Player Matchup

Ymir
Ymir
 
Ymir
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BeyondNyx
He Bo
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 162L
1,516 Elo+
Party 2
Shiva
Shiva
Early20R6ger
Shiva
Level 41
God Stats
14W - 9L
1,660 SR
Queue Stats
47W - 38L
1,514 Elo+
Solo
Arachne
Arachne
Murdrn
Arachne
Level 48
God Stats
8W - 8L
1,650 SR
Queue Stats
77W - 64L
1,515 Elo+
Party 2
Cupid
Cupid
YamotoNoKen
Cupid
Level 43
God Stats
9W - 2L
1,640 SR
Queue Stats
164W - 166L
1,598 Elo+
Solo
Team Averages
Level 59
1,590 SR
1,528 Elo+

VS

Team Averages
Level 47
1,580 SR
1,468 Elo+
Anubis
Anubis
Deporto
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 22L
1,366 Elo+
Party 1
Shiva
Shiva
I Capxne I
Shiva
Level 49
God Stats
78W - 68L
1,640 SR
Queue Stats
116W - 109L
1,505 Elo+
Party 1
Izanami
Izanami
TheSassyKatie
Izanami
Level 93
God Stats
25W - 11L
1,763 SR
Queue Stats
234W - 224L
1,520 Elo+
Party 1
Thor
Thor
VamNtxooG
Thor
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 101L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
xxmaxx346
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 8 / 4
7,353
387
7,477
20,347
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
BeyondNyx
He Bo
15
0 / 7 / 3
8,574
451
6,742
12,744
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 4
9,401
495
10,314
16,561
15,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Murdrn
Arachne
15
7 / 8 / 0
9,524
501
8,447
19,259
8,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 1
10,000
526
6,179
11,254
3,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Deporto
Anubis
16
9 / 4 / 6
10,755
566
16,106
14,620
7,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
15
4 / 0 / 13
9,898
521
14,645
13,694
9,535
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
19
8 / 2 / 7
11,680
615
12,897
15,286
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
17
9 / 2 / 7
10,933
575
7,870
14,223
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
xxmaxx346
Cu Chulainn
17
1 / 4 / 10
10,364
545
9,529
17,526
13,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
12
Kills
31
31
Deaths
12
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
8
4
0.38
L
He Bo
BeyondNyx
He Bo
0
7
3
0.21
W
Anubis
Deporto
Anubis
9
4
6
3
L
2
3
4
1.33
W
Shiva
4
0
13
10.5
L
Arachne
Murdrn
Arachne
7
8
0
0.88
W
Izanami
8
2
7
5.75
W
Thor
9
2
7
6.25
L
2
5
1
0.5
W
Cu Chulainn
xxmaxx346
Cu Chulainn
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,159
Damage
61,047
80,165
Taken
75,349
43,361
Mitigated
41,941
15,776
Healing
25,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,477
1,840
0
1,088
20,347
12,581
0
4,750
15,597
25,615
0
L
He Bo
BeyondNyx
He Bo
6,742
477
151
2,190
12,744
2,393
0
6,721
6,023
60,316
0
W
Anubis
Deporto
Anubis
16,106
1,367
0
6,390
14,620
7,284
382
8,044
6,576
53,051
0
L
10,314
1,736
0
3,194
16,561
15,784
0
3,369
13,192
0
54,829
W
Shiva
14,645
2,588
123
1,672
13,694
9,535
248
3,586
10,108
0
53,726
L
Arachne
Murdrn
Arachne
8,447
5,766
0
5,299
19,259
8,862
0
4,223
15,036
0
49,918
W
Izanami
12,897
10,484
0
8,528
15,286
5,516
0
3,670
11,616
0
110,460
W
Thor
7,870
2,811
1
4,209
14,223
6,355
0
3,825
10,398
0
68,882
L
6,179
3,032
43
3,811
11,254
3,741
0
0
11,254
0
70,555
W
Cu Chulainn
xxmaxx346
Cu Chulainn
9,529
1,251
0
4,371
17,526
13,251
0
1,887
15,639
11,261
50,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,852
Gold Earned
53,630
432
Minions Killed
555
0
Camps Cleared
0
1,681,024
Distance Traveled
1,782,023
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,353
387
31
2
0
320,264
2
L
He Bo
8,574
451
107
6
0
324,718
3
W
Anubis
10,755
566
85
4
0
320,659
0
L
Shiva
9,401
495
86
5
0
357,670
6
W
Shiva
9,898
521
67
4
0
396,465
4
L
Arachne
9,524
501
78
4
0
347,904
1
W
Izanami
11,680
615
167
9
0
348,853
7
W
Thor
10,933
575
113
6
0
369,100
6
L
Cupid
10,000
526
130
7
0
330,468
1
W
Cu Chulainn
10,364
545
123
6
0
346,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role