Player Matchup

Thanatos
Thanatos
DaddyDeoxys
Thanatos
Level 107
God Stats
27W - 37L
1,514 SR
Queue Stats
500W - 632L
1,428 Elo+
Solo
Bacchus
Bacchus
FiveCastle78681
Bacchus
Level 54
God Stats
14W - 23L
1,402 SR
Queue Stats
14W - 27L
1,483 Elo+
Solo
Scylla
Scylla
acg9345
Scylla
Level 101
God Stats
2W - 6L
1,186 SR
Queue Stats
25W - 24L
1,440 Elo+
Solo
Team Averages
Level 87
1,367 SR
1,450 Elo+

VS

Team Averages
Level 86
1,600 SR
1,618 Elo+
Shiva
Shiva
BadlandsChug945
Shiva
Level 108
God Stats
9W - 8L
1,656 SR
Queue Stats
285W - 280L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
EpicDaftMan
Baron Samedi
Level 68
God Stats
3W - 3L
1,643 SR
Queue Stats
32W - 38L
1,578 Elo+
Solo
Cupid
Cupid
xRAW INSANITYx
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,735 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyDeoxys
Thanatos
16
7 / 0 / 6
10,247
788
6,511
8,367
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 2 / 10
9,425
725
6,686
13,993
11,517
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
acg9345
Scylla
15
3 / 1 / 9
10,035
772
8,288
7,246
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
8,705
670
10,737
10,947
10,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
EpicDaftMan
Baron Samedi
10
1 / 7 / 1
7,907
608
3,378
7,854
2,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 2
8,134
626
3,966
8,457
2,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Thanatos
DaddyDeoxys
Thanatos
7
0
6
10
L
Baron Samedi
EpicDaftMan
Baron Samedi
1
7
1
0.21
W
3
2
10
4
W
Scylla
acg9345
Scylla
3
1
9
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,485
Damage
18,081
29,606
Taken
27,258
17,294
Mitigated
16,149
13,208
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,737
1,281
71
2,274
10,947
10,976
0
4,807
5,917
0
28,369
W
Thanatos
DaddyDeoxys
Thanatos
6,511
1,279
0
8,089
8,367
3,762
620
1,308
6,981
0
28,336
L
Baron Samedi
EpicDaftMan
Baron Samedi
3,378
63
332
441
7,854
2,555
0
5,229
2,532
16,695
0
W
6,686
453
0
3,053
13,993
11,517
280
495
13,320
19,086
0
W
Scylla
acg9345
Scylla
8,288
1,005
58
2,008
7,246
2,015
1,250
1,530
5,512
45,128
0
L
3,966
1,535
128
907
8,457
2,618
0
4,834
3,453
0
27,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,707
Gold Earned
24,746
149
Minions Killed
124
7
Camps Cleared
5
760,852
Distance Traveled
576,070
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,705
670
38
3
3
226,993
1
W
Thanatos
10,247
788
38
3
6
259,502
3
L
Baron Samedi
7,907
608
39
3
2
137,216
4
W
Bacchus
9,425
725
15
1
0
267,632
0
W
Scylla
10,035
772
96
7
1
233,718
2
L
Cupid
8,134
626
47
4
0
211,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role