Player Matchup

Medusa
Medusa
Auchitism
Medusa
Level 68
God Stats
3W - 3L
1,490 SR
Queue Stats
59W - 50L
1,492 Elo+
Party 3
Bacchus
Bacchus
G935 Diversity
Bacchus
Level 69
God Stats
19W - 14L
1,540 SR
Queue Stats
70W - 62L
1,478 Elo+
Party 3
Tiamat
Tiamat
NyxSama
Tiamat
Level 46
God Stats
4W - 7L
1,379 SR
Queue Stats
73W - 99L
1,408 Elo+
Solo
Charybdis
Charybdis
Renegade1522
Charybdis
Level 67
God Stats
15W - 8L
1,735 SR
Queue Stats
75W - 70L
1,486 Elo+
Party 3
King Arthur
King Arthur
harshdudeeater
King Arthur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Team Averages
Level 56
1,529 SR
1,473 Elo+

VS

Team Averages
Level 60
1,549 SR
1,381 Elo+
Thanatos
Thanatos
JollyBonesie
Thanatos
Level 83
God Stats
8W - 10L
1,592 SR
Queue Stats
57W - 53L
1,439 Elo+
Party 2
Ymir
Ymir
Kev Qc8127
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Party 1
Shiva
Shiva
LONEJEDI
Shiva
Level 139
God Stats
6W - 9L
1,553 SR
Queue Stats
58W - 54L
1,510 Elo+
Party 2
Cernunnos
Cernunnos
Mr PredsQC10
Cernunnos
Level 29
God Stats
9W - 3L
1,826 SR
Queue Stats
45W - 58L
1,404 Elo+
Party 1
Janus
Janus
Z0mBiKiDs
Janus
Level 33
God Stats
0W - 2L
1,275 SR
Queue Stats
45W - 64L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Auchitism
Medusa
15
6 / 3 / 5
10,134
596
9,750
11,647
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 3 / 3
8,476
499
4,569
10,803
11,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
NyxSama
Tiamat
15
3 / 1 / 5
9,623
566
8,021
8,092
5,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Renegade1522
Charybdis
14
2 / 3 / 6
9,280
546
12,036
10,318
3,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
harshdudeeater
King Arthur
16
8 / 2 / 4
10,470
616
13,109
14,301
16,908
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JollyBonesie
Thanatos
12
4 / 10 / 2
8,404
494
6,883
15,702
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 6 / 4
6,545
385
942
11,326
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
LONEJEDI
Shiva
14
2 / 2 / 3
8,882
522
10,260
20,876
13,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Mr PredsQC10
Cernunnos
11
5 / 6 / 2
7,616
448
3,298
10,868
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Z0mBiKiDs
Janus
8
0 / 1 / 1
5,877
346
240
3,481
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
25
Kills
11
12
Deaths
25
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
Auchitism
Medusa
6
3
5
2.83
W
6
3
3
2.5
L
Thanatos
JollyBonesie
Thanatos
4
10
2
0.5
L
0
6
4
0.33
L
Shiva
LONEJEDI
Shiva
2
2
3
1.75
L
Cernunnos
Mr PredsQC10
Cernunnos
5
6
2
1
W
Tiamat
NyxSama
Tiamat
3
1
5
5.5
W
Charybdis
Renegade1522
Charybdis
2
3
6
1.67
L
Janus
Z0mBiKiDs
Janus
0
1
1
0.5
W
King Arthur
harshdudeeater
King Arthur
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,485
Damage
21,623
55,161
Taken
62,253
42,425
Mitigated
26,647
14,493
Healing
16,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Auchitism
Medusa
9,750
4,663
0
1,913
11,647
5,013
666
761
10,723
0
65,123
W
4,569
437
205
1,645
10,803
11,016
1,702
554
10,227
12,525
0
L
Thanatos
JollyBonesie
Thanatos
6,883
1,953
344
6,722
15,702
5,292
0
626
15,076
0
29,106
L
942
202
0
1,368
11,326
4,955
0
3,216
8,110
9,183
0
L
Shiva
LONEJEDI
Shiva
10,260
1,621
0
5,741
20,876
13,222
0
5,974
14,902
13,475
43,506
L
Cernunnos
Mr PredsQC10
Cernunnos
3,298
1,962
199
1,996
10,868
2,436
0
2,360
8,508
0
23,962
W
Tiamat
NyxSama
Tiamat
8,021
861
0
2,434
8,092
5,689
1,256
246
7,846
53,738
0
W
Charybdis
Renegade1522
Charybdis
12,036
7,218
0
4,768
10,318
3,799
7,239
281
10,037
0
74,440
L
Janus
Z0mBiKiDs
Janus
240
0
0
31
3,481
742
0
414
3,067
13,599
0
W
King Arthur
harshdudeeater
King Arthur
13,109
1,688
0
3,528
14,301
16,908
252
1,671
12,630
0
58,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
37,324
460
Minions Killed
232
0
Camps Cleared
0
1,647,545
Distance Traveled
1,148,993
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,134
596
110
6
0
324,787
1
W
Bacchus
8,476
499
16
1
0
350,384
1
L
Thanatos
8,404
494
54
3
0
286,151
9
L
Ymir
6,545
385
18
1
0
206,279
0
L
Shiva
8,882
522
85
5
0
358,803
3
L
Cernunnos
7,616
448
51
3
0
206,496
0
W
Tiamat
9,623
566
100
6
0
354,320
3
W
Charybdis
9,280
546
122
7
0
282,279
0
L
Janus
5,877
346
24
1
0
91,264
0
W
King Arthur
10,470
616
112
7
0
335,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role