Player Matchup

Morgan Le Fay
Morgan Le Fay
Dogao_bro
Morgan Le Fay
Level 17
God Stats
0W - 3L
1,092 SR
Queue Stats
3W - 10L
1,307 Elo+
Party 3
Izanami
Izanami
Max_Moon101
Izanami
Level 83
God Stats
51W - 47L
1,759 SR
Queue Stats
240W - 277L
1,537 Elo+
Party 2
Sobek
Sobek
Sabbede
Sobek
Level 36
God Stats
17W - 18L
1,550 SR
Queue Stats
425W - 451L
1,492 Elo+
Party 3
Mercury
Mercury
jc_comando
Mercury
Level 68
God Stats
18W - 16L
1,462 SR
Queue Stats
586W - 572L
1,492 Elo+
Party 2
Odin
Odin
xavio2007
Odin
Level 29
God Stats
37W - 30L
1,532 SR
Queue Stats
116W - 136L
1,367 Elo+
Party 2
Team Averages
Level 47
1,479 SR
1,439 Elo+

VS

Team Averages
Level 76
1,477 SR
1,452 Elo+
Terra
Terra
BlacKxWid_SpiDer
Terra
Level 49
God Stats
3W - 2L
1,494 SR
Queue Stats
276W - 276L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
FALLEN_CRASH
Zhong Kui
Level 45
God Stats
7W - 4L
1,578 SR
Queue Stats
29W - 40L
1,423 Elo+
Party 4
Cernunnos
Cernunnos
QuxTz-SoCialiTy
Cernunnos
Level 85
God Stats
4W - 6L
1,298 SR
Queue Stats
486W - 458L
1,426 Elo+
Party 1
Tsukuyomi
Tsukuyomi
prince_centurion
Tsukuyomi
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,419 Elo+
Party 4
Vulcan
Vulcan
xXslayerXx 1010
Vulcan
Level 145
God Stats
21W - 20L
1,518 SR
Queue Stats
226W - 244L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dogao_bro
Morgan Le Fay
15
1 / 9 / 6
9,421
428
10,032
17,012
5,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Max_Moon101
Izanami
17
1 / 9 / 5
10,311
469
10,117
19,752
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Sabbede
Sobek
17
11 / 5 / 2
11,864
539
13,865
26,932
37,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
jc_comando
Mercury
19
7 / 4 / 9
11,869
540
18,394
17,034
7,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
15
1 / 6 / 4
9,258
421
3,830
17,258
16,157
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 20
11,387
518
6,317
20,108
24,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
FALLEN_CRASH
Zhong Kui
16
2 / 4 / 6
10,635
483
12,155
18,610
15,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
QuxTz-SoCialiTy
Cernunnos
20
20 / 5 / 3
13,417
610
28,533
21,202
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
18
6 / 5 / 6
11,569
526
14,716
18,679
8,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 4 / 4
12,303
559
14,852
15,638
7,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
72
21
Kills
33
33
Deaths
21
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
3
20
3.67
L
Morgan Le Fay
Dogao_bro
Morgan Le Fay
1
9
6
0.44
W
Zhong Kui
FALLEN_CRASH
Zhong Kui
2
4
6
1.25
L
Izanami
Max_Moon101
Izanami
1
9
5
0.39
W
Cernunnos
QuxTz-SoCialiTy
Cernunnos
20
5
3
4.3
L
Sobek
Sabbede
Sobek
11
5
2
2.4
L
Mercury
jc_comando
Mercury
7
4
9
2.88
W
Tsukuyomi
6
5
6
1.8
W
4
4
4
1.5
L
Odin
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,238
Damage
76,573
97,988
Taken
94,237
71,910
Mitigated
65,448
17,190
Healing
41,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,317
1,527
3,483
8,562
20,108
24,283
56
7,113
12,823
17,040
0
L
Morgan Le Fay
Dogao_bro
Morgan Le Fay
10,032
1,215
84
2,677
17,012
5,702
336
5,785
11,091
49,576
0
W
Zhong Kui
FALLEN_CRASH
Zhong Kui
12,155
1,040
0
7,579
18,610
15,176
1,115
3,255
15,213
48,606
5,455
L
Izanami
Max_Moon101
Izanami
10,117
6,326
46
3,500
19,752
5,177
860
2,974
16,766
0
79,567
W
Cernunnos
QuxTz-SoCialiTy
Cernunnos
28,533
19,172
325
9,160
21,202
9,764
935
5,532
15,536
0
113,714
L
Sobek
Sabbede
Sobek
13,865
1,223
391
7,685
26,932
37,617
160
9,471
17,015
32,773
0
L
Mercury
jc_comando
Mercury
18,394
9,744
0
1,677
17,034
7,257
680
5,450
11,466
0
92,951
W
Tsukuyomi
14,716
3,478
0
6,894
18,679
8,705
0
2,652
15,977
0
79,066
W
14,852
5,289
82
5,171
15,638
7,520
1,632
4,587
10,791
89,644
0
L
Odin
3,830
403
0
1,130
17,258
16,157
31
8,434
8,702
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,723
Gold Earned
59,311
470
Minions Killed
544
0
Camps Cleared
0
1,990,496
Distance Traveled
2,071,906
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,387
518
19
1
0
455,573
1
L
Morgan Le Fay
9,421
428
83
4
0
368,397
3
W
Zhong Kui
10,635
483
108
5
0
367,664
0
L
Izanami
10,311
469
129
6
0
369,697
0
W
Cernunnos
13,417
610
151
7
0
382,733
3
L
Sobek
11,864
539
35
2
0
437,397
4
L
Mercury
11,869
540
142
6
0
478,623
3
W
Tsukuyomi
11,569
526
111
5
0
463,318
0
W
Vulcan
12,303
559
155
7
0
402,618
4
L
Odin
9,258
421
81
4
0
336,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role