Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Jickets
Cernunnos
Level 160
God Stats
3W - 4L
1,374 SR
Queue Stats
138W - 143L
1,610 Elo+
Party 2
Bacchus
Bacchus
PhantasyX
Bacchus
Level 160
God Stats
9W - 12L
1,669 SR
Queue Stats
355W - 352L
1,464 Elo+
Party 3
Scylla
Scylla
ZombieHobo113
Scylla
Level 68
God Stats
3W - 1L
1,822 SR
Queue Stats
41W - 43L
1,584 Elo+
Party 2
Neith
Neith
shädr
Neith
Level 129
God Stats
3W - 4L
1,356 SR
Queue Stats
77W - 71L
1,612 Elo+
Party 2
Team Averages
Level 135
1,544 SR
1,554 Elo+

VS

Team Averages
Level 144
1,616 SR
1,585 Elo+
Terra
Terra
 
Terra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
LonelyRanger66
Ares
Level 127
God Stats
3W - 3L
1,866 SR
Queue Stats
303W - 301L
1,584 Elo+
Party 1
Ravana
Ravana
STR8 B3ASTMODE
Ravana
Level 157
God Stats
6W - 5L
1,715 SR
Queue Stats
421W - 292L
1,647 Elo+
Party 4
Apollo
Apollo
aTagHasNoName
Apollo
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
437W - 345L
1,607 Elo+
Party 4
Hachiman
Hachiman
honeybadger1906
Hachiman
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
308W - 307L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
2 / 3 / 19
10,058
774
8,400
20,172
21,388
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Jickets
Cernunnos
17
5 / 3 / 14
10,142
780
15,049
12,123
6,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
PhantasyX
Bacchus
14
1 / 2 / 17
8,782
676
8,240
14,649
21,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
7 / 2 / 12
10,801
831
13,896
8,399
3,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
shädr
Neith
18
6 / 2 / 12
10,512
809
14,227
6,589
3,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 5 / 11
8,469
651
6,558
14,133
13,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 5 / 6
8,693
669
6,570
15,875
13,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 5 / 6
9,255
712
9,053
12,801
10,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
0 / 4 / 5
8,164
628
7,334
11,619
4,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
17
4 / 3 / 7
9,700
746
18,449
11,768
4,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
21
Kills
12
12
Deaths
22
74
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
19
3.83
L
Terra
 
Terra
0
5
11
1.1
W
Cernunnos
Jickets
Cernunnos
5
3
14
4
L
3
5
6
1.2
W
Bacchus
PhantasyX
Bacchus
1
2
17
4.75
L
5
5
6
1.6
W
7
2
12
6.5
L
0
4
5
0.63
L
Hachiman
4
3
7
2.5
W
Neith
shädr
Neith
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,812
Damage
47,964
61,932
Taken
66,196
56,167
Mitigated
47,052
22,365
Healing
16,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,400
1,573
7,263
8,370
20,172
21,388
541
1,595
18,131
13,183
0
L
Terra
 
Terra
6,558
152
4,156
2,325
14,133
13,516
412
7,678
6,455
14,778
0
W
Cernunnos
Jickets
Cernunnos
15,049
2,766
0
2,662
12,123
6,624
2,687
2,734
9,308
0
34,350
L
6,570
80
0
661
15,875
13,462
318
9,493
6,382
7,496
0
W
Bacchus
PhantasyX
Bacchus
8,240
732
247
220
14,649
21,561
0
3,380
10,993
14,128
0
L
9,053
1,238
1,772
1,896
12,801
10,679
0
4,391
8,410
0
13,583
W
13,896
917
913
1,401
8,399
3,558
82
3,486
4,833
23,203
0
L
7,334
4,127
698
2,914
11,619
4,651
0
4,135
7,484
0
21,623
L
Hachiman
18,449
8,616
268
2,295
11,768
4,744
800
4,839
6,929
0
41,191
W
Neith
shädr
Neith
14,227
4,301
0
1,289
6,589
3,036
2,113
1,933
4,511
0
42,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,295
Gold Earned
44,281
130
Minions Killed
129
0
Camps Cleared
0
1,101,616
Distance Traveled
1,001,781
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,058
774
6
0
0
215,349
1
L
Terra
8,469
651
10
1
0
216,194
0
W
Cernunnos
10,142
780
35
3
0
216,385
0
L
Ares
8,693
669
6
0
0
179,032
0
W
Bacchus
8,782
676
9
1
0
241,738
4
L
Ravana
9,255
712
18
1
0
217,436
0
W
Scylla
10,801
831
17
1
0
225,395
0
L
Apollo
8,164
628
40
3
0
183,925
0
L
Hachiman
9,700
746
55
4
0
205,194
1
W
Neith
10,512
809
63
5
0
202,749
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role