Player Matchup

Charybdis
Charybdis
JavaLurker
Charybdis
Level 67
God Stats
3W - 1L
1,755 SR
Queue Stats
96W - 84L
1,399 Elo+
Party 2
Horus
Horus
MSJ2226
Horus
Level 83
God Stats
36W - 32L
1,545 SR
Queue Stats
218W - 196L
1,417 Elo+
Party 2
Nu Wa
Nu Wa
Miggle04
Nu Wa
Level 69
God Stats
8W - 10L
1,413 SR
Queue Stats
166W - 146L
1,421 Elo+
Party 2
Ratatoskr
Ratatoskr
TEEJCK
Ratatoskr
Level 63
God Stats
10W - 3L
1,674 SR
Queue Stats
78W - 73L
1,400 Elo+
Solo
Bellona
Bellona
TRS822
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,209 Elo+
Party 2
Team Averages
Level 58
1,578 SR
1,369 Elo+

VS

Team Averages
Level 71
1,410 SR
1,295 Elo+
Zeus
Zeus
Cihat054
Zeus
Level 88
God Stats
0W - 3L
1,387 SR
Queue Stats
17W - 34L
1,256 Elo+
Party 1
Baron Samedi
Baron Samedi
FatKingPizzle
Baron Samedi
Level 67
God Stats
7W - 8L
1,105 SR
Queue Stats
96W - 82L
1,437 Elo+
Solo
Osiris
Osiris
NotThe6s
Osiris
Level 65
God Stats
2W - 3L
1,719 SR
Queue Stats
194W - 221L
1,330 Elo+
Party 3
Zhong Kui
Zhong Kui
Vanom90
Zhong Kui
Level 129
God Stats
14W - 8L
1,828 SR
Queue Stats
114W - 135L
1,467 Elo+
Party 1
Achilles
Achilles
ZootedRn
Achilles
Level 6
God Stats
44W - 40L
1,009 SR
Queue Stats
53W - 56L
984 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JavaLurker
Charybdis
19
12 / 4 / 12
14,719
545
16,929
19,503
7,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Horus
MSJ2226
Horus
20
3 / 2 / 17
15,027
557
12,529
27,024
29,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Miggle04
Nu Wa
20
14 / 4 / 9
16,141
598
30,620
16,627
7,010
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
TEEJCK
Ratatoskr
20
12 / 5 / 3
15,439
572
12,581
20,589
7,895
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
TRS822
Bellona
17
2 / 10 / 7
12,256
454
4,437
17,751
9,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 8 / 3
13,438
498
28,186
23,285
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
FatKingPizzle
Baron Samedi
15
2 / 13 / 1
9,862
365
2,093
19,252
4,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
NotThe6s
Osiris
17
0 / 6 / 1
10,161
376
2,233
17,342
7,352
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Vanom90
Zhong Kui
20
14 / 9 / 1
15,803
585
19,515
26,755
13,968
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ZootedRn
Achilles
16
1 / 9 / 1
10,829
401
4,430
19,284
16,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
29
43
Kills
22
25
Deaths
45
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zeus
5
8
3
0.81
L
Baron Samedi
FatKingPizzle
Baron Samedi
2
13
1
0.19
W
Charybdis
JavaLurker
Charybdis
12
4
12
4.5
W
Horus
MSJ2226
Horus
3
2
17
5.75
W
Nu Wa
Miggle04
Nu Wa
14
4
9
4.63
L
Osiris
NotThe6s
Osiris
0
6
1
0.08
W
Ratatoskr
TEEJCK
Ratatoskr
12
5
3
2.7
W
Bellona
TRS822
Bellona
2
10
7
0.55
L
Zhong Kui
Vanom90
Zhong Kui
14
9
1
1.61
L
Achilles
ZootedRn
Achilles
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,096
Damage
56,457
101,494
Taken
105,918
61,034
Mitigated
47,710
20,469
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
28,186
2,751
235
5,718
23,285
5,489
1,935
7,219
15,872
131,530
0
L
Baron Samedi
FatKingPizzle
Baron Samedi
2,093
379
56
2,260
19,252
4,720
1,155
6,224
12,752
21,090
0
W
Charybdis
JavaLurker
Charybdis
16,929
6,882
0
5,778
19,503
7,255
8,886
10,097
9,406
0
100,015
W
Horus
MSJ2226
Horus
12,529
4,135
3,081
8,471
27,024
29,415
2,015
10,096
15,932
0
69,573
W
Nu Wa
Miggle04
Nu Wa
30,620
6,408
0
1,907
16,627
7,010
3,289
10,291
6,336
120,756
0
L
Osiris
NotThe6s
Osiris
2,233
361
0
2,545
17,342
7,352
559
3,850
13,212
0
72,544
W
Ratatoskr
TEEJCK
Ratatoskr
12,581
2,680
0
372
20,589
7,895
2,428
9,874
10,715
0
98,668
W
Bellona
TRS822
Bellona
4,437
879
0
860
17,751
9,459
2,076
13,518
4,233
0
38,205
L
Zhong Kui
Vanom90
Zhong Kui
19,515
2,553
71
8,680
26,755
13,968
1,317
6,794
19,697
116,967
12,500
L
Achilles
ZootedRn
Achilles
4,430
1,013
0
627
19,284
16,181
378
5,281
13,765
0
21,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,582
Gold Earned
60,093
576
Minions Killed
545
0
Camps Cleared
0
2,439,994
Distance Traveled
2,207,978
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,438
498
190
7
0
417,442
6
L
Baron Samedi
9,862
365
19
1
0
418,345
1
W
Charybdis
14,719
545
143
5
0
458,401
1
W
Horus
15,027
557
85
3
0
539,762
3
W
Nu Wa
16,141
598
151
6
0
500,433
7
L
Osiris
10,161
376
107
4
0
510,537
5
W
Ratatoskr
15,439
572
128
5
0
467,525
6
W
Bellona
12,256
454
69
3
0
473,873
2
L
Zhong Kui
15,803
585
201
7
0
395,103
0
L
Achilles
10,829
401
28
1
0
466,551
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role