Player Matchup

Sun Wukong
Sun Wukong
Rurri233
Sun Wukong
Level 57
God Stats
2W - 0L
1,813 SR
Queue Stats
33W - 37L
1,397 Elo+
Party 1
Da Ji
Da Ji
Suoreto
Da Ji
Level 97
God Stats
9W - 3L
1,634 SR
Queue Stats
82W - 75L
1,531 Elo+
Party 1
Ganesha
Ganesha
TrisKapDE
Ganesha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,869 Elo+
Solo
Kuzenbo
Kuzenbo
Victini666
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,418 Elo+
Party 3
Bastet
Bastet
alfo10
Bastet
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,746 Elo+
Party 3
Team Averages
Level 93
1,589 SR
1,592 Elo+

VS

Team Averages
Level 80
1,536 SR
1,277 Elo+
Thoth
Thoth
Iamdagr8BobFish
Thoth
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
227W - 277L
1,323 Elo+
Party 2
Zhong Kui
Zhong Kui
Shane_Stocks
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 177L
1,161 Elo+
Party 2
Cthulhu
Cthulhu
Stocko3000
Cthulhu
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 236L
1,086 Elo+
Party 2
Atlas
Atlas
farrell43
Atlas
Level 104
God Stats
1W - 1L
1,682 SR
Queue Stats
99W - 81L
1,513 Elo+
Solo
Scylla
Scylla
lewismun
Scylla
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 141L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rurri233
Sun Wukong
20
6 / 2 / 23
13,021
723
15,353
21,770
30,251
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
Suoreto
Da Ji
20
11 / 6 / 16
13,484
749
20,870
17,372
9,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
TrisKapDE
Ganesha
20
0 / 2 / 34
13,470
748
18,529
22,380
36,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Victini666
Kuzenbo
18
1 / 5 / 27
11,591
644
7,281
22,464
40,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
alfo10
Bastet
20
22 / 3 / 10
15,447
858
34,484
18,667
15,537
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 10
11,587
644
12,911
14,105
6,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Shane_Stocks
Zhong Kui
18
3 / 11 / 6
10,979
610
15,684
20,820
12,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Stocko3000
Cthulhu
19
5 / 8 / 5
11,715
651
15,413
33,055
33,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Atlas
farrell43
Atlas
17
0 / 6 / 7
10,959
609
12,215
19,800
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
lewismun
Scylla
20
4 / 7 / 12
12,166
676
17,576
17,161
6,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
56
40
Kills
16
18
Deaths
40
110
Assists
40
Player
Kills
Deaths
Assists
KDA
L
4
8
10
1.13
W
Sun Wukong
Rurri233
Sun Wukong
6
2
23
8.75
L
Zhong Kui
Shane_Stocks
Zhong Kui
3
11
6
0.55
L
Cthulhu
Stocko3000
Cthulhu
5
8
5
0.94
W
Da Ji
Suoreto
Da Ji
11
6
16
3.17
W
Ganesha
TrisKapDE
Ganesha
0
2
34
8.5
W
Kuzenbo
Victini666
Kuzenbo
1
5
27
2.9
W
Bastet
alfo10
Bastet
22
3
10
9
L
Atlas
farrell43
Atlas
0
6
7
0.58
L
Scylla
lewismun
Scylla
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,517
Damage
73,799
102,653
Taken
104,941
133,249
Mitigated
82,999
44,885
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,911
674
908
2,133
14,105
6,495
0
2,336
11,381
31,152
0
W
Sun Wukong
Rurri233
Sun Wukong
15,353
2,713
4,383
6,662
21,770
30,251
751
15,530
6,240
0
39,640
L
Zhong Kui
Shane_Stocks
Zhong Kui
15,684
3,815
186
2,385
20,820
12,362
0
6,027
14,476
29,027
0
L
Cthulhu
Stocko3000
Cthulhu
15,413
1,796
551
8,067
33,055
33,801
0
9,905
22,521
36,348
0
W
Da Ji
Suoreto
Da Ji
20,870
12,024
3,721
6,240
17,372
9,558
2,040
13,239
4,133
0
30,307
W
Ganesha
TrisKapDE
Ganesha
18,529
1,441
2,542
5,512
22,380
36,936
574
18,340
4,040
39,223
0
W
Kuzenbo
Victini666
Kuzenbo
7,281
2,190
2,351
3,756
22,464
40,967
1,469
14,402
8,062
18,768
0
W
Bastet
alfo10
Bastet
34,484
8,697
2,690
7,028
18,667
15,537
118
12,288
6,379
0
53,833
L
Atlas
farrell43
Atlas
12,215
5,355
600
3,167
19,800
23,915
0
5,518
14,115
27,886
0
L
Scylla
lewismun
Scylla
17,576
1,720
808
2,901
17,161
6,426
135
2,024
15,045
31,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,013
Gold Earned
57,406
160
Minions Killed
181
0
Camps Cleared
0
1,751,651
Distance Traveled
1,289,196
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,587
644
53
3
0
270,200
0
W
Sun Wukong
13,021
723
72
4
0
393,317
0
L
Zhong Kui
10,979
610
41
2
0
218,833
1
L
Cthulhu
11,715
651
45
3
0
306,113
0
W
Da Ji
13,484
749
19
1
0
323,089
0
W
Ganesha
13,470
748
1
0
0
333,635
0
W
Kuzenbo
11,591
644
23
1
0
302,890
0
W
Bastet
15,447
858
45
3
0
398,720
0
L
Atlas
10,959
609
12
1
0
216,818
0
L
Scylla
12,166
676
30
2
0
277,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role