Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
JavierAlejRod
Serqet
Level 45
God Stats
3W - 4L
1,135 SR
Queue Stats
175W - 161L
1,511 Elo+
Party 3
Agni
Agni
MTROFA27
Agni
Level 85
God Stats
4W - 6L
1,168 SR
Queue Stats
86W - 84L
1,499 Elo+
Party 3
Ullr
Ullr
Superiorphatom
Ullr
Level 12
God Stats
1W - 1L
1,298 SR
Queue Stats
13W - 9L
1,643 Elo+
Party 1
Jormungandr
Jormungandr
VengefulPeace
Jormungandr
Level 145
God Stats
14W - 11L
1,537 SR
Queue Stats
17W - 13L
1,595 Elo+
Party 1
Team Averages
Level 86
1,328 SR
1,550 Elo+

VS

Team Averages
Level 45
1,480 SR
1,341 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
 
Ares
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Bi11Ny3
Shiva
Level 69
God Stats
1W - 4L
1,399 SR
Queue Stats
10W - 20L
1,270 Elo+
Party 4
Jing Wei
Jing Wei
Jtx36
Jing Wei
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,130 Elo+
Party 2
Olorun
Olorun
WeinerLordGod
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
2 / 0 / 2
7,152
650
4,022
5,677
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
8 / 1 / 0
6,820
620
3,579
5,042
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Agni
10
1 / 1 / 2
5,661
515
3,789
2,746
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
5 / 1 / 0
6,673
607
4,703
5,299
1,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jormungandr
VengefulPeace
Jormungandr
10
1 / 0 / 5
5,985
544
5,232
5,850
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 3 / 0
5,942
540
4,046
6,894
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
7
0 / 4 / 0
4,806
437
2,580
9,134
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
Bi11Ny3
Shiva
9
1 / 2 / 1
5,509
501
2,546
7,056
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Jtx36
Jing Wei
10
1 / 4 / 0
5,835
530
1,707
7,281
1,939
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 4 / 0
4,881
444
1,926
4,543
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
17
Kills
3
3
Deaths
17
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
0
2
3
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Ares
 
Ares
0
4
0
0
L
Shiva
Bi11Ny3
Shiva
1
2
1
0.75
W
8
1
0
8
L
Jing Wei
Jtx36
Jing Wei
1
4
0
0.25
W
Agni
1
1
2
2
W
5
1
0
5
W
Jormungandr
VengefulPeace
Jormungandr
1
0
5
3.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,325
Damage
12,805
24,614
Taken
34,908
11,212
Mitigated
14,640
11,255
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,022
2,355
0
3,704
5,677
3,989
129
0
5,677
0
38,833
L
Erlang Shen
 
Erlang Shen
4,046
2,531
0
2,844
6,894
4,571
0
0
6,894
0
37,155
L
Ares
 
Ares
2,580
209
0
677
9,134
4,494
0
4,592
4,322
11,027
0
L
Shiva
Bi11Ny3
Shiva
2,546
1,219
0
2,646
7,056
2,027
0
790
5,759
0
30,696
W
3,579
869
0
2,536
5,042
1,840
93
69
4,973
0
31,386
L
Jing Wei
Jtx36
Jing Wei
1,707
1,071
0
1,316
7,281
1,939
96
701
6,580
0
30,973
W
Agni
3,789
357
0
542
2,746
709
129
829
1,917
27,154
0
W
4,703
1,614
0
1,800
5,299
1,390
0
467
4,832
0
41,059
W
Jormungandr
VengefulPeace
Jormungandr
5,232
1,671
188
2,485
5,850
3,284
181
2,849
3,001
24,832
0
L
1,926
1,022
360
798
4,543
1,609
0
2,574
1,792
12,090
2,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
26,973
339
Minions Killed
261
0
Camps Cleared
0
1,092,665
Distance Traveled
1,012,658
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,152
650
94
9
0
236,791
3
L
Erlang Shen
5,942
540
81
7
0
223,967
0
L
Ares
4,806
437
10
1
0
198,704
0
L
Shiva
5,509
501
65
6
0
217,650
1
W
Serqet
6,820
620
67
6
0
234,168
1
L
Jing Wei
5,835
530
68
6
0
213,628
2
W
Agni
5,661
515
61
6
0
215,751
6
W
Ullr
6,673
607
75
7
0
188,871
0
W
Jormungandr
5,985
544
42
4
0
217,084
2
L
Olorun
4,881
444
37
3
0
158,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role