Player Matchup

Neith
Neith
CodeBlu71
Neith
Level 160
God Stats
353W - 332L
1,512 SR
Queue Stats
981W - 964L
1,480 Elo+
Party 2
Mulan
Mulan
TeeWuun
Mulan
Level 127
God Stats
28W - 19L
1,492 SR
Queue Stats
590W - 568L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
blackkiller100
Baron Samedi
Level 65
God Stats
2W - 0L
1,782 SR
Queue Stats
21W - 19L
1,412 Elo+
Solo
Bastet
Bastet
eishied75
Bastet
Level 15
God Stats
1W - 1L
1,237 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 3
Freya
Freya
narutosasuke92
Freya
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 98L
1,579 Elo+
Party 3
Team Averages
Level 98
1,505 SR
1,440 Elo+

VS

Team Averages
Level 102
1,520 SR
1,433 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
CuttyRankss
Guan Yu
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 21L
1,444 Elo+
Party 1
Ravana
Ravana
L-eScrOdu15
Ravana
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 13L
1,168 Elo+
Solo
Danzaburou
Danzaburou
SlimFat_HiFi
Danzaburou
Level 148
God Stats
2W - 1L
1,602 SR
Queue Stats
63W - 57L
1,472 Elo+
Party 1
Agni
Agni
sekretmnicha2706
Agni
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CodeBlu71
Neith
17
4 / 0 / 9
11,094
1,109
10,402
6,032
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
TeeWuun
Mulan
18
10 / 0 / 13
12,577
1,258
18,545
10,050
9,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
blackkiller100
Baron Samedi
17
2 / 1 / 15
11,135
1,114
15,909
9,257
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
eishied75
Bastet
16
1 / 4 / 13
10,571
1,057
9,869
11,665
4,006
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 0 / 10
12,682
1,268
17,271
9,996
3,576
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

286

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 7 / 1
10,579
1,058
14,162
16,533
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
CuttyRankss
Guan Yu
15
1 / 2 / 2
9,966
997
7,569
23,067
24,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
15
0 / 7 / 4
9,748
975
5,473
13,315
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SlimFat_HiFi
Danzaburou
15
1 / 3 / 2
10,149
1,015
7,127
10,584
3,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
0 / 5 / 3
9,683
968
9,784
13,946
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
17
24
Kills
5
5
Deaths
24
60
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
7
1
0.5
W
Neith
CodeBlu71
Neith
4
0
9
8.5
L
Guan Yu
CuttyRankss
Guan Yu
1
2
2
1
L
Ravana
0
7
4
0.29
L
Danzaburou
SlimFat_HiFi
Danzaburou
1
3
2
0.67
W
Mulan
TeeWuun
Mulan
10
0
13
16.5
W
Baron Samedi
blackkiller100
Baron Samedi
2
1
15
9.5
W
Bastet
eishied75
Bastet
1
4
13
1.88
W
7
0
10
12
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,996
Damage
44,115
47,000
Taken
77,445
23,334
Mitigated
41,825
17,169
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
14,162
12,517
0
1,405
16,533
5,011
0
5,909
10,427
0
34,383
W
Neith
CodeBlu71
Neith
10,402
4,702
81
800
6,032
2,497
0
833
5,199
0
20,840
L
Guan Yu
CuttyRankss
Guan Yu
7,569
754
1,172
4,425
23,067
24,030
0
13,230
9,532
364
22,088
L
Ravana
5,473
902
0
962
13,315
5,175
0
5,699
7,468
0
14,431
L
Danzaburou
SlimFat_HiFi
Danzaburou
7,127
1,494
0
1,433
10,584
3,515
0
3,307
7,032
0
28,316
W
Mulan
TeeWuun
Mulan
18,545
3,144
0
2,170
10,050
9,168
0
3,025
6,843
3,321
19,450
W
Baron Samedi
blackkiller100
Baron Samedi
15,909
1,057
3,800
4,867
9,257
4,087
0
2,567
6,484
37,074
0
W
Bastet
eishied75
Bastet
9,869
2,189
0
1,189
11,665
4,006
0
1,548
9,990
0
27,265
W
17,271
5,351
0
4,262
9,996
3,576
0
2,175
7,699
50,944
0
L
9,784
0
0
382
13,946
4,094
0
7,032
6,744
18,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,059
Gold Earned
50,125
206
Minions Killed
184
14
Camps Cleared
3
953,426
Distance Traveled
881,393
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,579
1,058
57
6
1
172,850
0
W
Neith
11,094
1,109
28
3
3
180,400
0
L
Guan Yu
9,966
997
41
4
1
190,304
0
L
Ravana
9,748
975
19
2
0
175,484
0
L
Danzaburou
10,149
1,015
54
5
0
163,529
0
W
Mulan
12,577
1,258
8
1
0
187,555
3
W
Baron Samedi
11,135
1,114
46
5
0
190,585
0
W
Bastet
10,571
1,057
62
6
2
197,431
0
W
Freya
12,682
1,268
62
6
9
197,455
0
L
Agni
9,683
968
13
1
1
179,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role