Player Matchup

Raijin
Raijin
ChebKhaled
Raijin
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 136L
1,413 Elo+
Party 2
Charybdis
Charybdis
Cry0germ
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,172 Elo+
Solo
Nu Wa
Nu Wa
Kornel0713
Nu Wa
Level 110
God Stats
6W - 5L
1,720 SR
Queue Stats
558W - 586L
1,406 Elo+
Solo
Yemoja
Yemoja
Neliih
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,182 Elo+
Solo
Ymir
Ymir
cissouille
Ymir
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 72L
1,413 Elo+
Party 2
Team Averages
Level 67
1,544 SR
1,317 Elo+

VS

Team Averages
Level 107
1,464 SR
1,420 Elo+
Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MARCELO2005
Raijin
Level 145
God Stats
11W - 6L
1,198 SR
Queue Stats
663W - 669L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
ReZ JellyFish
Gilgamesh
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 320L
1,424 Elo+
Solo
Hel
Hel
demix2005
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,166 Elo+
Party 1
Heimdallr
Heimdallr
flow00
Heimdallr
Level 127
God Stats
14W - 16L
1,620 SR
Queue Stats
914W - 976L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ChebKhaled
Raijin
6
0 / 1 / 1
6,144
559
0
867
184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Cry0germ
Charybdis
17
3 / 7 / 5
8,805
800
9,850
12,462
5,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
8 / 4 / 3
9,131
830
13,947
7,734
3,693
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Neliih
Yemoja
18
2 / 3 / 9
9,105
828
9,327
12,630
13,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

6
0 / 2 / 0
5,864
533
110
2,223
1,706
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 5 / 4
9,408
855
7,976
9,187
2,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
18
3 / 1 / 4
10,771
979
7,633
8,217
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReZ JellyFish
Gilgamesh
16
1 / 1 / 13
9,944
904
5,796
19,887
10,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
2 / 2 / 6
8,911
810
3,132
8,973
2,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
flow00
Heimdallr
16
7 / 4 / 4
10,327
939
7,535
10,015
3,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
17
17
Deaths
13
18
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
5
4
1.2
L
Raijin
ChebKhaled
Raijin
0
1
1
0.5
L
Charybdis
Cry0germ
Charybdis
3
7
5
0.79
L
Nu Wa
8
4
3
2.38
W
Raijin
3
1
4
5
L
Yemoja
Neliih
Yemoja
2
3
9
2.17
W
Gilgamesh
ReZ JellyFish
Gilgamesh
1
1
13
7.5
L
0
2
0
0
W
2
2
6
2.5
W
Heimdallr
flow00
Heimdallr
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
32,072
35,916
Taken
56,279
24,740
Mitigated
23,378
9,428
Healing
28,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,976
1,407
1,644
1,341
9,187
2,942
1,350
4,079
5,108
15,261
0
L
Raijin
ChebKhaled
Raijin
0
0
0
0
867
184
0
0
867
0
0
L
Charybdis
Cry0germ
Charybdis
9,850
3,112
510
2,377
12,462
5,817
0
7,066
5,392
0
28,707
L
Nu Wa
13,947
3,074
550
753
7,734
3,693
0
3,800
3,934
26,083
0
W
Raijin
7,633
342
997
1,315
8,217
3,501
1,725
3,556
4,661
37,932
0
L
Yemoja
Neliih
Yemoja
9,327
1,006
1,481
3,757
12,630
13,340
0
7,006
5,624
20,906
0
W
Gilgamesh
ReZ JellyFish
Gilgamesh
5,796
972
602
8,892
19,887
10,263
220
6,512
12,241
0
16,751
L
110
0
0
0
2,223
1,706
0
869
1,354
133
0
W
3,132
0
8,424
4,208
8,973
2,838
525
5,140
3,833
13,425
0
W
Heimdallr
flow00
Heimdallr
7,535
2,704
390
802
10,015
3,834
1,916
4,097
5,918
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
49,361
80
Minions Killed
137
0
Camps Cleared
0
620,403
Distance Traveled
1,066,031
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,408
855
21
2
0
215,046
0
L
Raijin
6,144
559
0
0
0
1,179
0
L
Charybdis
8,805
800
37
3
0
226,301
0
L
Nu Wa
9,131
830
24
2
0
185,645
1
W
Raijin
10,771
979
74
7
0
206,646
0
L
Yemoja
9,105
828
18
2
0
193,576
0
W
Gilgamesh
9,944
904
10
1
0
251,278
0
L
Ymir
5,864
533
1
0
0
13,702
0
W
Hel
8,911
810
13
1
0
196,909
0
W
Heimdallr
10,327
939
19
2
0
196,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role