Player Matchup

Loki
Loki
Kzzy
Loki
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
204W - 147L
1,599 Elo+
Party 2
Janus
Janus
Norabel
Janus
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 174L
1,601 Elo+
Party 2
Tiamat
Tiamat
PropellorHat
Tiamat
Level 120
God Stats
6W - 2L
1,490 SR
Queue Stats
180W - 176L
1,529 Elo+
Party 1
Athena
Athena
Vatriel
Athena
Level 86
God Stats
2W - 3L
1,285 SR
Queue Stats
129W - 110L
1,391 Elo+
Party 2
Chronos
Chronos
cheeeesydibbles
Chronos
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
618W - 651L
1,543 Elo+
Party 1
Team Averages
Level 94
1,455 SR
1,533 Elo+

VS

Team Averages
Level 117
1,525 SR
1,534 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
 
He Bo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
CorruptedJaspe
Persephone
Level 157
God Stats
3W - 0L
1,477 SR
Queue Stats
136W - 141L
1,568 Elo+
Party 3
Bastet
Bastet
Diamondkawaii
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 22L
1,660 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Hamadj741
Cu Chulainn
Level 66
God Stats
5W - 6L
1,651 SR
Queue Stats
517W - 523L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Kzzy
Loki
17
6 / 3 / 3
9,915
901
12,589
8,752
4,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Norabel
Janus
14
2 / 7 / 7
8,350
759
6,503
10,597
4,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiamat
13
2 / 5 / 4
8,272
752
10,180
9,179
4,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Vatriel
Athena
13
1 / 7 / 7
7,650
695
3,722
19,873
22,925
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 6 / 4
7,343
668
3,444
10,488
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
15 / 2 / 11
11,842
1,077
17,575
9,934
3,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
 
He Bo
14
5 / 4 / 9
8,850
805
6,346
7,840
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
CorruptedJaspe
Persephone
16
4 / 2 / 18
9,854
896
16,030
7,688
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 13
8,427
766
3,331
9,698
3,490
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Hamadj741
Cu Chulainn
14
2 / 3 / 16
9,174
834
6,937
13,440
13,052
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
95
12
Kills
28
28
Deaths
13
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
15
2
11
10.25
W
He Bo
 
He Bo
5
4
9
2.38
W
Persephone
CorruptedJaspe
Persephone
4
2
18
6.5
W
2
2
13
4.25
W
Cu Chulainn
Hamadj741
Cu Chulainn
2
3
16
3.33
L
Loki
Kzzy
Loki
6
3
3
2.5
L
Janus
Norabel
Janus
2
7
7
0.79
L
Tiamat
2
5
4
0.8
L
Athena
Vatriel
Athena
1
7
7
0.64
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
50,219
58,889
Taken
48,600
41,065
Mitigated
26,182
14,737
Healing
17,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,575
6,112
2,073
3,608
9,934
3,776
2,658
5,152
4,519
38,568
1,041
W
He Bo
 
He Bo
6,346
695
1,019
1,446
7,840
2,566
1,000
3,597
4,100
10,412
0
W
Persephone
CorruptedJaspe
Persephone
16,030
531
1,566
2,169
7,688
3,298
591
4,315
3,147
34,714
0
W
3,331
1,220
1,099
884
9,698
3,490
327
5,085
4,218
0
6,946
W
Cu Chulainn
Hamadj741
Cu Chulainn
6,937
1,059
889
2,882
13,440
13,052
323
5,699
7,535
2,214
9,857
L
Loki
Kzzy
Loki
12,589
500
1,899
2,907
8,752
4,596
426
5,300
3,314
0
29,362
L
Janus
Norabel
Janus
6,503
135
538
1,076
10,597
4,324
273
7,363
3,122
18,065
0
L
Tiamat
10,180
332
294
2,280
9,179
4,855
78
6,697
2,436
20,473
0
L
Athena
Vatriel
Athena
3,722
763
591
2,648
19,873
22,925
103
13,120
6,504
5,193
0
L
3,444
523
463
2,041
10,488
4,365
1,144
7,380
2,932
5,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,530
Gold Earned
48,147
96
Minions Killed
124
0
Camps Cleared
0
993,618
Distance Traveled
1,022,272
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,842
1,077
63
6
0
189,901
1
W
He Bo
8,850
805
10
1
0
176,867
1
W
Persephone
9,854
896
38
3
0
232,007
0
W
Bastet
8,427
766
3
0
0
242,503
0
W
Cu Chulainn
9,174
834
10
1
0
180,994
1
L
Loki
9,915
901
35
3
0
230,672
4
L
Janus
8,350
759
19
2
0
186,112
0
L
Tiamat
8,272
752
28
3
0
197,516
0
L
Athena
7,650
695
6
1
0
187,077
0
L
Chronos
7,343
668
8
1
0
192,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role