Player Matchup

Hou Yi
Hou Yi
Silver II
Aizen 7K
Hou Yi
Silver II
Level 109
God Stats
8W - 11L
1,527 SR
Queue Stats
615W - 620L
1,188 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
Juanva_sanchez2
Kumbhakarna
Silver IV
Level 105
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 20L
1,173 MMR
Solo
Ganesha
Ganesha
Silver II
Le Klown7
Ganesha
Silver II
Level 160
God Stats
0W - 2L
1,339 SR
Queue Stats
90W - 84L
1,196 MMR
Solo
Mercury
Mercury
Silver I
Shizuo2499
Mercury
Silver I
Level 154
God Stats
1W - 1L
1,776 SR
Queue Stats
36W - 43L
1,181 MMR
Party 1
Olorun
Olorun
Gold III
juansnow2345
Olorun
Gold III
Level 153
God Stats
3W - 3L
1,631 SR
Queue Stats
76W - 80L
1,390 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,507 SR
1,225 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,613 SR
1,214 MMR
Discordia
Discordia
Silver I
AZTK FLEX
Discordia
Silver I
Level 128
God Stats
6W - 0L
1,713 SR
Queue Stats
184W - 193L
1,258 MMR
Solo
Neith
Neith
Silver I
DodenVenter
Neith
Silver I
Level 89
God Stats
11W - 18L
1,525 SR
Queue Stats
287W - 295L
1,267 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
KidTobiii
Tsukuyomi
Silver I
Level 137
God Stats
18W - 18L
1,421 SR
Queue Stats
76W - 74L
1,112 MMR
Solo
Arachne
Arachne
Silver I
KingOfManlets
Arachne
Silver I
Level 126
God Stats
5W - 0L
1,908 SR
Queue Stats
84W - 82L
1,227 MMR
Solo
Sobek
Sobek
Silver II
iiBDE
Sobek
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 85L
1,205 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aizen 7K
Hou Yi
11
4 / 2 / 1
6,609
508
5,199
7,286
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Juanva_sanchez2
Kumbhakarna
9
0 / 6 / 0
5,213
401
1,455
10,802
7,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Le Klown7
Ganesha
9
0 / 2 / 4
5,393
415
4,812
9,228
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
Shizuo2499
Mercury
11
2 / 4 / 3
6,528
502
3,770
9,239
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
12
2 / 1 / 0
7,088
545
3,128
6,124
1,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CliodhnaThothGilgamesh

VS

Bans
AtlasGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AZTK FLEX
Discordia
13
2 / 3 / 3
7,514
578
7,330
5,102
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 4
6,289
484
4,594
5,584
1,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KidTobiii
Tsukuyomi
14
8 / 1 / 2
8,669
667
10,428
11,025
4,146
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
14
5 / 0 / 2
8,113
624
5,307
8,170
3,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
iiBDE
Sobek
10
0 / 2 / 4
6,562
505
1,550
10,729
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
8
Kills
15
15
Deaths
8
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
AZTK FLEX
Discordia
2
3
3
1.17
L
Hou Yi
Aizen 7K
Hou Yi
4
2
1
2.25
W
0
2
4
1
L
Kumbhakarna
Juanva_sanchez2
Kumbhakarna
0
6
0
0
W
Tsukuyomi
KidTobiii
Tsukuyomi
8
1
2
9
W
Arachne
5
0
2
6
L
Ganesha
Le Klown7
Ganesha
0
2
4
1
L
Mercury
Shizuo2499
Mercury
2
4
3
0.88
W
Sobek
iiBDE
Sobek
0
2
4
1
L
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
29,209
42,679
Taken
40,610
18,751
Mitigated
17,716
10,922
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AZTK FLEX
Discordia
7,330
372
0
500
5,102
1,635
240
2,051
3,051
53,157
0
L
Hou Yi
Aizen 7K
Hou Yi
5,199
1,808
0
2,557
7,286
1,914
0
1,902
5,384
0
34,816
W
4,594
1,838
0
2,415
5,584
1,988
1,180
1,209
4,169
0
36,638
L
Kumbhakarna
Juanva_sanchez2
Kumbhakarna
1,455
108
0
2,464
10,802
7,052
27
347
10,455
19,177
0
W
Tsukuyomi
KidTobiii
Tsukuyomi
10,428
3,422
0
1,986
11,025
4,146
219
1,589
9,213
0
48,029
W
Arachne
5,307
2,635
0
3,850
8,170
3,322
108
1,393
6,630
0
56,617
L
Ganesha
Le Klown7
Ganesha
4,812
758
0
1,918
9,228
5,198
0
1,635
7,593
20,133
0
L
Mercury
Shizuo2499
Mercury
3,770
1,918
0
2,355
9,239
2,675
0
1,401
7,838
0
28,578
W
Sobek
iiBDE
Sobek
1,550
95
0
3,423
10,729
6,625
247
2,409
8,152
17,639
0
L
Olorun
3,128
2,040
170
1,458
6,124
1,912
0
3,595
2,529
42,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,831
Gold Earned
37,147
317
Minions Killed
380
0
Camps Cleared
0
1,172,219
Distance Traveled
1,264,559
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,514
578
91
7
0
235,902
4
L
Hou Yi
6,609
508
97
7
0
211,506
0
W
Neith
6,289
484
69
5
0
229,746
3
L
Kumbhakarna
5,213
401
41
3
0
225,333
1
W
Tsukuyomi
8,669
667
93
7
0
248,062
6
W
Arachne
8,113
624
106
8
0
291,283
4
L
Ganesha
5,393
415
7
1
0
228,521
4
L
Mercury
6,528
502
69
5
0
274,640
4
W
Sobek
6,562
505
21
2
0
259,566
1
L
Olorun
7,088
545
103
8
0
232,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role