Player Matchup

Shiva
Shiva
Call Me Beerus
Shiva
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,707 Elo+
Party 2
Hercules
Hercules
KidSpanza
Hercules
Level 99
God Stats
37W - 35L
1,889 SR
Queue Stats
155W - 133L
1,551 Elo+
Party 2
Loki
Loki
Syfyky
Loki
Level 106
God Stats
3W - 4L
1,357 SR
Queue Stats
186W - 176L
1,470 Elo+
Solo
Artemis
Artemis
TurbsTheKatLove
Artemis
Level 155
God Stats
9W - 4L
1,290 SR
Queue Stats
521W - 520L
1,470 Elo+
Solo
Tiamat
Tiamat
Zedd924
Tiamat
Level 128
God Stats
10W - 21L
1,500 SR
Queue Stats
505W - 496L
1,503 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,540 Elo+

VS

Team Averages
Level 121
1,391 SR
1,466 Elo+
Merlin
Merlin
BeIu-C-
Merlin
Level 107
God Stats
32W - 26L
1,565 SR
Queue Stats
153W - 183L
1,456 Elo+
Party 1
Artemis
Artemis
DarthPhingerz12
Artemis
Level 160
God Stats
6W - 5L
1,299 SR
Queue Stats
521W - 516L
1,561 Elo+
Solo
Set
Set
Lex-HC-
Set
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 193L
1,479 Elo+
Party 1
Hades
Hades
LucurA_700
Hades
Level 105
God Stats
36W - 39L
1,391 SR
Queue Stats
206W - 238L
1,411 Elo+
Party 1
Eset
Eset
Notenloquesa
Eset
Level 88
God Stats
1W - 1L
1,201 SR
Queue Stats
60W - 82L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,338
668
1,088
3,679
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
KidSpanza
Hercules
5
1 / 1 / 1
3,329
666
1,238
4,401
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Syfyky
Loki
6
0 / 0 / 0
3,397
679
156
2,732
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 1
3,147
629
2,259
1,946
431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Zedd924
Tiamat
1
0 / 0 / 0
909
182
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeIu-C-
Merlin
6
0 / 0 / 0
3,440
688
506
334
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,203
641
3,282
2,893
581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
6
1 / 0 / 0
3,683
737
461
3,156
797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
6
1 / 1 / 0
3,588
718
960
1,775
475
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

4
0 / 1 / 1
3,242
648
1,003
2,605
1,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
3
3
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
BeIu-C-
Merlin
0
0
0
0
L
1
1
0
1
W
1
1
0
1
L
Hercules
KidSpanza
Hercules
1
1
1
1.5
W
Set
1
0
0
1
W
Hades
1
1
0
1
W
0
1
1
0.5
L
Loki
Syfyky
Loki
0
0
0
0
L
1
1
1
1.5
L
Tiamat
Zedd924
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,741
Damage
6,212
12,758
Taken
10,763
4,014
Mitigated
2,949
5,394
Healing
4,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BeIu-C-
Merlin
506
0
0
0
334
74
224
0
334
15,623
0
L
1,088
440
0
1,216
3,679
1,566
0
960
2,719
0
11,036
W
3,282
1,506
0
1,045
2,893
581
0
0
2,893
0
10,286
L
Hercules
KidSpanza
Hercules
1,238
419
0
2,311
4,401
1,360
0
479
3,922
0
4,476
W
Set
461
200
0
2,033
3,156
797
0
0
3,156
0
15,123
W
Hades
960
216
0
534
1,775
475
620
0
1,775
11,768
0
W
1,003
146
147
968
2,605
1,022
0
0
2,605
5,996
0
L
Loki
Syfyky
Loki
156
0
0
1,375
2,732
657
0
506
2,226
0
13,158
L
2,259
463
0
492
1,946
431
78
524
1,422
0
11,153
L
Tiamat
Zedd924
Tiamat
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,120
Gold Earned
17,156
81
Minions Killed
127
0
Camps Cleared
0
366,076
Distance Traveled
457,019
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,440
688
19
4
0
88,098
1
L
Shiva
3,338
668
19
4
0
93,528
0
W
Artemis
3,203
641
27
5
0
89,013
0
L
Hercules
3,329
666
5
1
0
94,538
2
W
Set
3,683
737
46
9
0
100,339
0
W
Hades
3,588
718
28
6
0
81,219
0
W
Eset
3,242
648
7
1
0
98,350
1
L
Loki
3,397
679
35
7
0
97,218
1
L
Artemis
3,147
629
22
4
0
80,792
0
L
Tiamat
909
182
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role