Player Matchup

Arachne
Arachne
Gold III
Hitman Francis
Arachne
Gold III
Level 118
God Stats
10W - 1L
1,963 SR
Queue Stats
21W - 10L
1,824 MMR
Party 2
Sol
Sol
Gold I
King Loafer
Sol
Gold I
Level 109
God Stats
6W - 7L
1,423 SR
Queue Stats
65W - 64L
1,675 MMR
Party 4
Poseidon
Poseidon
Platinum III
TTV-iDurzy
Poseidon
Platinum III
Level 160
God Stats
12W - 7L
1,792 SR
Queue Stats
205W - 200L
1,768 MMR
Solo
Osiris
Osiris
Gold II
WorldclassAnt
Osiris
Gold II
Level 125
God Stats
1W - 0L
1,457 SR
Queue Stats
20W - 10L
1,824 MMR
Party 2
Geb
Geb
Platinum I
football72
Geb
Platinum I
Level 139
God Stats
16W - 7L
1,789 SR
Queue Stats
209W - 184L
1,940 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,685 SR
1,806 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 138
1,747 SR
1,798 MMR
Scylla
Scylla
Platinum V
Debro16
Scylla
Platinum V
Level 124
God Stats
10W - 15L
1,740 SR
Queue Stats
159W - 149L
1,868 MMR
Party 3
Ganesha
Ganesha
Gold I
HunterMcBlunter
Ganesha
Gold I
Level 135
God Stats
19W - 14L
1,599 SR
Queue Stats
184W - 164L
1,805 MMR
Solo
Izanami
Izanami
Gold III
Kingg Fletchh
Izanami
Gold III
Level 140
God Stats
2W - 6L
1,455 SR
Queue Stats
66W - 63L
1,783 MMR
Party 3
Guan Yu
Guan Yu
Gold I
Milking Piglets
Guan Yu
Gold I
Level 141
God Stats
4W - 3L
2,012 SR
Queue Stats
88W - 82L
1,725 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Zinisterr
Tsukuyomi
Platinum IV
Level 149
God Stats
4W - 3L
1,928 SR
Queue Stats
124W - 120L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
7,837
653
8,383
9,082
2,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 1 / 3
7,563
630
3,345
5,480
2,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
TTV-iDurzy
Poseidon
13
6 / 1 / 1
7,787
649
7,919
7,053
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
3 / 2 / 2
7,052
588
5,436
9,182
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 5
6,371
531
2,969
9,333
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
KaliGilgameshAh Muzen Cab

VS

Bans
ArtioLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Debro16
Scylla
11
1 / 3 / 1
6,450
538
4,541
4,704
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 4
5,814
485
1,818
9,889
6,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
9
1 / 4 / 0
5,726
477
6,495
7,038
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 1
6,448
537
5,610
9,559
10,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Zinisterr
Tsukuyomi
10
2 / 5 / 2
6,217
518
5,173
8,474
3,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
17
Kills
6
6
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Debro16
Scylla
1
3
1
0.5
W
6
1
5
8.5
L
0
3
4
0.67
W
1
1
3
2.5
L
Izanami
1
4
0
0.25
L
2
2
1
1.25
W
Poseidon
TTV-iDurzy
Poseidon
6
1
1
6.5
W
3
2
2
2
L
Tsukuyomi
Zinisterr
Tsukuyomi
2
5
2
0.6
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,052
Damage
23,637
40,130
Taken
39,664
16,646
Mitigated
22,214
17,879
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Debro16
Scylla
4,541
341
0
733
4,704
1,388
224
1,313
3,389
41,581
0
W
8,383
5,583
0
3,804
9,082
2,839
47
1,607
7,475
0
42,522
L
1,818
250
355
2,954
9,889
6,026
0
4,329
5,348
8,131
0
W
3,345
1,154
0
3,470
5,480
2,053
1,543
2,378
3,102
45,886
5,573
L
Izanami
6,495
3,717
0
1,858
7,038
1,295
0
4,061
2,719
0
43,179
L
5,610
791
195
4,077
9,559
10,461
0
806
8,753
0
34,802
W
Poseidon
TTV-iDurzy
Poseidon
7,919
1,901
0
3,268
7,053
1,368
598
594
6,459
52,644
0
W
5,436
1,723
0
4,704
9,182
7,066
176
435
8,747
0
35,971
L
Tsukuyomi
Zinisterr
Tsukuyomi
5,173
1,490
0
358
8,474
3,044
0
2,328
6,071
0
35,273
W
2,969
453
379
2,254
9,333
3,320
168
1,345
7,988
11,134
6,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,610
Gold Earned
30,655
397
Minions Killed
345
0
Camps Cleared
0
1,217,632
Distance Traveled
1,126,108
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,450
538
96
8
0
232,817
5
W
Arachne
7,837
653
76
6
0
287,646
5
L
Ganesha
5,814
485
0
0
0
229,305
4
W
Sol
7,563
630
109
9
0
218,985
4
L
Izanami
5,726
477
98
8
0
188,228
2
L
Guan Yu
6,448
537
78
7
0
240,446
0
W
Poseidon
7,787
649
108
9
0
217,149
4
W
Osiris
7,052
588
77
6
0
241,782
5
L
Tsukuyomi
6,217
518
73
6
0
235,312
3
W
Geb
6,371
531
27
2
0
252,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role