Player Matchup

Neith
Neith
ItsGarry
Neith
Level 89
God Stats
3W - 9L
1,501 SR
Queue Stats
122W - 117L
1,546 Elo+
Party 2
Xing Tian
Xing Tian
Lixxyy
Xing Tian
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,477 Elo+
Party 3
Thanatos
Thanatos
ShieldRaphtalia
Thanatos
Level 153
God Stats
7W - 2L
1,500 SR
Queue Stats
219W - 241L
1,535 Elo+
Party 3
Bellona
Bellona
SilveryWolf123
Bellona
Level 108
God Stats
2W - 2L
1,270 SR
Queue Stats
52W - 63L
1,522 Elo+
Party 3
Tiamat
Tiamat
Uhh Gotchie
Tiamat
Level 154
God Stats
14W - 4L
1,910 SR
Queue Stats
63W - 58L
1,637 Elo+
Party 2
Team Averages
Level 133
1,536 SR
1,543 Elo+

VS

Team Averages
Level 126
1,662 SR
1,517 Elo+
Cerberus
Cerberus
BigC_El_Tanke
Cerberus
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 243L
1,616 Elo+
Solo
Vulcan
Vulcan
DestrosadorMacfy
Vulcan
Level 121
God Stats
21W - 16L
1,807 SR
Queue Stats
882W - 877L
1,551 Elo+
Party 1
Artemis
Artemis
Icekiller847
Artemis
Level 108
God Stats
15W - 15L
1,602 SR
Queue Stats
261W - 263L
1,526 Elo+
Party 1
Ne Zha
Ne Zha
JAVIER1234330
Ne Zha
Level 128
God Stats
1W - 3L
1,901 SR
Queue Stats
114W - 98L
1,339 Elo+
Party 4
Hercules
Hercules
xl PepaxDD lx
Hercules
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
340W - 298L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ItsGarry
Neith
19
2 / 3 / 6
11,597
580
9,543
11,797
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Lixxyy
Xing Tian
14
1 / 3 / 10
9,443
472
6,051
17,023
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thanatos
17
5 / 2 / 10
10,858
543
9,152
17,179
6,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 4
12,642
632
15,036
17,620
19,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
20
13 / 0 / 5
12,651
633
20,415
10,906
8,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigC_El_Tanke
Cerberus
16
0 / 6 / 0
9,627
481
10,479
23,259
22,849
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 3 / 1
8,850
443
6,548
10,271
3,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Icekiller847
Artemis
18
4 / 3 / 0
11,263
563
10,818
12,625
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 5 / 1
8,379
419
5,090
14,649
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
xl PepaxDD lx
Hercules
12
2 / 8 / 2
8,155
408
8,845
19,765
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
10
25
Kills
6
8
Deaths
25
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BigC_El_Tanke
Cerberus
0
6
0
0
L
0
3
1
0.17
L
Artemis
Icekiller847
Artemis
4
3
0
1.33
W
Neith
ItsGarry
Neith
2
3
6
1.67
L
0
5
1
0.1
W
Xing Tian
Lixxyy
Xing Tian
1
3
10
2
W
Thanatos
5
2
10
5
W
4
0
4
6
W
Tiamat
13
0
5
15.5
L
Hercules
xl PepaxDD lx
Hercules
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,197
Damage
41,780
74,525
Taken
80,569
56,365
Mitigated
42,653
36,147
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BigC_El_Tanke
Cerberus
10,479
942
0
8,660
23,259
22,849
0
2,106
21,077
75,865
0
L
6,548
1,865
0
2,803
10,271
3,166
0
4,582
5,579
81,471
0
L
Artemis
Icekiller847
Artemis
10,818
3,937
0
5,266
12,625
3,771
436
1,834
10,771
0
95,480
W
Neith
ItsGarry
Neith
9,543
3,124
0
4,654
11,797
5,388
581
820
10,977
0
94,212
L
5,090
1,496
0
1,321
14,649
3,188
0
6,043
8,434
0
64,276
W
Xing Tian
Lixxyy
Xing Tian
6,051
357
0
3,923
17,023
16,603
56
4,555
12,468
19,520
6,370
W
Thanatos
9,152
1,376
0
13,299
17,179
6,610
0
3,145
14,034
0
80,271
W
15,036
6,924
0
9,252
17,620
19,200
66
11,504
6,116
0
95,490
W
Tiamat
20,415
2,380
0
5,019
10,906
8,564
296
3,085
7,821
104,215
0
L
Hercules
xl PepaxDD lx
Hercules
8,845
2,564
56
4,259
19,765
9,679
0
10,304
9,167
0
23,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,191
Gold Earned
46,274
694
Minions Killed
682
0
Camps Cleared
0
2,094,962
Distance Traveled
1,849,550
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,627
481
221
11
0
307,770
5
L
Vulcan
8,850
443
142
7
0
413,867
2
L
Artemis
11,263
563
188
9
0
335,899
5
W
Neith
11,597
580
149
7
0
362,384
2
L
Ne Zha
8,379
419
97
5
0
405,827
7
W
Xing Tian
9,443
472
28
1
0
417,602
4
W
Thanatos
10,858
543
121
6
0
454,670
7
W
Bellona
12,642
632
197
10
0
430,009
0
W
Tiamat
12,651
633
199
10
0
430,297
1
L
Hercules
8,155
408
34
2
0
386,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role