Player Matchup

Nu Wa
Nu Wa
EmberReign22
Nu Wa
Level 41
God Stats
2W - 7L
1,161 SR
Queue Stats
71W - 100L
1,359 Elo+
Party 4
Artemis
Artemis
HellzBuenoFace
Artemis
Level 94
God Stats
4W - 7L
1,326 SR
Queue Stats
147W - 173L
1,358 Elo+
Party 4
Neith
Neith
Jaggers1106
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Shiva
Shiva
MasterMimic
Shiva
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 86L
1,354 Elo+
Solo
Olorun
Olorun
TheWetperm
Olorun
Level 45
God Stats
2W - 4L
1,383 SR
Queue Stats
216W - 248L
1,421 Elo+
Party 2
Team Averages
Level 51
1,374 SR
1,376 Elo+

VS

Team Averages
Level 65
1,439 SR
1,432 Elo+
Skadi
Skadi
 
Skadi
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MR_PANDEQUESO__1
Zeus
Level 13
God Stats
18W - 16L
1,305 SR
Queue Stats
86W - 73L
1,435 Elo+
Party 3
Bastet
Bastet
Siicariios93
Bastet
Level 103
God Stats
3W - 4L
1,573 SR
Queue Stats
220W - 205L
1,432 Elo+
Party 3
King Arthur
King Arthur
ii TED Rex ii
King Arthur
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 237L
1,379 Elo+
Party 1
Sylvanus
Sylvanus
ii TentedPlower
Sylvanus
Level 20
God Stats
1W - 2L
1,319 SR
Queue Stats
63W - 73L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 5
11,311
1,028
13,857
14,371
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
2 / 8 / 7
12,095
1,100
13,501
21,399
5,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 3 / 5
11,713
1,065
6,880
11,586
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 4
11,371
1,034
6,316
24,060
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
TheWetperm
Olorun
18
2 / 2 / 8
11,926
1,084
7,845
13,668
5,943
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

122

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
1 / 0 / 11
11,435
1,040
2,369
5,176
1,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
10 / 1 / 10
13,625
1,239
29,391
7,333
2,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
19
10 / 4 / 13
13,806
1,255
24,067
14,101
5,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ii TED Rex ii
King Arthur
18
3 / 5 / 16
11,934
1,085
19,120
19,555
17,008
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
18
0 / 0 / 17
11,414
1,038
4,658
7,559
4,964
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
91
10
Kills
24
24
Deaths
10
29
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
11
6.5
L
2
4
5
1.13
L
2
8
7
0.69
L
3
3
5
1.83
W
10
1
10
15
L
1
7
4
0.43
W
Bastet
10
4
13
4.13
L
Olorun
TheWetperm
Olorun
2
2
8
3
W
King Arthur
ii TED Rex ii
King Arthur
3
5
16
2.2
W
Sylvanus
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,399
Damage
79,605
85,084
Taken
53,724
25,351
Mitigated
30,907
10,513
Healing
8,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,369
1,755
0
1,686
5,176
1,520
0
2,715
2,461
0
22,165
L
13,857
2,848
0
0
14,371
4,005
0
7,054
7,317
21,049
0
L
13,501
6,845
0
2,103
21,399
5,285
0
8,438
12,961
0
36,008
L
6,880
3,695
0
395
11,586
2,422
0
5,696
5,890
0
19,063
W
29,391
2,740
0
928
7,333
2,241
0
3,638
3,695
55,641
0
L
6,316
2,051
582
2,494
24,060
7,696
0
11,537
12,523
0
40,966
W
Bastet
24,067
3,571
0
2,964
14,101
5,174
0
5,163
8,938
128
43,412
L
Olorun
TheWetperm
Olorun
7,845
5,161
1,661
3,278
13,668
5,943
0
5,993
7,675
20,814
0
W
King Arthur
ii TED Rex ii
King Arthur
19,120
596
0
7
19,555
17,008
0
7,222
12,333
10,608
34,568
W
Sylvanus
4,658
1,111
1,799
1,391
7,559
4,964
0
2,964
4,595
15,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,416
Gold Earned
62,214
224
Minions Killed
233
4
Camps Cleared
7
916,391
Distance Traveled
1,008,331
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,435
1,040
53
5
2
192,281
0
L
Nu Wa
11,311
1,028
15
1
0
182,679
0
L
Artemis
12,095
1,100
53
5
0
164,722
1
L
Neith
11,713
1,065
44
4
1
177,795
0
W
Zeus
13,625
1,239
56
5
1
186,260
0
L
Shiva
11,371
1,034
72
7
1
187,740
1
W
Bastet
13,806
1,255
46
4
3
238,019
1
L
Olorun
11,926
1,084
40
4
2
203,455
0
W
King Arthur
11,934
1,085
40
4
0
200,124
0
W
Sylvanus
11,414
1,038
38
3
1
191,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role