Player Matchup

Shiva
Shiva
ByAlexip25
Shiva
Level 37
God Stats
5W - 2L
1,500 SR
Queue Stats
82W - 92L
1,308 Elo+
Solo
Persephone
Persephone
Giblish
Persephone
Level 99
God Stats
20W - 20L
1,464 SR
Queue Stats
261W - 271L
1,460 Elo+
Party 2
Loki
Loki
Kyrobi
Loki
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 126L
1,445 Elo+
Party 2
Chang'e
Chang'e
Sn0wy2001
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
258W - 258L
1,452 Elo+
Party 2
Cupid
Cupid
mojomojo48
Cupid
Level 89
God Stats
7W - 6L
1,495 SR
Queue Stats
98W - 99L
1,500 Elo+
Party 2
Team Averages
Level 74
1,492 SR
1,433 Elo+

VS

Team Averages
Level 44
1,498 SR
1,451 Elo+
Ra
Ra
AttilaBejr
Ra
Level 17
God Stats
0W - 2L
1,321 SR
Queue Stats
21W - 27L
1,431 Elo+
Party 1
Jormungandr
Jormungandr
CptnHamster
Jormungandr
Level 48
God Stats
7W - 4L
1,670 SR
Queue Stats
45W - 53L
1,544 Elo+
Solo
Neith
Neith
Dishorder
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 3
Ratatoskr
Ratatoskr
Matan71
Ratatoskr
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 46L
1,405 Elo+
Party 3
Hun Batz
Hun Batz
Pompelio
Hun Batz
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 49L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 1 / 11
11,768
453
7,965
23,092
29,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Giblish
Persephone
20
6 / 6 / 12
14,014
539
14,400
17,546
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Kyrobi
Loki
19
10 / 3 / 8
13,150
506
12,040
19,455
9,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sn0wy2001
Chang'e
20
6 / 0 / 9
14,164
545
25,192
19,614
17,253
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
20
5 / 3 / 10
13,248
510
22,048
19,279
7,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 13 / 4
10,139
390
10,688
19,973
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
CptnHamster
Jormungandr
16
2 / 2 / 8
11,634
447
12,574
21,252
26,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Dishorder
Neith
17
3 / 7 / 2
10,955
421
6,622
11,651
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Matan71
Ratatoskr
20
2 / 2 / 3
12,253
471
12,374
24,678
28,518
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Pompelio
Hun Batz
19
6 / 7 / 3
12,660
487
19,708
23,477
9,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
30
Kills
13
13
Deaths
31
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
13
4
0.15
W
Shiva
3
1
11
8.5
L
Jormungandr
CptnHamster
Jormungandr
2
2
8
3
L
Neith
Dishorder
Neith
3
7
2
0.57
W
Persephone
Giblish
Persephone
6
6
12
2
W
Loki
Kyrobi
Loki
10
3
8
4.67
L
Ratatoskr
Matan71
Ratatoskr
2
2
3
1.75
L
Hun Batz
Pompelio
Hun Batz
6
7
3
1.07
W
Chang'e
Sn0wy2001
Chang'e
6
0
9
10.5
W
Cupid
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,645
Damage
61,966
98,986
Taken
101,031
70,291
Mitigated
75,799
48,772
Healing
19,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,688
864
994
3,990
19,973
6,806
40
8,698
11,092
61,720
0
W
Shiva
7,965
488
640
5,075
23,092
29,117
159
5,236
17,856
1,234
42,497
L
Jormungandr
CptnHamster
Jormungandr
12,574
2,467
0
2,336
21,252
26,329
0
8,758
12,190
43,792
4,628
L
Neith
Dishorder
Neith
6,622
2,669
0
1,543
11,651
5,063
1,164
1,732
9,913
0
57,295
W
Persephone
Giblish
Persephone
14,400
532
0
3,321
17,546
7,083
0
4,122
13,418
108,664
0
W
Loki
Kyrobi
Loki
12,040
3,193
0
3,529
19,455
9,112
577
5,242
14,213
0
85,242
L
Ratatoskr
Matan71
Ratatoskr
12,374
2,155
0
6,528
24,678
28,518
182
10,848
13,200
467
92,214
L
Hun Batz
Pompelio
Hun Batz
19,708
4,011
0
4,150
23,477
9,083
211
8,501
14,760
0
88,722
W
Chang'e
Sn0wy2001
Chang'e
25,192
1,385
9,250
16,433
19,614
17,253
394
5,259
14,355
109,759
0
W
Cupid
22,048
15,025
0
10,524
19,279
7,726
1,896
3,377
15,902
0
107,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,344
Gold Earned
57,641
674
Minions Killed
577
0
Camps Cleared
0
2,568,794
Distance Traveled
2,410,859
31
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,139
390
111
4
0
369,821
0
W
Shiva
11,768
453
37
1
0
517,478
6
L
Jormungandr
11,634
447
66
3
0
528,609
5
L
Neith
10,955
421
104
4
0
422,784
5
W
Persephone
14,014
539
166
6
0
486,495
17
W
Loki
13,150
506
114
4
0
575,609
0
L
Ratatoskr
12,253
471
177
7
0
553,108
8
L
Hun Batz
12,660
487
119
5
0
536,537
3
W
Chang'e
14,164
545
186
7
0
547,161
3
W
Cupid
13,248
510
171
7
0
442,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role