Player Matchup

Olorun
Olorun
Jwannachill
Olorun
Level 15
God Stats
4W - 5L
1,532 SR
Queue Stats
4W - 8L
1,292 Elo+
Solo
Nemesis
Nemesis
KingHarle6458
Nemesis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 122L
1,647 Elo+
Party 2
Horus
Horus
Menta1 Handicap
Horus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 150L
1,633 Elo+
Party 2
Ymir
Ymir
Rosser57
Ymir
Level 19
God Stats
8W - 4L
1,591 SR
Queue Stats
8W - 5L
1,549 Elo+
Party 2
Shiva
Shiva
Vextions
Shiva
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 61L
1,602 Elo+
Party 2
Team Averages
Level 96
1,525 SR
1,545 Elo+

VS

Team Averages
Level 82
1,615 SR
1,416 Elo+
Ymir
Ymir
ConcharTheWorld
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Dare
Cu Chulainn
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,316 Elo+
Party 1
Olorun
Olorun
I12I7645
Olorun
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 131L
1,486 Elo+
Party 1
Rama
Rama
S1p1der
Rama
Level 34
God Stats
3W - 4L
1,860 SR
Queue Stats
115W - 133L
1,523 Elo+
Solo
Awilix
Awilix
lMagissal
Awilix
Level 155
God Stats
0W - 1L
1,716 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
1 / 9 / 7
9,722
694
8,463
15,099
6,715
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
18
7 / 1 / 15
11,443
817
19,635
15,374
13,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 1 / 10
11,770
841
18,075
14,491
13,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
16
1 / 3 / 3
9,806
700
5,295
15,034
15,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Vextions
Shiva
19
5 / 2 / 13
10,957
783
18,213
20,771
18,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
9,185
656
5,350
15,088
17,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Dare
Cu Chulainn
15
1 / 5 / 7
8,724
623
11,050
20,764
17,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
I12I7645
Olorun
18
7 / 7 / 5
10,453
747
15,156
17,606
7,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
S1p1der
Rama
17
2 / 3 / 6
9,638
688
11,554
14,342
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
lMagissal
Awilix
18
6 / 6 / 6
10,520
751
14,264
14,017
5,850
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
25
Kills
16
16
Deaths
25
48
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
4
8
1
L
Cu Chulainn
Dare
Cu Chulainn
1
5
7
0.9
L
Olorun
I12I7645
Olorun
7
7
5
1.36
W
Olorun
1
9
7
0.5
W
Nemesis
7
1
15
14.5
W
11
1
10
16
W
Ymir
1
3
3
0.83
L
Rama
S1p1der
Rama
2
3
6
1.67
W
Shiva
Vextions
Shiva
5
2
13
5.75
L
Awilix
lMagissal
Awilix
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,681
Damage
57,374
80,769
Taken
81,817
67,360
Mitigated
54,083
24,591
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,350
793
446
1,225
15,088
17,793
290
4,269
10,034
10,792
0
L
Cu Chulainn
Dare
Cu Chulainn
11,050
1,806
35
2,589
20,764
17,379
43
3,570
16,172
5,870
17,224
L
Olorun
I12I7645
Olorun
15,156
7,893
1,253
4,979
17,606
7,831
370
2,927
14,192
49,017
0
W
Olorun
8,463
4,864
1,248
3,035
15,099
6,715
2,251
3,946
10,967
37,212
0
W
Nemesis
19,635
9,454
0
3,604
15,374
13,842
581
3,360
11,839
0
44,191
W
18,075
6,797
2,690
5,764
14,491
13,293
435
3,280
11,122
0
34,123
W
Ymir
5,295
199
0
1,179
15,034
15,250
557
5,481
9,484
22,578
0
L
Rama
S1p1der
Rama
11,554
6,264
0
4,023
14,342
5,230
728
2,293
11,707
0
30,968
W
Shiva
Vextions
Shiva
18,213
2,297
242
6,829
20,771
18,260
355
7,119
13,310
0
40,791
L
Awilix
lMagissal
Awilix
14,264
6,199
0
246
14,017
5,850
404
699
12,561
0
43,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,698
Gold Earned
48,520
237
Minions Killed
224
0
Camps Cleared
0
1,418,050
Distance Traveled
1,193,895
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,185
656
15
1
0
225,503
0
L
Cu Chulainn
8,724
623
33
2
0
256,627
2
L
Olorun
10,453
747
65
5
0
232,575
4
W
Olorun
9,722
694
56
4
0
231,199
0
W
Nemesis
11,443
817
49
4
0
323,581
0
W
Horus
11,770
841
31
2
0
307,334
0
W
Ymir
9,806
700
40
3
0
247,935
0
L
Rama
9,638
688
45
3
0
203,055
1
W
Shiva
10,957
783
61
4
0
308,001
0
L
Awilix
10,520
751
66
5
0
276,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role