Player Matchup

Jing Wei
Jing Wei
BigJuicy619
Jing Wei
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
238W - 281L
1,456 Elo+
Solo
Kukulkan
Kukulkan
DCAwsome456
Kukulkan
Level 42
God Stats
18W - 16L
1,582 SR
Queue Stats
84W - 110L
1,460 Elo+
Party 2
Osiris
Osiris
EarthisUncommon
Osiris
Level 20
God Stats
6W - 2L
1,675 SR
Queue Stats
10W - 6L
1,563 Elo+
Party 2
Team Averages
Level 40
1,585 SR
1,493 Elo+

VS

Team Averages
Level 67
1,461 SR
1,106 Elo+
Hun Batz
Hun Batz
Eddymonster06
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,204 Elo+
Party 1
Zeus
Zeus
alden334
Zeus
Level 46
God Stats
0W - 10L
1,383 SR
Queue Stats
2W - 24L
1,037 Elo+
Party 1
Cerberus
Cerberus
destuhne
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 23L
1,077 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigJuicy619
Jing Wei
14
2 / 1 / 8
10,050
718
11,378
13,029
4,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
DCAwsome456
Kukulkan
15
7 / 6 / 2
10,775
770
13,636
9,791
4,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 7
9,615
687
4,306
12,104
14,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Eddymonster06
Hun Batz
13
1 / 5 / 4
8,627
616
6,038
12,406
4,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
15
5 / 3 / 3
9,880
706
11,522
9,021
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
destuhne
Cerberus
14
3 / 3 / 5
10,330
738
5,585
15,091
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
9
9
Deaths
11
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BigJuicy619
Jing Wei
2
1
8
6
W
Kukulkan
DCAwsome456
Kukulkan
7
6
2
1.33
W
2
2
7
2.75
L
Hun Batz
Eddymonster06
Hun Batz
1
5
4
0.6
L
Zeus
5
3
3
2.17
L
Cerberus
destuhne
Cerberus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,320
Damage
23,145
34,924
Taken
36,518
23,456
Mitigated
21,347
5,960
Healing
5,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BigJuicy619
Jing Wei
11,378
9,146
0
4,469
13,029
4,506
1,030
6,035
6,739
0
39,577
W
Kukulkan
DCAwsome456
Kukulkan
13,636
1,370
0
205
9,791
4,529
873
4,217
5,310
53,752
0
W
4,306
949
188
1,098
12,104
14,421
588
6,378
5,188
470
15,477
L
Hun Batz
Eddymonster06
Hun Batz
6,038
665
153
1,157
12,406
4,861
0
4,384
8,022
0
12,584
L
Zeus
11,522
1,627
0
1,146
9,021
3,646
0
5,566
3,455
44,772
0
L
Cerberus
destuhne
Cerberus
5,585
361
0
3,164
15,091
12,840
0
4,398
10,693
22,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
28,837
165
Minions Killed
122
7
Camps Cleared
4
810,975
Distance Traveled
768,909
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,050
718
68
5
4
281,801
6
W
Kukulkan
10,775
770
73
5
3
252,289
1
W
Osiris
9,615
687
24
2
0
276,885
1
L
Hun Batz
8,627
616
13
1
1
260,299
2
L
Zeus
9,880
706
76
5
3
238,510
1
L
Cerberus
10,330
738
33
2
0
270,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role