Player Matchup

Hades
Hades
AlbertoSantana04
Hades
Level 98
God Stats
0W - 2L
1,280 SR
Queue Stats
17W - 19L
1,531 Elo+
Party 1
Chang'e
Chang'e
ChupachupSinPalo
Chang'e
Level 27
God Stats
0W - 1L
1,737 SR
Queue Stats
3W - 7L
1,398 Elo+
Party 1
Fenrir
Fenrir
DaviDiazz29
Fenrir
Level 97
God Stats
1W - 2L
1,417 SR
Queue Stats
11W - 11L
1,548 Elo+
Party 1
Skadi
Skadi
Leaandroonuezz
Skadi
Level 67
God Stats
3W - 4L
1,265 SR
Queue Stats
4W - 8L
1,383 Elo+
Party 1
Pele
Pele
StoikaTxondo__
Pele
Level 85
God Stats
1W - 5L
1,684 SR
Queue Stats
54W - 52L
1,577 Elo+
Party 1
Team Averages
Level 75
1,476 SR
1,487 Elo+

VS

Team Averages
Level 41
1,396 SR
1,623 Elo+
Odin
Odin
 
Odin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AdriPiTo27
Chronos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,712 Elo+
Party 2
Ra
Ra
DePrEdAdOr_LeOnG
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,885 Elo+
Party 2
Bakasura
Bakasura
ElMuShRuUm
Bakasura
Level 60
God Stats
1W - 2L
1,328 SR
Queue Stats
101W - 54L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Trimoria
Morgan Le Fay
Level 44
God Stats
17W - 22L
1,152 SR
Queue Stats
170W - 188L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,330
458
4,791
9,209
4,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 0 / 0
8,035
502
6,482
8,605
4,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
10
1 / 1 / 2
6,692
418
3,212
11,290
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,940
434
5,596
9,459
2,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 6 / 2
7,719
482
5,300
14,465
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 1 / 2
7,814
488
3,800
6,466
5,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
AdriPiTo27
Chronos
15
2 / 1 / 2
8,714
545
6,290
10,395
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
6 / 1 / 3
9,811
613
12,554
8,020
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
ElMuShRuUm
Bakasura
15
4 / 2 / 3
8,992
562
7,650
11,111
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Trimoria
Morgan Le Fay
15
0 / 1 / 1
8,198
512
6,714
8,944
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
14
14
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
2
3
W
Chronos
AdriPiTo27
Chronos
2
1
2
3
L
1
4
2
0.5
L
2
0
0
2
L
Fenrir
1
1
2
2
W
6
1
3
7.5
W
Bakasura
ElMuShRuUm
Bakasura
4
2
3
2.75
L
0
3
1
0.17
L
2
6
2
0.5
W
Morgan Le Fay
Trimoria
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
37,008
53,028
Taken
44,936
22,146
Mitigated
24,012
12,565
Healing
13,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,800
561
0
1,177
6,466
5,478
0
1,447
4,949
0
15,865
W
Chronos
AdriPiTo27
Chronos
6,290
2,028
0
3,396
10,395
3,459
3,828
365
10,030
71,265
0
L
4,791
82
282
2,614
9,209
4,296
0
5,942
3,237
36,952
0
L
6,482
33
534
3,542
8,605
4,736
29
4,497
3,568
41,435
0
L
Fenrir
3,212
804
0
1,782
11,290
6,669
0
4,549
6,531
253
15,904
W
12,554
1,513
1,043
3,518
8,020
3,194
175
2,079
5,933
88,177
0
W
Bakasura
ElMuShRuUm
Bakasura
7,650
6,088
0
2,107
11,111
4,707
0
2,487
8,528
0
53,021
L
5,596
1,907
0
1,188
9,459
2,201
0
4,166
5,078
0
53,680
L
5,300
1,077
0
2,623
14,465
4,244
0
6,404
7,737
0
59,265
W
Morgan Le Fay
Trimoria
Morgan Le Fay
6,714
1,214
0
1,784
8,944
7,174
0
4,510
3,970
51,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
43,529
391
Minions Killed
494
0
Camps Cleared
0
1,572,360
Distance Traveled
1,678,672
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,814
488
22
1
0
342,772
2
W
Chronos
8,714
545
124
8
0
317,758
0
L
Hades
7,330
458
86
5
0
297,249
0
L
Chang'e
8,035
502
88
6
0
330,061
3
L
Fenrir
6,692
418
26
2
0
311,844
5
W
Ra
9,811
613
150
9
0
343,990
0
W
Bakasura
8,992
562
113
7
0
406,989
0
L
Skadi
6,940
434
94
6
0
306,607
5
L
Pele
7,719
482
97
6
0
326,599
1
W
Morgan Le Fay
8,198
512
85
5
0
267,163
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role