Player Matchup

Baron Samedi
Baron Samedi
Gold V
B43R_jbaer02
Baron Samedi
Gold V
Level 104
God Stats
3W - 2L
1,743 SR
Queue Stats
9W - 12L
1,457 MMR
Solo
Atlas
Atlas
Silver II
Dads Upset
Atlas
Silver II
Level 101
God Stats
1W - 3L
1,456 SR
Queue Stats
9W - 14L
1,466 MMR
Party 1
Izanami
Izanami
Gold III
EJsCashSports
Izanami
Gold III
Level 160
God Stats
22W - 19L
1,622 SR
Queue Stats
481W - 494L
1,492 MMR
Solo
Mercury
Mercury
Gold III
Lochesss
Mercury
Gold III
Level 144
God Stats
3W - 5L
1,302 SR
Queue Stats
75W - 69L
1,473 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
OGJRKILLA
Gilgamesh
Gold III
Level 144
God Stats
26W - 20L
1,689 SR
Queue Stats
559W - 559L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,562 SR
1,474 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,488 SR
1,475 MMR
Zeus
Zeus
Gold III
LUISALAYAN6
Zeus
Gold III
Level 109
God Stats
10W - 10L
1,602 SR
Queue Stats
86W - 89L
1,326 MMR
Party 2
Cerberus
Cerberus
Bronze III
Mr_stiky2004
Cerberus
Bronze III
Level 69
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 7L
1,453 MMR
Solo
He Bo
He Bo
Platinum V
Teitris_06
He Bo
Platinum V
Level 141
God Stats
1W - 2L
1,252 SR
Queue Stats
127W - 121L
1,641 MMR
Party 2
Cliodhna
Cliodhna
Gold III
xPsychoKillerrx
Cliodhna
Gold III
Level 108
God Stats
24W - 18L
1,589 SR
Queue Stats
291W - 305L
1,478 MMR
Solo
Sol
Sol
Gold III
youdongoofed
Sol
Gold III
Level 107
God Stats
15W - 12L
1,289 SR
Queue Stats
477W - 456L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B43R_jbaer02
Baron Samedi
9
2 / 4 / 1
5,843
531
3,422
6,402
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
9
0 / 5 / 0
5,146
468
2,405
9,611
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
1 / 3 / 0
6,031
548
3,026
6,897
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Lochesss
Mercury
12
1 / 2 / 3
6,528
593
3,372
7,389
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
OGJRKILLA
Gilgamesh
11
0 / 1 / 0
5,694
518
2,356
8,360
6,573
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KaliChaacBastetFenrir

VS

Bans
Guan YuArachneAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,249
568
3,746
3,993
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Mr_stiky2004
Cerberus
10
4 / 2 / 6
6,070
552
3,735
8,143
4,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
11
4 / 0 / 4
6,696
609
6,245
5,113
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
12
1 / 0 / 2
6,943
631
6,039
6,333
3,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 0 / 6
7,719
702
5,351
5,787
1,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
15
15
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
B43R_jbaer02
Baron Samedi
2
4
1
0.63
L
Atlas
0
5
0
0
L
Izanami
1
3
0
0.33
W
1
2
3
1.25
L
Mercury
Lochesss
Mercury
1
2
3
1.25
W
Cerberus
Mr_stiky2004
Cerberus
4
2
6
3.5
L
Gilgamesh
OGJRKILLA
Gilgamesh
0
1
0
0
W
He Bo
4
0
4
6
W
Cliodhna
1
0
2
2
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,581
Damage
25,116
38,659
Taken
29,369
17,158
Mitigated
11,791
8,962
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
B43R_jbaer02
Baron Samedi
3,422
269
40
1,303
6,402
2,696
0
4,316
2,086
21,419
0
L
Atlas
2,405
661
0
1,603
9,611
3,942
0
6,979
2,632
11,168
0
L
Izanami
3,026
2,315
0
2,396
6,897
1,893
0
4,094
2,803
0
41,998
W
3,746
571
0
658
3,993
1,056
0
1,281
2,510
32,990
0
L
Mercury
Lochesss
Mercury
3,372
1,636
0
308
7,389
2,054
0
3,048
4,341
0
48,836
W
Cerberus
Mr_stiky2004
Cerberus
3,735
278
0
1,642
8,143
4,901
0
1,803
6,224
13,947
0
L
Gilgamesh
OGJRKILLA
Gilgamesh
2,356
382
0
3,312
8,360
6,573
0
640
7,720
0
31,394
W
He Bo
6,245
522
0
3,108
5,113
1,292
0
957
4,090
40,400
0
W
Cliodhna
6,039
259
0
3,053
6,333
3,052
566
0
6,333
0
40,343
W
5,351
2,844
0
3,124
5,787
1,490
656
1,380
4,385
52,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
33,677
315
Minions Killed
365
0
Camps Cleared
0
1,131,055
Distance Traveled
1,169,557
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,843
531
58
5
0
207,515
4
L
Atlas
5,146
468
11
1
0
232,870
3
L
Izanami
6,031
548
95
9
0
213,605
3
W
Zeus
6,249
568
76
7
0
225,597
4
L
Mercury
6,528
593
85
8
0
269,925
2
W
Cerberus
6,070
552
35
3
0
227,983
5
L
Gilgamesh
5,694
518
66
6
0
207,140
6
W
He Bo
6,696
609
71
6
0
252,273
1
W
Cliodhna
6,943
631
89
8
0
248,246
5
W
Sol
7,719
702
94
9
0
215,458
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role