Player Matchup

Anhur
Anhur
Megamancer
Anhur
Level 139
God Stats
9W - 10L
1,539 SR
Queue Stats
274W - 161L
1,640 Elo+
Party 1
Mulan
Mulan
ROBERTIMPEY
Mulan
Level 22
God Stats
25W - 14L
1,615 SR
Queue Stats
153W - 78L
1,603 Elo+
Party 1
Ares
Ares
SteevIrwin
Ares
Level 23
God Stats
32W - 14L
1,703 SR
Queue Stats
183W - 104L
1,651 Elo+
Party 1
Team Averages
Level 61
1,619 SR
1,631 Elo+

VS

Team Averages
Level 30
1,462 SR
1,326 Elo+
Hel
Hel
Billymays595
Hel
Level 65
God Stats
5W - 8L
1,408 SR
Queue Stats
12W - 13L
1,399 Elo+
Party 2
Yemoja
Yemoja
SauceyMess
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,257 Elo+
Party 2
Artemis
Artemis
dogman2071
Artemis
Level 20
God Stats
8W - 11L
1,478 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
12 / 0 / 10
8,594
1,074
13,505
5,301
2,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 1 / 12
7,877
985
6,992
7,050
5,673
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
3 / 1 / 19
7,802
975
4,795
9,229
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 1
5,513
689
5,316
8,281
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
SauceyMess
Yemoja
9
0 / 5 / 2
5,610
701
3,512
9,331
4,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
dogman2071
Artemis
7
1 / 9 / 1
5,412
677
3,455
11,363
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
6
22
Kills
2
2
Deaths
22
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Anhur
12
0
10
17
W
7
1
12
13
L
Yemoja
SauceyMess
Yemoja
0
5
2
0.2
W
3
1
19
12.5
L
Artemis
dogman2071
Artemis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,292
Damage
12,283
21,580
Taken
28,975
15,878
Mitigated
11,744
8,115
Healing
4,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,316
308
1,024
1,183
8,281
4,749
0
1,655
6,626
13,087
0
W
Anhur
13,505
6,998
0
1,901
5,301
2,115
2,275
2,284
3,017
0
38,683
W
6,992
1,455
604
2,792
7,050
5,673
34
3,272
3,778
0
22,864
L
Yemoja
SauceyMess
Yemoja
3,512
1,034
377
1,487
9,331
4,706
0
1,328
8,003
10,959
0
W
4,795
588
0
2,818
9,229
8,090
360
3,738
5,491
10,628
0
L
Artemis
dogman2071
Artemis
3,455
1,846
0
0
11,363
2,289
0
2,002
9,361
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
16,535
95
Minions Killed
35
5
Camps Cleared
1
446,583
Distance Traveled
301,092
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,513
689
11
1
0
105,774
1
W
Anhur
8,594
1,074
59
7
2
140,744
0
W
Mulan
7,877
985
31
4
2
150,038
3
L
Yemoja
5,610
701
13
2
1
103,784
0
W
Ares
7,802
975
5
1
1
155,801
1
L
Artemis
5,412
677
11
1
0
91,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role