Player Matchup

Scylla
Scylla
StarGlaz3r343
Scylla
Level 140
God Stats
1W - 2L
1,238 SR
Queue Stats
85W - 70L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
Suup Coach
Cliodhna
Level 118
God Stats
7W - 3L
1,686 SR
Queue Stats
121W - 118L
1,533 Elo+
Party 1
Shiva
Shiva
xXKingStrykerXx
Shiva
Level 142
God Stats
7W - 8L
1,508 SR
Queue Stats
58W - 75L
1,516 Elo+
Party 1
Team Averages
Level 133
1,477 SR
1,544 Elo+

VS

Team Averages
Level 116
1,475 SR
1,478 Elo+
Bacchus
Bacchus
FiveCastle78681
Bacchus
Level 54
God Stats
14W - 23L
1,425 SR
Queue Stats
14W - 27L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
Najaro87
Zhong Kui
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 123L
1,500 Elo+
Solo
Neith
Neith
Wild-FanGz
Neith
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 61L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
12,321
770
11,461
11,209
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Suup Coach
Cliodhna
17
6 / 6 / 9
12,596
787
13,859
14,462
5,917
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 3 / 13
12,427
777
15,719
18,494
19,398
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 5
11,065
692
11,224
22,499
21,487
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Najaro87
Zhong Kui
14
1 / 8 / 5
9,975
623
7,682
15,201
8,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Neith
15
4 / 5 / 4
11,183
699
10,944
14,165
4,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
11
11
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
5
5
1.7
L
Zhong Kui
Najaro87
Zhong Kui
1
8
5
0.44
W
7
2
5
4.75
W
Cliodhna
Suup Coach
Cliodhna
6
6
9
1.75
L
Neith
4
5
4
1.2
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,039
Damage
29,850
44,165
Taken
51,865
29,564
Mitigated
34,468
10,897
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,224
1,000
0
3,467
22,499
21,487
15
4,325
17,519
30,956
0
L
Zhong Kui
Najaro87
Zhong Kui
7,682
785
0
3,018
15,201
8,391
0
2,064
12,802
31,329
0
W
11,461
1,457
0
2,331
11,209
4,249
1,163
5,016
5,833
41,228
0
W
Cliodhna
Suup Coach
Cliodhna
13,859
1,747
0
2,596
14,462
5,917
1,075
7,312
7,150
0
67,398
L
Neith
10,944
3,832
0
2,025
14,165
4,590
441
4,415
9,179
0
35,706
W
15,719
1,620
844
5,126
18,494
19,398
432
7,435
11,059
0
34,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
32,223
193
Minions Killed
144
9
Camps Cleared
4
929,170
Distance Traveled
771,061
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,065
692
27
2
2
299,783
0
L
Zhong Kui
9,975
623
56
4
1
224,784
2
W
Scylla
12,321
770
72
5
2
297,768
2
W
Cliodhna
12,596
787
87
5
6
315,021
6
L
Neith
11,183
699
61
4
1
246,494
5
W
Shiva
12,427
777
34
2
1
316,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role