Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
KurlyTom
Scylla
Gold I
Level 160
God Stats
51W - 48L
1,594 SR
Queue Stats
674W - 679L
1,675 MMR
Solo
Chiron
Chiron
Gold V
dB_Kaze
Chiron
Gold V
Level 132
God Stats
12W - 14L
1,767 SR
Queue Stats
143W - 129L
1,662 MMR
Party 2
Geb
Geb
Gold IV
demen971
Geb
Gold IV
Level 128
God Stats
2W - 6L
1,519 SR
Queue Stats
58W - 52L
1,641 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,576 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 118
1,469 SR
1,599 MMR
Awilix
Awilix
Platinum II
 
Awilix
Platinum II
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Gokuu_Black--
Cu Chulainn
Gold III
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
542W - 537L
1,588 MMR
Solo
Zeus
Zeus
Silver I
Gornir
Zeus
Silver I
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,643 MMR
Party 1
Cabrakan
Cabrakan
Gold I
Mythos_95__
Cabrakan
Gold I
Level 60
God Stats
7W - 9L
1,345 SR
Queue Stats
643W - 664L
1,581 MMR
Solo
Hou Yi
Hou Yi
Gold IV
SIahpz
Hou Yi
Gold IV
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
67W - 53L
1,683 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,341
534
3,499
9,702
4,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
 
Fenrir
9
0 / 1 / 0
4,937
494
1,465
7,701
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
KurlyTom
Scylla
10
0 / 3 / 0
5,111
511
910
3,860
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
dB_Kaze
Chiron
10
1 / 1 / 0
5,487
549
2,770
3,593
920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,074
507
1,465
5,355
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangAtlasArachneBastet

VS

Bans
AresLokiSusanoCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 0 / 3
5,719
572
3,824
4,198
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Gokuu_Black--
Cu Chulainn
11
3 / 0 / 0
6,180
618
6,345
5,391
4,513
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Gornir
Zeus
12
3 / 0 / 1
6,778
678
4,304
2,899
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Mythos_95__
Cabrakan
5
0 / 1 / 0
4,237
424
694
3,589
1,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
SIahpz
Hou Yi
11
2 / 0 / 1
5,871
587
2,988
4,319
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Fenrir
 
Fenrir
0
1
0
0
W
Awilix
 
Awilix
1
0
3
2.5
W
Cu Chulainn
Gokuu_Black--
Cu Chulainn
3
0
0
3
W
Zeus
Gornir
Zeus
3
0
1
3.5
L
Scylla
KurlyTom
Scylla
0
3
0
0
W
Cabrakan
Mythos_95__
Cabrakan
0
1
0
0
W
Hou Yi
SIahpz
Hou Yi
2
0
1
2.5
L
Chiron
dB_Kaze
Chiron
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,109
Damage
18,155
30,211
Taken
20,396
10,848
Mitigated
10,025
9,901
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,499
855
0
3,847
9,702
4,170
0
0
9,702
0
29,190
L
Fenrir
 
Fenrir
1,465
600
0
2,940
7,701
2,259
0
97
7,590
0
20,932
W
Awilix
 
Awilix
3,824
1,067
0
1,787
4,198
1,584
0
339
3,831
0
38,127
W
Cu Chulainn
Gokuu_Black--
Cu Chulainn
6,345
1,449
0
806
5,391
4,513
0
0
5,391
0
37,664
W
Zeus
Gornir
Zeus
4,304
703
0
787
2,899
835
0
1,188
1,619
43,628
0
L
Scylla
KurlyTom
Scylla
910
0
0
447
3,860
987
0
1,502
2,186
28,551
0
W
Cabrakan
Mythos_95__
Cabrakan
694
295
0
1,531
3,589
1,821
0
404
3,185
4,475
0
W
Hou Yi
SIahpz
Hou Yi
2,988
1,268
0
2,271
4,319
1,272
0
324
3,995
0
38,821
L
Chiron
dB_Kaze
Chiron
2,770
923
406
1,166
3,593
920
0
242
3,351
0
34,116
L
1,465
94
0
1,095
5,355
2,512
0
2,873
2,384
14,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
28,785
282
Minions Killed
339
0
Camps Cleared
0
965,968
Distance Traveled
857,047
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,341
534
65
7
0
180,675
0
L
Fenrir
4,937
494
54
5
0
223,552
1
W
Awilix
5,719
572
77
8
0
215,074
3
W
Cu Chulainn
6,180
618
72
7
0
195,072
3
W
Zeus
6,778
678
100
10
0
174,596
4
L
Scylla
5,111
511
59
6
0
180,522
2
W
Cabrakan
4,237
424
8
1
0
96,924
2
W
Hou Yi
5,871
587
82
8
0
175,381
3
L
Chiron
5,487
549
82
8
0
170,736
4
L
Geb
5,074
507
22
2
0
210,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role