Player Matchup

Medusa
Medusa
DR-VENOM_-_-_
Medusa
Level 86
God Stats
3W - 2L
1,282 SR
Queue Stats
43W - 34L
1,378 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OnYoBumperHomie
Kumbhakarna
Level 107
God Stats
3W - 12L
1,425 SR
Queue Stats
128W - 112L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
ShadenWolf
Kukulkan
Level 109
God Stats
5W - 0L
1,500 SR
Queue Stats
74W - 51L
1,483 Elo+
Party 2
Team Averages
Level 101
1,402 SR
1,443 Elo+

VS

Team Averages
Level 62
1,719 SR
1,645 Elo+
Kukulkan
Kukulkan
Cosmichron
Kukulkan
Level 16
God Stats
3W - 1L
1,778 SR
Queue Stats
4W - 1L
1,772 Elo+
Party 1
Fenrir
Fenrir
Trippin0Kid
Fenrir
Level 22
God Stats
2W - 3L
1,760 SR
Queue Stats
5W - 13L
1,495 Elo+
Party 1
Gilgamesh
Gilgamesh
YN3C
Gilgamesh
Level 149
God Stats
6W - 5L
1,619 SR
Queue Stats
314W - 192L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
18,207
650
21,399
15,469
7,331
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
OnYoBumperHomie
Kumbhakarna
20
4 / 0 / 18
19,356
691
15,195
22,184
33,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
ShadenWolf
Kukulkan
20
10 / 3 / 11
19,480
696
31,715
9,834
5,340
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cosmichron
Kukulkan
20
1 / 12 / 1
15,568
556
8,071
21,760
7,684
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
3 / 9 / 4
16,594
593
9,357
23,377
19,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
YN3C
Gilgamesh
20
3 / 2 / 3
18,866
674
19,593
35,230
57,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
23
Kills
7
7
Deaths
23
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Cosmichron
Kukulkan
1
12
1
0.13
W
9
4
10
3.5
W
Kumbhakarna
OnYoBumperHomie
Kumbhakarna
4
0
18
13
W
Kukulkan
ShadenWolf
Kukulkan
10
3
11
5.17
L
Fenrir
3
9
4
0.56
L
Gilgamesh
YN3C
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,309
Damage
37,021
47,487
Taken
80,367
45,836
Mitigated
85,537
13,392
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Cosmichron
Kukulkan
8,071
1,753
0
280
21,760
7,684
0
16,036
5,724
88,761
0
W
21,399
7,110
0
2,674
15,469
7,331
1,458
3,095
12,234
0
66,739
W
Kumbhakarna
OnYoBumperHomie
Kumbhakarna
15,195
1,816
0
9,953
22,184
33,165
1,019
4,986
16,273
56,592
0
W
Kukulkan
ShadenWolf
Kukulkan
31,715
2,129
0
765
9,834
5,340
1,417
471
9,210
125,443
0
L
Fenrir
9,357
994
0
1,727
23,377
19,970
0
15,113
8,264
0
20,730
L
Gilgamesh
YN3C
Gilgamesh
19,593
5,269
23
11,402
35,230
57,883
0
16,493
18,737
0
97,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,043
Gold Earned
51,028
310
Minions Killed
301
9
Camps Cleared
12
1,521,027
Distance Traveled
1,374,617
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,568
556
170
6
0
344,992
0
W
Medusa
18,207
650
81
3
0
499,125
2
W
Kumbhakarna
19,356
691
44
2
2
509,327
10
W
Kukulkan
19,480
696
185
7
7
512,575
2
L
Fenrir
16,594
593
22
1
0
472,922
1
L
Gilgamesh
18,866
674
109
4
12
556,703
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role