Player Matchup

Fafnir
Fafnir
BTTempus
Fafnir
Level 127
God Stats
1W - 0L
1,821 SR
Queue Stats
32W - 28L
1,675 Elo+
Party 1
Atlas
Atlas
KuyaAko
Atlas
Level 128
God Stats
10W - 4L
1,599 SR
Queue Stats
20W - 18L
1,702 Elo+
Party 1
Shiva
Shiva
MrKigler
Shiva
Level 142
God Stats
9W - 8L
1,608 SR
Queue Stats
15W - 18L
1,617 Elo+
Party 1
Team Averages
Level 132
1,676 SR
1,665 Elo+

VS

Team Averages
Level 125
1,774 SR
1,576 Elo+
Chaac
Chaac
IAMTHEFUGIE
Chaac
Level 124
God Stats
11W - 5L
1,960 SR
Queue Stats
216W - 159L
1,591 Elo+
Party 2
Sol
Sol
ImMrTomato
Sol
Level 123
God Stats
3W - 5L
1,712 SR
Queue Stats
168W - 123L
1,579 Elo+
Party 2
Sobek
Sobek
roenthebat
Sobek
Level 128
God Stats
13W - 11L
1,650 SR
Queue Stats
164W - 115L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BTTempus
Fafnir
14
3 / 2 / 11
10,326
794
5,727
14,004
13,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
KuyaAko
Atlas
15
1 / 1 / 16
10,246
788
8,505
16,925
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
MrKigler
Shiva
16
13 / 3 / 4
11,452
881
19,877
14,882
8,900
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
8,777
675
8,811
11,535
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 2
10,238
788
20,013
11,565
3,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
10
1 / 8 / 4
7,819
601
7,329
15,441
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
6
6
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BTTempus
Fafnir
3
2
11
4.25
L
1
5
4
0.6
L
4
4
2
1.25
W
Atlas
KuyaAko
Atlas
1
1
16
9
W
Shiva
MrKigler
Shiva
13
3
4
5
L
Sobek
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,109
Damage
36,153
45,811
Taken
38,541
40,575
Mitigated
24,227
15,809
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BTTempus
Fafnir
5,727
1,313
375
2,981
14,004
13,052
541
9,368
4,244
21,808
0
L
8,811
397
0
2,102
11,535
10,940
264
5,485
6,050
0
21,371
L
20,013
9,210
0
3,258
11,565
3,075
1,175
4,893
6,672
55,902
0
W
Atlas
KuyaAko
Atlas
8,505
3,349
947
6,050
16,925
18,623
439
10,573
5,883
22,963
0
W
Shiva
MrKigler
Shiva
19,877
3,766
699
4,757
14,882
8,900
1,581
7,118
7,529
0
58,542
L
Sobek
7,329
211
0
2,564
15,441
10,212
0
4,144
11,297
12,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,024
Gold Earned
26,834
132
Minions Killed
127
6
Camps Cleared
6
759,312
Distance Traveled
648,140
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,326
794
35
3
0
238,206
3
L
Chaac
8,777
675
24
2
1
215,173
5
L
Sol
10,238
788
86
7
4
224,671
4
W
Atlas
10,246
788
13
1
0
256,129
5
W
Shiva
11,452
881
84
6
6
264,977
4
L
Sobek
7,819
601
17
1
1
208,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role