Player Matchup

Zeus
Zeus
Chrona-7
Zeus
Level 54
God Stats
2W - 4L
1,461 SR
Queue Stats
33W - 39L
1,323 Elo+
Party 2
Hachiman
Hachiman
edgelordjxrd
Hachiman
Level 14
God Stats
7W - 14L
1,431 SR
Queue Stats
7W - 17L
1,345 Elo+
Party 2
Danzaburou
Danzaburou
happibluecat
Danzaburou
Level 28
God Stats
2W - 4L
1,430 SR
Queue Stats
16W - 19L
1,358 Elo+
Party 2
Sun Wukong
Sun Wukong
qsychopomp
Sun Wukong
Level 26
God Stats
3W - 8L
1,216 SR
Queue Stats
55W - 84L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
ultravioletpixie
Kukulkan
Level 102
God Stats
3W - 12L
1,245 SR
Queue Stats
28W - 36L
1,291 Elo+
Party 2
Team Averages
Level 45
1,356 SR
1,331 Elo+

VS

Team Averages
Level 99
1,543 SR
1,452 Elo+
Thoth
Thoth
Gravìty
Thoth
Level 158
God Stats
2W - 0L
1,792 SR
Queue Stats
102W - 83L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
PhillFryer
Heimdallr
Level 109
God Stats
5W - 3L
1,369 SR
Queue Stats
99W - 116L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
TheKiiroiSaru
Danzaburou
Level 61
God Stats
12W - 11L
1,500 SR
Queue Stats
171W - 174L
1,445 Elo+
Party 3
Bacchus
Bacchus
aznkenjisherm64
Bacchus
Level 28
God Stats
1W - 1L
1,555 SR
Queue Stats
69W - 77L
1,500 Elo+
Party 3
Thanatos
Thanatos
lizzybear88
Thanatos
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 21L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
5 / 8 / 6
12,909
1,174
17,057
17,362
3,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
edgelordjxrd
Hachiman
17
2 / 9 / 4
12,001
1,091
10,604
20,230
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
happibluecat
Danzaburou
18
3 / 7 / 9
13,295
1,209
9,940
18,060
4,009
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
qsychopomp
Sun Wukong
17
2 / 4 / 8
11,435
1,040
7,003
22,132
8,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
1 / 5 / 4
10,914
992
8,523
9,573
2,084
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

83

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Gravìty
Thoth
20
14 / 1 / 11
15,209
1,383
37,819
7,133
2,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Heimdallr
PhillFryer
Heimdallr
18
0 / 4 / 22
12,095
1,100
7,463
13,587
13,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TheKiiroiSaru
Danzaburou
18
5 / 3 / 10
13,239
1,204
10,999
14,179
6,885
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 1 / 20
12,928
1,175
11,563
14,752
21,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
lizzybear88
Thanatos
19
12 / 4 / 7
13,975
1,270
15,196
13,045
6,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
103
13
Kills
33
33
Deaths
13
31
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
6
1
W
Thoth
Gravìty
Thoth
14
1
11
19.5
W
Heimdallr
PhillFryer
Heimdallr
0
4
22
2.75
W
Danzaburou
TheKiiroiSaru
Danzaburou
5
3
10
3.33
W
2
1
20
12
L
Hachiman
edgelordjxrd
Hachiman
2
9
4
0.44
L
Danzaburou
happibluecat
Danzaburou
3
7
9
1.07
W
Thanatos
lizzybear88
Thanatos
12
4
7
3.88
L
Sun Wukong
qsychopomp
Sun Wukong
2
4
8
1.5
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,127
Damage
83,040
87,357
Taken
62,696
21,644
Mitigated
51,988
12,607
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
17,057
2,890
107
1,236
17,362
3,155
0
11,091
6,251
35,995
0
W
Thoth
Gravìty
Thoth
37,819
405
0
1,285
7,133
2,756
0
1,945
5,096
60,711
0
W
Heimdallr
PhillFryer
Heimdallr
7,463
2,130
0
750
13,587
13,889
0
4,091
7,609
0
14,270
W
Danzaburou
TheKiiroiSaru
Danzaburou
10,999
4,396
0
6,029
14,179
6,885
0
9,023
4,856
0
39,086
W
11,563
761
0
250
14,752
21,881
0
5,592
7,644
24,605
0
L
Hachiman
edgelordjxrd
Hachiman
10,604
7,337
0
1,916
20,230
4,093
0
13,813
6,385
0
28,466
L
Danzaburou
happibluecat
Danzaburou
9,940
3,681
283
3,955
18,060
4,009
0
11,333
6,727
0
23,509
W
Thanatos
lizzybear88
Thanatos
15,196
5,176
0
6,441
13,045
6,577
0
3,903
9,064
0
27,295
L
Sun Wukong
qsychopomp
Sun Wukong
7,003
1,359
10
4,930
22,132
8,303
0
8,243
13,887
0
8,704
L
8,523
98
0
170
9,573
2,084
0
4,826
4,725
22,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,554
Gold Earned
67,446
156
Minions Killed
188
4
Camps Cleared
12
1,039,454
Distance Traveled
1,115,525
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,909
1,174
38
3
1
215,528
0
W
Thoth
15,209
1,383
55
5
2
255,414
0
W
Heimdallr
12,095
1,100
11
1
0
187,404
0
W
Danzaburou
13,239
1,204
71
6
6
201,202
1
W
Bacchus
12,928
1,175
23
2
1
246,901
3
L
Hachiman
12,001
1,091
47
4
1
195,328
0
L
Danzaburou
13,295
1,209
25
2
2
195,130
0
W
Thanatos
13,975
1,270
28
3
3
224,604
0
L
Sun Wukong
11,435
1,040
4
0
0
223,605
0
L
Kukulkan
10,914
992
42
4
0
209,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role