Player Matchup

Geb
Geb
Big-Mitch-Energy
Geb
Level 143
God Stats
18W - 7L
1,594 SR
Queue Stats
597W - 447L
1,540 Elo+
Party 3
Achilles
Achilles
BigPipiMan
Achilles
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
MFCherry
Nu Wa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,549 Elo+
Party 2
Izanami
Izanami
MS779
Izanami
Level 100
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 20L
1,554 Elo+
Party 2
Awilix
Awilix
hereiam13
Awilix
Level 125
God Stats
0W - 2L
1,306 SR
Queue Stats
614W - 410L
1,691 Elo+
Party 3
Team Averages
Level 113
1,480 SR
1,572 Elo+

VS

Team Averages
Level 111
1,618 SR
1,501 Elo+
Freya
Freya
AlphaAssassin42
Freya
Level 76
God Stats
24W - 18L
1,816 SR
Queue Stats
232W - 259L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
JackuAtlas
Cthulhu
Level 105
God Stats
8W - 5L
1,740 SR
Queue Stats
392W - 403L
1,482 Elo+
Party 1
Shiva
Shiva
NastiNatiDaddi
Shiva
Level 129
God Stats
8W - 5L
1,508 SR
Queue Stats
163W - 168L
1,526 Elo+
Solo
Hera
Hera
OnyxV0id454_
Hera
Level 147
God Stats
1W - 0L
1,525 SR
Queue Stats
155W - 164L
1,522 Elo+
Party 1
Charybdis
Charybdis
letsgosteelers43
Charybdis
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
419W - 432L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,119
465
1,623
7,777
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
BigPipiMan
Achilles
10
0 / 4 / 1
5,459
496
1,204
6,833
3,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
MFCherry
Nu Wa
10
2 / 1 / 0
5,611
510
4,944
3,908
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
MS779
Izanami
10
2 / 4 / 2
5,862
533
6,716
7,253
1,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
hereiam13
Awilix
11
3 / 3 / 3
6,372
579
4,307
7,608
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,258
569
2,796
5,389
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
JackuAtlas
Cthulhu
10
4 / 1 / 2
5,835
530
5,044
6,590
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 2 / 2
6,747
613
5,713
6,424
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 2
6,142
558
3,290
4,822
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
10
1 / 2 / 3
5,723
520
5,389
7,522
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
13
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
0
1
2
1
L
Achilles
BigPipiMan
Achilles
0
4
1
0.13
W
Cthulhu
JackuAtlas
Cthulhu
4
1
2
5
L
Nu Wa
MFCherry
Nu Wa
2
1
0
2
L
Izanami
MS779
Izanami
2
4
2
0.75
W
2
2
2
1.5
W
2
2
2
1.5
L
Awilix
hereiam13
Awilix
3
3
3
1.5
W
Charybdis
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
22,232
33,379
Taken
30,747
12,077
Mitigated
12,320
8,407
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,796
950
0
2,208
5,389
1,538
155
1,094
4,295
27,744
0
L
1,623
100
0
2,126
7,777
3,804
0
3,410
4,208
8,982
0
L
Achilles
BigPipiMan
Achilles
1,204
382
0
1,398
6,833
3,084
0
482
6,351
0
24,941
W
Cthulhu
JackuAtlas
Cthulhu
5,044
235
357
2,251
6,590
3,663
0
2,084
4,506
18,207
0
L
Nu Wa
MFCherry
Nu Wa
4,944
697
97
899
3,908
1,281
0
2,547
1,296
34,139
0
L
Izanami
MS779
Izanami
6,716
3,519
0
1,481
7,253
1,420
0
2,144
4,926
0
35,592
W
5,713
1,461
0
870
6,424
4,126
0
1,298
5,126
0
37,267
W
3,290
910
0
1,623
4,822
1,317
80
1,667
3,155
35,992
0
L
Awilix
hereiam13
Awilix
4,307
1,342
0
2,406
7,608
2,488
0
2,107
5,468
0
34,614
W
Charybdis
5,389
2,740
0
3,235
7,522
1,676
402
424
7,098
0
34,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
30,705
271
Minions Killed
304
0
Camps Cleared
0
1,051,243
Distance Traveled
1,090,204
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,258
569
59
5
0
239,023
4
L
Geb
5,119
465
9
1
0
214,075
1
L
Achilles
5,459
496
62
6
0
181,306
0
W
Cthulhu
5,835
530
40
4
0
220,460
1
L
Nu Wa
5,611
510
57
5
0
218,291
2
L
Izanami
5,862
533
76
7
0
199,869
3
W
Shiva
6,747
613
75
7
0
227,131
2
W
Hera
6,142
558
77
7
0
205,989
3
L
Awilix
6,372
579
67
6
0
237,702
3
W
Charybdis
5,723
520
53
5
0
197,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role