Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
BontheBlock
Sobek
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 123L
1,440 Elo+
Solo
Hachiman
Hachiman
BoycottSmite
Hachiman
Level 44
God Stats
7W - 7L
1,148 SR
Queue Stats
307W - 310L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
IBBA-0315
Cu Chulainn
Level 85
God Stats
1W - 3L
1,570 SR
Queue Stats
24W - 16L
1,746 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
theman12126
Morgan Le Fay
Level 63
God Stats
20W - 17L
1,412 SR
Queue Stats
137W - 115L
1,600 Elo+
Party 1
Team Averages
Level 68
1,426 SR
1,556 Elo+

VS

Team Averages
Level 60
1,581 SR
1,502 Elo+
Fenrir
Fenrir
AngerPro6lems26
Fenrir
Level 49
God Stats
6W - 3L
1,500 SR
Queue Stats
342W - 332L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Silver_Mist__
Zhong Kui
Level 118
God Stats
0W - 1L
2,069 SR
Queue Stats
37W - 18L
1,629 Elo+
Party 2
Artemis
Artemis
Spartan1725
Artemis
Level 68
God Stats
45W - 52L
1,421 SR
Queue Stats
49W - 56L
1,402 Elo+
Solo
Vulcan
Vulcan
k-k-klemick420
Vulcan
Level 39
God Stats
5W - 13L
1,415 SR
Queue Stats
10W - 28L
1,395 Elo+
Solo
Sobek
Sobek
mutual_flamingo6
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 10L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
5 / 4 / 2
12,524
569
10,769
22,473
10,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 2 / 9
10,739
488
9,231
18,956
24,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
BoycottSmite
Hachiman
17
10 / 9 / 3
11,875
540
22,062
20,269
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
IBBA-0315
Cu Chulainn
20
9 / 1 / 4
13,917
633
20,791
22,334
22,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
theman12126
Morgan Le Fay
17
4 / 5 / 3
10,940
497
8,228
16,002
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 3
11,570
526
14,649
18,425
7,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Silver_Mist__
Zhong Kui
14
0 / 8 / 0
8,808
400
7,081
16,344
9,404
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Spartan1725
Artemis
14
2 / 7 / 7
9,464
430
11,415
18,112
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 8 / 8
11,477
522
15,668
13,846
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 3 / 9
10,358
471
17,372
23,394
28,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
48
30
Kills
21
21
Deaths
30
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
4
2
1.5
L
10
4
3
2.88
W
2
2
9
3.25
W
Hachiman
BoycottSmite
Hachiman
10
9
3
1.28
W
Cu Chulainn
IBBA-0315
Cu Chulainn
9
1
4
11
L
Zhong Kui
Silver_Mist__
Zhong Kui
0
8
0
0
L
Artemis
Spartan1725
Artemis
2
7
7
0.79
L
5
8
8
1.13
L
4
3
9
2.83
W
Morgan Le Fay
theman12126
Morgan Le Fay
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,081
Damage
66,185
100,034
Taken
90,121
68,907
Mitigated
56,438
34,680
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,769
7,207
0
9,333
22,473
10,784
0
7,871
14,311
0
98,916
L
14,649
3,754
0
2,426
18,425
7,528
266
4,782
13,189
0
76,320
W
9,231
1,288
0
4,595
18,956
24,264
0
6,738
12,218
26,267
0
W
Hachiman
BoycottSmite
Hachiman
22,062
12,756
0
5,603
20,269
5,770
948
8,523
11,746
0
83,073
W
Cu Chulainn
IBBA-0315
Cu Chulainn
20,791
6,550
0
11,240
22,334
22,944
1,642
10,482
11,852
0
120,284
L
Zhong Kui
Silver_Mist__
Zhong Kui
7,081
1,756
0
4,247
16,344
9,404
152
330
15,797
49,931
0
L
Artemis
Spartan1725
Artemis
11,415
6,472
336
6,792
18,112
5,029
0
2,752
14,892
0
61,929
L
15,668
6,750
0
924
13,846
5,482
180
4,212
9,453
89,089
0
L
17,372
2,227
335
6,569
23,394
28,995
0
5,383
17,722
43,248
0
W
Morgan Le Fay
theman12126
Morgan Le Fay
8,228
1,010
166
3,743
16,002
5,145
230
6,507
9,495
73,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,995
Gold Earned
51,677
635
Minions Killed
458
0
Camps Cleared
0
2,130,079
Distance Traveled
2,064,195
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,524
569
169
8
0
499,446
3
L
Fenrir
11,570
526
98
4
0
485,390
2
W
Sobek
10,739
488
34
2
0
454,061
2
W
Hachiman
11,875
540
112
5
0
361,841
4
W
Cu Chulainn
13,917
633
205
9
0
418,212
4
L
Zhong Kui
8,808
400
106
5
0
347,630
7
L
Artemis
9,464
430
84
4
0
384,522
0
L
Vulcan
11,477
522
127
6
0
407,437
4
L
Sobek
10,358
471
43
2
0
439,216
5
W
Morgan Le Fay
10,940
497
115
5
0
396,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role