 32L
1,567 Elo+
Party 2
Janus
Janus
xPanicJ3east
Janus
Level 101
God Stats
1W - 4L
1,367 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 1
Team Averages
Level 118
1,474 SR
1,441 Elo+

VS

Team Averages
Level 102
1,548 SR
1,554 Elo+
Sol
Sol
 
Sol
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DraculaTheMighty
Kuzenbo
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
281W - 285L
1,468 Elo+
Solo
Shiva
Shiva
Supertoxin135
Shiva
Level 101
God Stats
28W - 23L
1,650 SR
Queue Stats
176W - 201L
1,565 Elo+
Solo
Izanami
Izanami
fenixmaquina
Izanami
Level 128
God Stats
365W - 364L
1,590 SR
Queue Stats
397W - 404L
1,558 Elo+
Solo
Janus
Janus
iPeeInBedAtNight
Janus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
5 / 0 / 3
8,352
557
6,522
9,609
2,705
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Extrauren
Sylvanus
12
0 / 3 / 8
7,816
521
5,093
12,394
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
NooRTeeXx
Neith
13
3 / 3 / 1
7,728
515
5,503
8,581
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Shirash
Anhur
16
8 / 1 / 4
9,688
646
10,285
9,224
3,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 5 / 6
7,975
532
6,887
8,026
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 4 / 2
7,318
488
2,362
6,515
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 3 / 4
6,851
457
2,809
11,448
9,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 3 / 1
8,694
580
11,927
14,041
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
fenixmaquina
Izanami
15
1 / 4 / 0
8,920
595
4,764
10,400
2,212
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 3
8,174
545
7,812
8,860
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
12
12
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
5
0
3
6.5
L
Sol
 
Sol
0
4
2
0.25
L
0
3
4
0.67
W
Sylvanus
Extrauren
Sylvanus
0
3
8
1.33
W
Neith
NooRTeeXx
Neith
3
3
1
1.17
W
Anhur
Shirash
Anhur
8
1
4
10
L
8
3
1
2.83
L
Izanami
fenixmaquina
Izanami
1
4
0
0.25
L
3
4
3
1.13
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
29,674
47,834
Taken
51,264
20,487
Mitigated
20,371
13,529
Healing
14,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
6,522
1,381
0
125
9,609
2,705
0
2,294
7,315
0
46,296
L
Sol
 
Sol
2,362
696
0
1,891
6,515
1,328
0
934
5,525
41,587
0
L
2,809
1,091
344
1,725
11,448
9,092
0
2,120
9,228
21,334
2,578
W
Sylvanus
Extrauren
Sylvanus
5,093
649
3,504
3,824
12,394
9,689
87
4,535
7,859
20,534
0
W
Neith
NooRTeeXx
Neith
5,503
3,022
0
2,025
8,581
2,859
503
1,502
7,079
0
42,387
W
Anhur
Shirash
Anhur
10,285
5,586
0
3,511
9,224
3,371
1,220
1,996
7,228
0
62,912
L
11,927
1,778
153
5,572
14,041
5,304
0
5,491
8,362
0
44,025
L
Izanami
fenixmaquina
Izanami
4,764
2,663
0
2,723
10,400
2,212
6,213
429
9,971
0
67,166
L
7,812
489
0
1,610
8,860
2,435
0
2,618
6,198
51,672
0
W
6,887
236
0
540
8,026
1,863
0
2,300
5,726
39,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,559
Gold Earned
39,957
388
Minions Killed
441
0
Camps Cleared
0
1,444,795
Distance Traveled
1,363,592
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,352
557
87
6
0
371,375
5
L
Sol
7,318
488
79
5
0
270,489
0
L
Kuzenbo
6,851
457
40
3
0
261,026
4
W
Sylvanus
7,816
521
30
2
0
267,437
2
W
Neith
7,728
515
78
5
0
255,475
0
W
Anhur
9,688
646
108
7
0
278,566
3
L
Shiva
8,694
580
73
5
0
323,427
0
L
Izanami
8,920
595
160
11
0
210,095
0
L
Janus
8,174
545
89
6
0
298,555
2
W
Janus
7,975
532
85
6
0
271,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role