Player Matchup

Hera
Hera
Platinum I
Bubblegumbuns
Hera
Platinum I
Level 148
God Stats
100W - 79L
1,722 SR
Queue Stats
218W - 209L
2,000 MMR
Party 1
Anhur
Anhur
Platinum I
Bunbombardment
Anhur
Platinum I
Level 129
God Stats
3W - 11L
1,196 SR
Queue Stats
373W - 366L
1,999 MMR
Party 1
Kali
Kali
Platinum I
HateFuels
Kali
Platinum I
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 121L
2,068 MMR
Solo
Khepri
Khepri
Platinum II
JuanAP1306
Khepri
Platinum II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,965 MMR
Party 3
Osiris
Osiris
Platinum IV
fireblack51
Osiris
Platinum IV
Level 156
God Stats
3W - 3L
1,684 SR
Queue Stats
239W - 228L
1,828 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,520 SR
1,972 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,586 SR
1,973 MMR
Zeus
Zeus
Platinum IV
CowStuckInATree
Zeus
Platinum IV
Level 158
God Stats
2W - 1L
1,799 SR
Queue Stats
26W - 14L
1,997 MMR
Party 2
Xing Tian
Xing Tian
Platinum IV
ImConciliation
Xing Tian
Platinum IV
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 37L
1,892 MMR
Solo
Da Ji
Da Ji
Platinum IV
MarinKitagawa
Da Ji
Platinum IV
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
2,010 MMR
Party 2
Apollo
Apollo
Platinum I
Screaming
Apollo
Platinum I
Level 156
God Stats
20W - 9L
1,833 SR
Queue Stats
67W - 57L
2,051 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
derxterx
Zhong Kui
Platinum III
Level 123
God Stats
1W - 2L
1,299 SR
Queue Stats
159W - 147L
1,917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 6
12,088
504
22,929
14,913
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 7
11,402
475
14,728
22,472
7,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kali
19
10 / 7 / 1
12,799
533
16,227
23,717
12,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
JuanAP1306
Khepri
13
1 / 7 / 4
9,435
393
4,648
26,614
26,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
17
0 / 6 / 5
10,799
450
7,326
25,130
23,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
PersephoneGilgameshGebBastet

VS

Bans
CliodhnaAtlasThothLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 11
13,307
554
26,143
13,815
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Xing Tian
ImConciliation
Xing Tian
19
3 / 3 / 21
13,184
549
11,963
28,338
35,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 4 / 13
14,510
605
18,315
20,344
9,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Screaming
Apollo
20
7 / 3 / 13
15,047
627
15,720
19,423
8,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
derxterx
Zhong Kui
20
9 / 3 / 1
14,140
589
20,831
19,647
24,154
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
93
18
Kills
34
34
Deaths
18
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
4
7
6
1
L
3
7
7
0.93
W
6
5
11
2.3
L
Kali
10
7
1
1.5
W
Xing Tian
ImConciliation
Xing Tian
3
3
21
4.5
L
Khepri
JuanAP1306
Khepri
1
7
4
0.43
W
9
4
13
3.88
W
Apollo
Screaming
Apollo
7
3
13
4.5
W
Zhong Kui
derxterx
Zhong Kui
9
3
1
3.17
L
Osiris
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,858
Damage
92,972
112,846
Taken
101,567
76,070
Mitigated
83,925
23,275
Healing
37,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,929
5,523
82
1,578
14,913
5,315
0
10,681
4,232
97,952
0
L
14,728
9,473
0
4,451
22,472
7,710
0
12,096
10,376
0
79,412
W
26,143
3,654
0
3,731
13,815
5,992
1,358
8,137
5,678
117,818
0
L
Kali
16,227
6,083
0
6,506
23,717
12,878
0
7,674
16,043
0
81,367
W
Xing Tian
ImConciliation
Xing Tian
11,963
1,734
0
5,771
28,338
35,727
270
7,840
19,540
37,855
0
L
Khepri
JuanAP1306
Khepri
4,648
443
317
2,905
26,614
26,606
0
12,865
13,749
22,215
0
W
18,315
5,177
0
7,925
20,344
9,952
1,272
5,682
14,361
0
103,309
W
Apollo
Screaming
Apollo
15,720
9,322
0
10,107
19,423
8,100
10,108
5,168
14,255
0
134,270
W
Zhong Kui
derxterx
Zhong Kui
20,831
3,954
88
10,153
19,647
24,154
1,157
3,287
16,360
84,712
9,718
L
Osiris
7,326
2,725
0
7,436
25,130
23,561
0
14,517
10,613
0
66,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,523
Gold Earned
70,188
581
Minions Killed
692
0
Camps Cleared
0
2,198,445
Distance Traveled
2,416,858
29
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,088
504
166
7
0
447,689
2
L
Anhur
11,402
475
133
6
0
398,612
6
W
Zeus
13,307
554
167
7
0
454,179
5
L
Kali
12,799
533
105
4
0
453,584
1
W
Xing Tian
13,184
549
28
1
0
516,265
6
L
Khepri
9,435
393
33
1
0
468,467
11
W
Da Ji
14,510
605
148
6
0
513,722
9
W
Apollo
15,047
627
195
8
0
499,416
11
W
Zhong Kui
14,140
589
154
6
0
433,276
3
L
Osiris
10,799
450
144
6
0
430,093
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role